Renderer: Rename ShaderStageImpl to ShaderStage
This commit is contained in:
parent
0d779077c1
commit
009e5a0466
|
|
@ -36,7 +36,7 @@ namespace Nz
|
|||
std::shared_ptr<CommandPool> InstantiateCommandPool(QueueType queueType) override;
|
||||
std::shared_ptr<RenderPipeline> InstantiateRenderPipeline(RenderPipelineInfo pipelineInfo) override;
|
||||
std::shared_ptr<RenderPipelineLayout> InstantiateRenderPipelineLayout(RenderPipelineLayoutInfo pipelineLayoutInfo) override;
|
||||
std::shared_ptr<ShaderStageImpl> InstantiateShaderStage(ShaderStageType type, ShaderLanguage lang, const void* source, std::size_t sourceSize) override;
|
||||
std::shared_ptr<ShaderStage> InstantiateShaderStage(ShaderStageType type, ShaderLanguage lang, const void* source, std::size_t sourceSize) override;
|
||||
std::shared_ptr<Texture> InstantiateTexture(const TextureInfo& params) override;
|
||||
std::shared_ptr<TextureSampler> InstantiateTextureSampler(const TextureSamplerInfo& params) override;
|
||||
|
||||
|
|
|
|||
|
|
@ -9,14 +9,14 @@
|
|||
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <Nazara/Renderer/Enums.hpp>
|
||||
#include <Nazara/Renderer/ShaderStageImpl.hpp>
|
||||
#include <Nazara/Renderer/ShaderStage.hpp>
|
||||
#include <Nazara/OpenGLRenderer/Wrapper/Context.hpp>
|
||||
#include <Nazara/OpenGLRenderer/Wrapper/Shader.hpp>
|
||||
#include <vector>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
class NAZARA_OPENGLRENDERER_API OpenGLShaderStage : public ShaderStageImpl
|
||||
class NAZARA_OPENGLRENDERER_API OpenGLShaderStage : public ShaderStage
|
||||
{
|
||||
public:
|
||||
OpenGLShaderStage(OpenGLDevice& device, ShaderStageType type, ShaderLanguage lang, const void* source, std::size_t sourceSize);
|
||||
|
|
|
|||
|
|
@ -53,7 +53,7 @@
|
|||
#include <Nazara/Renderer/RenderWindowImpl.hpp>
|
||||
#include <Nazara/Renderer/RenderWindowParameters.hpp>
|
||||
#include <Nazara/Renderer/ShaderBinding.hpp>
|
||||
#include <Nazara/Renderer/ShaderStageImpl.hpp>
|
||||
#include <Nazara/Renderer/ShaderStage.hpp>
|
||||
#include <Nazara/Renderer/Texture.hpp>
|
||||
#include <Nazara/Renderer/TextureSampler.hpp>
|
||||
#include <Nazara/Renderer/UploadPool.hpp>
|
||||
|
|
|
|||
|
|
@ -21,7 +21,7 @@
|
|||
namespace Nz
|
||||
{
|
||||
class CommandPool;
|
||||
class ShaderStageImpl;
|
||||
class ShaderStage;
|
||||
|
||||
class NAZARA_RENDERER_API RenderDevice
|
||||
{
|
||||
|
|
@ -33,8 +33,8 @@ namespace Nz
|
|||
virtual std::shared_ptr<CommandPool> InstantiateCommandPool(QueueType queueType) = 0;
|
||||
virtual std::shared_ptr<RenderPipeline> InstantiateRenderPipeline(RenderPipelineInfo pipelineInfo) = 0;
|
||||
virtual std::shared_ptr<RenderPipelineLayout> InstantiateRenderPipelineLayout(RenderPipelineLayoutInfo pipelineLayoutInfo) = 0;
|
||||
virtual std::shared_ptr<ShaderStageImpl> InstantiateShaderStage(ShaderStageType type, ShaderLanguage lang, const void* source, std::size_t sourceSize) = 0;
|
||||
std::shared_ptr<ShaderStageImpl> InstantiateShaderStage(ShaderStageType type, ShaderLanguage lang, const std::filesystem::path& sourcePath);
|
||||
virtual std::shared_ptr<ShaderStage> InstantiateShaderStage(ShaderStageType type, ShaderLanguage lang, const void* source, std::size_t sourceSize) = 0;
|
||||
std::shared_ptr<ShaderStage> InstantiateShaderStage(ShaderStageType type, ShaderLanguage lang, const std::filesystem::path& sourcePath);
|
||||
virtual std::shared_ptr<Texture> InstantiateTexture(const TextureInfo& params) = 0;
|
||||
virtual std::shared_ptr<TextureSampler> InstantiateTextureSampler(const TextureSamplerInfo& params) = 0;
|
||||
};
|
||||
|
|
|
|||
|
|
@ -15,7 +15,7 @@
|
|||
|
||||
namespace Nz
|
||||
{
|
||||
class ShaderStageImpl;
|
||||
class ShaderStage;
|
||||
|
||||
struct RenderStates
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,8 +4,8 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_RENDERER_SHADERSTAGEIMPL_HPP
|
||||
#define NAZARA_RENDERER_SHADERSTAGEIMPL_HPP
|
||||
#ifndef NAZARA_RENDERER_SHADERSTAGE_HPP
|
||||
#define NAZARA_RENDERER_SHADERSTAGE_HPP
|
||||
