Shader: Add support for exp intrinsic
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@@ -336,6 +336,7 @@ namespace Nz
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{
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// Require GLSL.std.450
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case ShaderAst::IntrinsicType::CrossProduct:
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case ShaderAst::IntrinsicType::Exp:
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case ShaderAst::IntrinsicType::Length:
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case ShaderAst::IntrinsicType::Max:
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case ShaderAst::IntrinsicType::Min:
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