Graphics/Sprite: Fix SetTextureRect
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@ -83,8 +83,8 @@ namespace Nz
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inline void Sprite::SetTextureRect(const Rectf& textureRect)
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{
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Vector2ui textureSize(GetTextureSize());
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return SetTextureCoords(textureRect / Vector2f(textureSize));
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Vector2f invTextureSize = 1.f / Vector2f(Vector2ui(GetTextureSize()));
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return SetTextureCoords(Rectf(textureRect.x * invTextureSize.x, textureRect.y * invTextureSize.y, textureRect.width * invTextureSize.x, textureRect.height * invTextureSize.y));
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}
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inline void Sprite::UpdateVertices()
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