Fix 32bits compilation

This commit is contained in:
Jérôme Leclercq 2020-08-27 20:09:51 +02:00
parent df51526841
commit 056b78c2f7
1 changed files with 6 additions and 1 deletions

View File

@ -5,6 +5,7 @@
#include <Nazara/VulkanRenderer/Wrapper/DeviceObject.hpp>
#include <Nazara/Core/Error.hpp>
#include <Nazara/VulkanRenderer/Utils.hpp>
#include <type_traits>
#include <Nazara/VulkanRenderer/Debug.hpp>
namespace Nz
@ -90,9 +91,13 @@ namespace Nz
{
VkDebugUtilsObjectNameInfoEXT debugName = { VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT };
debugName.objectType = ObjectType;
debugName.objectHandle = static_cast<UInt64>(reinterpret_cast<std::uintptr_t>(m_handle));
debugName.pObjectName = name;
if constexpr (std::is_pointer_v<VkType>)
debugName.objectHandle = static_cast<UInt64>(reinterpret_cast<std::uintptr_t>(m_handle));
else
debugName.objectHandle = static_cast<UInt64>(m_handle);
m_device->vkSetDebugUtilsObjectNameEXT(*m_device, &debugName);
}
}