OpenGL: Rework contexts

This commit is contained in:
Lynix 2020-04-19 01:35:19 +02:00
parent 3b24d020e8
commit 0fa095e8f7
10 changed files with 93 additions and 137 deletions

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@ -1,39 +0,0 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_OPENGLRENDERER_GLCONTEXT_HPP
#define NAZARA_OPENGLRENDERER_GLCONTEXT_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/CoreFunctions.hpp>
#include <string>
namespace Nz::GL
{
struct ContextParams
{
};
class GLContext
{
public:
GLContext() = default;
virtual ~GLContext();
virtual bool Activate() = 0;
virtual bool Create(const ContextParams& params) = 0;
virtual void EnableVerticalSync(bool enabled) = 0;
virtual void SwapBuffers() = 0;
};
}
#include <Nazara/OpenGLRenderer/Wrapper/GLContext.inl>
#endif

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@ -1,12 +0,0 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/OpenGLRenderer/Wrapper/GLContext.hpp>
#include <Nazara/OpenGLRenderer/Debug.hpp>
namespace Nz::Vk
{
}
#include <Nazara/OpenGLRenderer/DebugOff.hpp>

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@ -4,28 +4,65 @@
#pragma once
#ifndef NAZARA_OPENGLRENDERER_CONTEXT_HPP
#define NAZARA_OPENGLRENDERER_CONTEXT_HPP
#ifndef NAZARA_OPENGLRENDERER_CONTEXTIMPL_HPP
#define NAZARA_OPENGLRENDERER_CONTEXTIMPL_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/GLContext.hpp>
#include <memory>
#include <Nazara/OpenGLRenderer/Wrapper/CoreFunctions.hpp>
#include <string>
#include <unordered_set>
namespace Nz::GL
{
enum class ContextType
{
OpenGL,
OpenGL_ES
};
struct ContextParams
{
ContextType type = ContextType::OpenGL_ES;
bool doubleBuffering = true;
unsigned int bitsPerPixel = 32;
unsigned int depthBits = 24;
unsigned int glMajorVersion = 0;
unsigned int glMinorVersion = 0;
unsigned int sampleCount = 1;
unsigned int stencilBits = 8;
};
class Loader;
class Context
{
public:
Context() = default;
Context(const Context&) = delete;
Context(Context&& object) noexcept = default;
~Context() = default;
virtual ~Context();
Context& operator=(const Context&) = delete;
Context& operator=(Context&& object) noexcept = default;
virtual bool Activate() = 0;
private:
std::unique_ptr<GLContext> m_impl;
virtual void EnableVerticalSync(bool enabled) = 0;
inline const ContextParams& GetParams() const;
inline bool IsExtensionSupported(const std::string& extension) const;
bool Initialize(const ContextParams& params);
virtual void SwapBuffers() = 0;
#define NAZARA_OPENGLRENDERER_FUNC(name, sig) sig name = nullptr;
NAZARA_OPENGLRENDERER_FOREACH_GLES_FUNC(NAZARA_OPENGLRENDERER_FUNC)
#undef NAZARA_OPENGLRENDERER_FUNC
protected:
virtual const Loader& GetLoader() = 0;
virtual bool ImplementFallback(const std::string_view& function) = 0;
std::unordered_set<std::string> m_supportedExtensions;
ContextParams m_params;
};
}

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@ -7,6 +7,15 @@
namespace Nz::GL
{
inline const ContextParams& Context::GetParams() const
{
return m_params;
}
inline bool Context::IsExtensionSupported(const std::string& extension) const
{
return m_supportedExtensions.find(extension) != m_supportedExtensions.end();
}
}
#include <Nazara/OpenGLRenderer/DebugOff.hpp>

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@ -7,6 +7,7 @@
#ifndef NAZARA_OPENGLRENDERER_COREFUNCTIONS_HPP
#define NAZARA_OPENGLRENDERER_COREFUNCTIONS_HPP
#define GL_GLES_PROTOTYPES 0
#include <GLES3/gl3.h>
// OpenGL core
@ -28,6 +29,7 @@
cb(glBufferSubData, PFNGLBUFFERSUBDATAPROC) \
cb(glClear, PFNGLCLEARPROC) \
cb(glClearColor, PFNGLCLEARCOLORPROC) \
cb(glClearDepthf, PFNGLCLEARDEPTHFPROC) \
cb(glClearStencil, PFNGLCLEARSTENCILPROC) \
cb(glCreateProgram, PFNGLCREATEPROGRAMPROC) \
cb(glCreateShader, PFNGLCREATESHADERPROC) \
@ -104,6 +106,7 @@
cb(glSamplerParameterf, PFNGLSAMPLERPARAMETERFPROC) \
cb(glSamplerParameteri, PFNGLSAMPLERPARAMETERIPROC) \
cb(glScissor, PFNGLSCISSORPROC) \
cb(glShaderBinary, PFNGLSHADERBINARYPROC) \
cb(glShaderSource, PFNGLSHADERSOURCEPROC) \
cb(glStencilFunc, PFNGLSTENCILFUNCPROC) \
cb(glStencilFuncSeparate, PFNGLSTENCILFUNCSEPARATEPROC) \

