Renderer: Rename ShaderStageImpl to ShaderStage
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@@ -11,7 +11,7 @@ namespace Nz
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{
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RenderDevice::~RenderDevice() = default;
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std::shared_ptr<ShaderStageImpl> RenderDevice::InstantiateShaderStage(ShaderStageType type, ShaderLanguage lang, const std::filesystem::path& sourcePath)
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std::shared_ptr<ShaderStage> RenderDevice::InstantiateShaderStage(ShaderStageType type, ShaderLanguage lang, const std::filesystem::path& sourcePath)
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{
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File file(sourcePath);
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if (!file.Open(OpenMode_ReadOnly | OpenMode_Text))
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