Shader: Add ShaderAst::Clone free function

This commit is contained in:
Jérôme Leclercq 2021-04-14 17:49:16 +02:00
parent aababb205f
commit 0f15387c6c
2 changed files with 15 additions and 1 deletions

View File

@ -81,6 +81,9 @@ namespace Nz::ShaderAst
std::vector<ExpressionPtr> m_expressionStack;
std::vector<StatementPtr> m_statementStack;
};
inline ExpressionPtr Clone(ExpressionPtr& node);
inline StatementPtr Clone(StatementPtr& node);
}
#include <Nazara/Shader/ShaderAstCloner.inl>

View File

@ -5,8 +5,19 @@
#include <Nazara/Shader/ShaderAstCloner.hpp>
#include <Nazara/Shader/Debug.hpp>
namespace Nz
namespace Nz::ShaderAst
{
inline ExpressionPtr Clone(ExpressionPtr& node)
{
AstCloner cloner;
return cloner.Clone(node);
}
inline StatementPtr Clone(StatementPtr& node)
{
AstCloner cloner;
return cloner.Clone(node);
}
}
#include <Nazara/Shader/DebugOff.hpp>