Graphics/UberShader: Fix inline keyword

This commit is contained in:
Jérôme Leclercq 2021-01-03 10:52:02 +01:00
parent a801754f6e
commit 079834ca6a
1 changed files with 1 additions and 1 deletions

View File

@ -20,7 +20,7 @@ namespace Nz
class NAZARA_GRAPHICS_API UberShader
{
public:
inline UberShader(ShaderAst shaderAst);
UberShader(ShaderAst shaderAst);
~UberShader() = default;
UInt64 GetConditionFlagByName(const std::string_view& condition) const;