Fix compilation on macOS

This commit is contained in:
SirLynix 2022-04-23 22:23:07 +02:00
parent e1d2063bf0
commit 0f58117b76
2 changed files with 14 additions and 14 deletions

View File

@ -21,7 +21,7 @@ namespace Nz
class NAZARA_CORE_API Stream
{
public:
Stream(const Stream&) = default;
Stream(const Stream&) = delete;
Stream(Stream&&) noexcept = default;
virtual ~Stream();
@ -55,7 +55,7 @@ namespace Nz
bool Write(const std::string_view& string);
inline std::size_t Write(const void* buffer, std::size_t size);
Stream& operator=(const Stream&) = default;
Stream& operator=(const Stream&) = delete;
Stream& operator=(Stream&&) noexcept = default;
static constexpr std::size_t DefaultBufferSize = 0xFFFF;

View File

@ -96,8 +96,8 @@ namespace Nz
{
case PrimitiveType::Box:
{
std::size_t indexCount;
std::size_t vertexCount;
UInt64 indexCount;
UInt64 vertexCount;
ComputeBoxIndexVertexCount(primitive.box.subdivision, &indexCount, &vertexCount);
bool largeIndices = (vertexCount > std::numeric_limits<UInt16>::max());
@ -120,8 +120,8 @@ namespace Nz
case PrimitiveType::Cone:
{
std::size_t indexCount;
std::size_t vertexCount;
UInt64 indexCount;
UInt64 vertexCount;
ComputeConeIndexVertexCount(primitive.cone.subdivision, &indexCount, &vertexCount);
bool largeIndices = (vertexCount > std::numeric_limits<UInt16>::max());
@ -144,8 +144,8 @@ namespace Nz
case PrimitiveType::Plane:
{
std::size_t indexCount;
std::size_t vertexCount;
UInt64 indexCount;
UInt64 vertexCount;
ComputePlaneIndexVertexCount(primitive.plane.subdivision, &indexCount, &vertexCount);
bool largeIndices = (vertexCount > std::numeric_limits<UInt16>::max());
@ -172,8 +172,8 @@ namespace Nz
{
case SphereType::Cubic:
{
std::size_t indexCount;
std::size_t vertexCount;
UInt64 indexCount;
UInt64 vertexCount;
ComputeCubicSphereIndexVertexCount(primitive.sphere.cubic.subdivision, &indexCount, &vertexCount);
bool largeIndices = (vertexCount > std::numeric_limits<UInt16>::max());
@ -196,8 +196,8 @@ namespace Nz
case SphereType::Ico:
{
std::size_t indexCount;
std::size_t vertexCount;
UInt64 indexCount;
UInt64 vertexCount;
ComputeIcoSphereIndexVertexCount(primitive.sphere.ico.recursionLevel, &indexCount, &vertexCount);
bool largeIndices = (vertexCount > std::numeric_limits<UInt16>::max());
@ -220,8 +220,8 @@ namespace Nz
case SphereType::UV:
{
std::size_t indexCount;
std::size_t vertexCount;
UInt64 indexCount;
UInt64 vertexCount;
ComputeUvSphereIndexVertexCount(primitive.sphere.uv.sliceCount, primitive.sphere.uv.stackCount, &indexCount, &vertexCount);
bool largeIndices = (vertexCount > std::numeric_limits<UInt16>::max());