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@ -1,52 +0,0 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_OPENGLRENDERER_CONTEXTIMPL_HPP
#define NAZARA_OPENGLRENDERER_CONTEXTIMPL_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/CoreFunctions.hpp>
#include <string>
namespace Nz::GL
{
struct ContextParams
{
bool doubleBuffering = true;
unsigned int sampleCount = 1;
unsigned int bitsPerPixel = 32;
unsigned int depthBits = 24;
unsigned int stencilBits = 8;
};
class Loader;
class GLContext
{
public:
GLContext() = default;
virtual ~GLContext();
virtual bool Activate() = 0;
virtual bool Create(const ContextParams& params) = 0;
virtual void EnableVerticalSync(bool enabled) = 0;
bool LoadCoreFunctions(Loader& loader);
virtual void SwapBuffers() = 0;
private:
#define NAZARA_OPENGLRENDERER_FUNC(name, sig) sig name = nullptr;
NAZARA_OPENGLRENDERER_FOREACH_GLES_FUNC(NAZARA_OPENGLRENDERER_FUNC)
#undef NAZARA_OPENGLRENDERER_FUNC
};
}
#include <Nazara/OpenGLRenderer/Wrapper/GLContext.inl>
#endif

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@ -1,12 +0,0 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/OpenGLRenderer/Wrapper/GLContext.hpp>
#include <Nazara/OpenGLRenderer/Debug.hpp>
namespace Nz::Vk
{
}
#include <Nazara/OpenGLRenderer/DebugOff.hpp>

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@ -9,8 +9,8 @@
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/DynLib.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/GLContext.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/Win32/WGLLoader.hpp>
#include <Nazara/Platform/WindowHandle.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/Context.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/Win32/Win32Helper.hpp>
#include <string>
#include <type_traits>
@ -23,30 +23,37 @@ namespace Nz::GL
{
class WGLLoader;
class WGLContext : public GLContext
class WGLContext : public Context
{
public:
WGLContext(WGLLoader& loader);
WGLContext(const WGLLoader& loader);
WGLContext(const WGLContext&) = delete;
WGLContext(WGLContext&&) = delete;
~WGLContext();
bool Activate() override;
bool Create(const ContextParams& params) override;
bool Create(const WGLContext* baseContext, const ContextParams& params, const WGLContext* shareContext = nullptr);
bool Create(const WGLContext* baseContext, const ContextParams& params, WindowHandle window, const WGLContext* shareContext = nullptr);
void Destroy();
void EnableVerticalSync(bool enabled) override;
inline bool HasPlatformExtension(const std::string& str) const;
void SwapBuffers() override;
WGLContext& operator=(const WGLContext&) = delete;
WGLContext& operator=(WGLContext&&) = delete;
private:
bool CreateInternal(const WGLContext* baseContext, const ContextParams& params, const WGLContext* shareContext = nullptr);
bool ImplementFallback(const std::string_view& function) override;
void Desactivate();
const Loader& GetLoader() override;
bool LoadWGLExt();
bool SetPixelFormat(const ContextParams& params);
bool SetPixelFormat();
#define NAZARA_OPENGLRENDERER_FUNC(name, sig)
#define NAZARA_OPENGLRENDERER_EXT_BEGIN(ext)
@ -58,8 +65,16 @@ namespace Nz::GL
#undef NAZARA_OPENGLRENDERER_EXT_FUNC
#undef NAZARA_OPENGLRENDERER_FUNC
std::unordered_set<std::string> m_supportedExtensions;
WGLLoader& m_loader;
struct Fallback
{
using glClearDepthProc = void(*)(double depth);
glClearDepthProc glClearDepth;
};
Fallback fallbacks; //< m_ omitted
std::unordered_set<std::string> m_supportedPlatformExtensions;
const WGLLoader& m_loader;
HDC m_deviceContext;
HGLRC m_handle;
HWNDHandle m_window;

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@ -5,8 +5,12 @@
#include <Nazara/OpenGLRenderer/Wrapper/Win32/WGLContext.hpp>
#include <Nazara/OpenGLRenderer/Debug.hpp>
namespace Nz::Vk
namespace Nz::GL
{
inline bool WGLContext::HasPlatformExtension(const std::string& str) const
{
return m_supportedPlatformExtensions.find(str) != m_supportedPlatformExtensions.end();
}
}
#include <Nazara/OpenGLRenderer/DebugOff.hpp>

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@ -10,6 +10,7 @@
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/DynLib.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/Loader.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/Win32/WGLContext.hpp>
#include <string>
#undef WIN32_LEAN_AND_MEAN //< Redefined by OpenGL header (ty Khronos)
@ -23,9 +24,10 @@ namespace Nz::GL
WGLLoader(DynLib& openglLib);
~WGLLoader() = default;
std::unique_ptr<GLContext> CreateContext() override;
std::unique_ptr<Context> CreateContext(const ContextParams& params, Context* shareContext) const override;
std::unique_ptr<Context> CreateContext(const ContextParams& params, WindowHandle handle, Context* shareContext) const override;
GLFunction LoadFunction(const char* name) override;
GLFunction LoadFunction(const char* name) const override;
#define NAZARA_OPENGLRENDERER_FUNC(name, sig) sig name = nullptr;
#define NAZARA_OPENGLRENDERER_EXT_BEGIN(ext)
@ -41,6 +43,7 @@ namespace Nz::GL
private:
DynLib m_gdi32Lib;
DynLib& m_opengl32Lib;
WGLContext m_baseContext;
};
}