Renderer/[OpenGL|Vulkan]Renderer: Add support for RGBA16F pixelformat

This commit is contained in:
Jérôme Leclercq 2021-12-05 17:01:55 +01:00
parent 4eb96849db
commit 7e4a058d41
3 changed files with 3 additions and 0 deletions

View File

@ -30,6 +30,7 @@ namespace Nz
case PixelFormat::RGB8_SRGB: return GLTextureFormat{ GL_SRGB8, GL_RGB, GL_UNSIGNED_BYTE, GL_RED, GL_GREEN, GL_BLUE, GL_ONE };
case PixelFormat::RGBA8: return GLTextureFormat{ GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA };
case PixelFormat::RGBA8_SRGB: return GLTextureFormat{ GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA };
case PixelFormat::RGBA16F: return GLTextureFormat{ GL_RGBA16F, GL_RGBA, GL_FLOAT, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA };
case PixelFormat::RGBA32F: return GLTextureFormat{ GL_RGBA32F, GL_RGBA, GL_FLOAT, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA };
default: break;
}

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@ -263,6 +263,7 @@ namespace Nz
case PixelFormat::RGB8_SRGB: return VK_FORMAT_R8G8B8_SRGB;
case PixelFormat::RGBA8: return VK_FORMAT_R8G8B8A8_UNORM;
case PixelFormat::RGBA8_SRGB: return VK_FORMAT_R8G8B8A8_SRGB;
case PixelFormat::RGBA16F: return VK_FORMAT_R16G16B16A16_SFLOAT;
case PixelFormat::RGBA32F: return VK_FORMAT_R32G32B32A32_SFLOAT;
default: break;
}

View File

@ -371,6 +371,7 @@ namespace Nz
case PixelFormat::RGB8_SRGB:
case PixelFormat::RGBA8:
case PixelFormat::RGBA8_SRGB:
case PixelFormat::RGBA16F:
case PixelFormat::RGBA32F:
{
createImage.format = ToVulkan(pixelFormat);