Readded DebugDrawer::Draw[Binormals|Normals|Tangent]
Former-commit-id: 7e5f98670914da0618d40b2e5fcf49b66f0627a1
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@@ -13,7 +13,7 @@
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#include <Nazara/Math/Box.hpp>
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#include <Nazara/Math/Frustum.hpp>
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#include <Nazara/Math/OrientedBox.hpp>
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#include <Nazara/Utility/SubMesh.hpp>
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#include <Nazara/Utility/StaticMesh.hpp>
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class NzSkeleton;
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@@ -27,8 +27,9 @@ class NAZARA_API NzDebugDrawer
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static void Draw(const NzFrustumf& frustum);
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static void Draw(const NzOrientedBoxf& orientedBox);
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static void Draw(const NzSkeleton* skeleton);
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//static void DrawNormals(const NzSubMesh* subMesh);
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//static void DrawTangents(const NzSubMesh* subMesh);
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static void DrawBinormals(const NzStaticMesh* subMesh);
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static void DrawNormals(const NzStaticMesh* subMesh);
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static void DrawTangents(const NzStaticMesh* subMesh);
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static void EnableDepthBuffer(bool depthBuffer);
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