Shader: Add ShaderAst::Clone free function
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@@ -81,6 +81,9 @@ namespace Nz::ShaderAst
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std::vector<ExpressionPtr> m_expressionStack;
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std::vector<StatementPtr> m_statementStack;
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};
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inline ExpressionPtr Clone(ExpressionPtr& node);
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inline StatementPtr Clone(StatementPtr& node);
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}
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#include <Nazara/Shader/ShaderAstCloner.inl>
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@@ -5,8 +5,19 @@
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#include <Nazara/Shader/ShaderAstCloner.hpp>
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#include <Nazara/Shader/Debug.hpp>
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namespace Nz
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namespace Nz::ShaderAst
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{
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inline ExpressionPtr Clone(ExpressionPtr& node)
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{
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AstCloner cloner;
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return cloner.Clone(node);
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}
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inline StatementPtr Clone(StatementPtr& node)
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{
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AstCloner cloner;
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return cloner.Clone(node);
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}
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}
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#include <Nazara/Shader/DebugOff.hpp>
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