Minor fixes
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2238bbfa0c
commit
044195b209
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@ -36,6 +36,7 @@
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#include <Nazara/OpenGLRenderer/OpenGLCommandBufferBuilder.hpp>
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#include <Nazara/OpenGLRenderer/OpenGLCommandPool.hpp>
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#include <Nazara/OpenGLRenderer/OpenGLDevice.hpp>
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#include <Nazara/OpenGLRenderer/OpenGLFboFramebuffer.hpp>
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#include <Nazara/OpenGLRenderer/OpenGLFramebuffer.hpp>
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#include <Nazara/OpenGLRenderer/OpenGLRenderer.hpp>
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#include <Nazara/OpenGLRenderer/OpenGLRenderImage.hpp>
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@ -123,9 +123,7 @@ namespace Nz
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if (!shader.Create(device, ToOpenGL(shaderStage)))
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throw std::runtime_error("failed to create shader"); //< TODO: Handle error message
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ShaderAst::AstCloner cloner; //< FIXME: Required because writer may update AST
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ShaderAst::StatementPtr clonedAst = cloner.Clone(shaderAst);
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std::string code = writer.Generate(shaderStage, clonedAst, states);
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std::string code = writer.Generate(shaderStage, shaderAst, states);
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shader.SetSource(code.data(), code.size());
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shader.Compile();
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@ -734,6 +734,11 @@ namespace Nz
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LeaveScope();
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}
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void GlslWriter::Visit(ShaderAst::DeclareOptionStatement& node)
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{
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/* nothing to do */
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}
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void GlslWriter::Visit(ShaderAst::DeclareStructStatement& node)
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{
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assert(node.structIndex);
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@ -600,6 +600,11 @@ namespace Nz
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m_instructions.Append(SpirvOp::OpFunctionEnd);
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}
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void SpirvAstVisitor::Visit(ShaderAst::DeclareOptionStatement& node)
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{
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/* nothing to do */
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}
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void SpirvAstVisitor::Visit(ShaderAst::DeclareStructStatement& node)
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{
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assert(node.structIndex);
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@ -76,7 +76,7 @@ SCENARIO("Shader generation", "[Shader]")
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external->externalVars.push_back({
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std::nullopt,
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"ubo",
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Nz::ShaderAst::IdentifierType{ "outerStruct" }
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Nz::ShaderAst::UniformType{ Nz::ShaderAst::IdentifierType{ "outerStruct" } }
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});
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statements.push_back(std::move(external));
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