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <Nazara/Renderer/Config.hpp>
|
||||
|
|
@ -13,12 +13,12 @@
|
|||
|
||||
namespace Nz
|
||||
{
|
||||
class NAZARA_RENDERER_API ShaderStageImpl
|
||||
class NAZARA_RENDERER_API ShaderStage
|
||||
{
|
||||
public:
|
||||
ShaderStageImpl() = default;
|
||||
virtual ~ShaderStageImpl();
|
||||
ShaderStage() = default;
|
||||
virtual ~ShaderStage();
|
||||
};
|
||||
}
|
||||
|
||||
#endif // NAZARA_RENDERER_SHADERSTAGEIMPL_HPP
|
||||
#endif // NAZARA_RENDERER_SHADERSTAGE_HPP
|
||||
|
|
@ -27,7 +27,7 @@ namespace Nz
|
|||
std::shared_ptr<CommandPool> InstantiateCommandPool(QueueType queueType) override;
|
||||
std::shared_ptr<RenderPipeline> InstantiateRenderPipeline(RenderPipelineInfo pipelineInfo) override;
|
||||
std::shared_ptr<RenderPipelineLayout> InstantiateRenderPipelineLayout(RenderPipelineLayoutInfo pipelineLayoutInfo) override;
|
||||
std::shared_ptr<ShaderStageImpl> InstantiateShaderStage(ShaderStageType type, ShaderLanguage lang, const void* source, std::size_t sourceSize) override;
|
||||
std::shared_ptr<ShaderStage> InstantiateShaderStage(ShaderStageType type, ShaderLanguage lang, const void* source, std::size_t sourceSize) override;
|
||||
std::shared_ptr<Texture> InstantiateTexture(const TextureInfo& params) override;
|
||||
std::shared_ptr<TextureSampler> InstantiateTextureSampler(const TextureSamplerInfo& params) override;
|
||||
|
||||
|
|
|
|||
|
|
@ -9,13 +9,13 @@
|
|||
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <Nazara/Renderer/Enums.hpp>
|
||||
#include <Nazara/Renderer/ShaderStageImpl.hpp>
|
||||
#include <Nazara/Renderer/ShaderStage.hpp>
|
||||
#include <Nazara/VulkanRenderer/Wrapper/ShaderModule.hpp>
|
||||
#include <vector>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
class NAZARA_VULKANRENDERER_API VulkanShaderStage : public ShaderStageImpl
|
||||
class NAZARA_VULKANRENDERER_API VulkanShaderStage : public ShaderStage
|
||||
{
|
||||
public:
|
||||
VulkanShaderStage() = default;
|
||||
|
|
|
|||
|
|
@ -68,7 +68,7 @@ namespace Nz
|
|||
return std::make_shared<OpenGLRenderPipelineLayout>(std::move(pipelineLayoutInfo));
|
||||
}
|
||||
|
||||
std::shared_ptr<ShaderStageImpl> OpenGLDevice::InstantiateShaderStage(ShaderStageType type, ShaderLanguage lang, const void* source, std::size_t sourceSize)
|
||||
std::shared_ptr<ShaderStage> OpenGLDevice::InstantiateShaderStage(ShaderStageType type, ShaderLanguage lang, const void* source, std::size_t sourceSize)
|
||||
{
|
||||
return std::make_shared<OpenGLShaderStage>(*this, type, lang, source, sourceSize);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ namespace Nz
|
|||
{
|
||||
RenderDevice::~RenderDevice() = default;
|
||||
|
||||
std::shared_ptr<ShaderStageImpl> RenderDevice::InstantiateShaderStage(ShaderStageType type, ShaderLanguage lang, const std::filesystem::path& sourcePath)
|
||||
std::shared_ptr<ShaderStage> RenderDevice::InstantiateShaderStage(ShaderStageType type, ShaderLanguage lang, const std::filesystem::path& sourcePath)
|
||||
{
|
||||
File file(sourcePath);
|
||||
if (!file.Open(OpenMode_ReadOnly | OpenMode_Text))
|
||||
|
|
|
|||
|
|
@ -2,10 +2,10 @@
|
|||
// This file is part of the "Nazara Engine - Renderer module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Renderer/ShaderStageImpl.hpp>
|
||||
#include <Nazara/Renderer/ShaderStage.hpp>
|
||||
#include <Nazara/Renderer/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
ShaderStageImpl::~ShaderStageImpl() = default;
|
||||
ShaderStage::~ShaderStage() = default;
|
||||
}
|
||||
|
|
@ -39,7 +39,7 @@ namespace Nz
|
|||
return pipelineLayout;
|
||||
}
|
||||
|
||||
std::shared_ptr<ShaderStageImpl> VulkanDevice::InstantiateShaderStage(ShaderStageType type, ShaderLanguage lang, const void* source, std::size_t sourceSize)
|
||||
std::shared_ptr<ShaderStage> VulkanDevice::InstantiateShaderStage(ShaderStageType type, ShaderLanguage lang, const void* source, std::size_t sourceSize)
|
||||
{
|
||||
auto stage = std::make_shared<VulkanShaderStage>();
|
||||
if (!stage->Create(*this, type, lang, source, sourceSize))
|
||||
|
|
|
|||
Loading…
Reference in New Issue