Widgets: Rework event dispatching
This commit is contained in:
parent
05c78da22a
commit
0fcf24f336
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@ -102,15 +102,14 @@ namespace Nz
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void OnFocusLost() override;
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void OnFocusReceived() override;
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bool OnKeyPressed(const WindowEvent::KeyEvent& key) override;
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void OnKeyReleased(const WindowEvent::KeyEvent& key) override;
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void OnMouseButtonDoublePress(int x, int y, Mouse::Button button) override;
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void OnMouseButtonPress(int x, int y, Mouse::Button button) override;
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void OnMouseButtonRelease(int x, int y, Mouse::Button button) override;
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void OnMouseButtonTriplePress(int x, int y, Mouse::Button button) override;
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bool OnMouseButtonDoublePress(int x, int y, Mouse::Button button) override;
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bool OnMouseButtonPress(int x, int y, Mouse::Button button) override;
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bool OnMouseButtonRelease(int x, int y, Mouse::Button button) override;
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bool OnMouseButtonTriplePress(int x, int y, Mouse::Button button) override;
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void OnMouseEnter() override;
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void OnMouseMoved(int x, int y, int deltaX, int deltaY) override;
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bool OnMouseMoved(int x, int y, int deltaX, int deltaY) override;
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void OnRenderLayerUpdated(int baseRenderLayer) override;
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void OnTextEntered(char32_t character, bool repeated) override;
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bool OnTextEntered(char32_t character, bool repeated) override;
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virtual void PasteFromClipboard(const Vector2ui& targetPosition) = 0;
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@ -128,19 +128,19 @@ namespace Nz
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virtual void OnFocusLost();
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virtual void OnFocusReceived();
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virtual bool OnKeyPressed(const WindowEvent::KeyEvent& key);
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virtual void OnKeyReleased(const WindowEvent::KeyEvent& key);
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virtual bool OnKeyReleased(const WindowEvent::KeyEvent& key);
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virtual void OnMouseEnter();
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virtual void OnMouseMoved(int x, int y, int deltaX, int deltaY);
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virtual void OnMouseButtonDoublePress(int x, int y, Mouse::Button button);
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virtual void OnMouseButtonPress(int x, int y, Mouse::Button button);
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virtual void OnMouseButtonRelease(int x, int y, Mouse::Button button);
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virtual void OnMouseButtonTriplePress(int x, int y, Mouse::Button button);
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virtual void OnMouseWheelMoved(int x, int y, float delta);
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virtual bool OnMouseMoved(int x, int y, int deltaX, int deltaY);
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virtual bool OnMouseButtonDoublePress(int x, int y, Mouse::Button button);
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virtual bool OnMouseButtonPress(int x, int y, Mouse::Button button);
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virtual bool OnMouseButtonRelease(int x, int y, Mouse::Button button);
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virtual bool OnMouseButtonTriplePress(int x, int y, Mouse::Button button);
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virtual bool OnMouseWheelMoved(int x, int y, float delta);
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virtual void OnMouseExit();
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virtual void OnRenderLayerUpdated(int baseRenderLayer);
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virtual void OnParentResized(const Vector2f& newSize);
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virtual void OnTextEntered(char32_t character, bool repeated);
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virtual void OnTextEdited(const std::array<char, 32>& characters, int length);
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virtual bool OnTextEntered(char32_t character, bool repeated);
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virtual bool OnTextEdited(const std::array<char, 32>& characters, int length);
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inline void SetBaseRenderLayer(int baseRenderLayer);
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inline void SetPreferredSize(const Vector2f& preferredSize);
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@ -156,6 +156,7 @@ namespace Nz
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inline bool IsRegisteredToCanvas() const;
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inline void NotifyParentResized(const Vector2f& newSize);
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void RegisterToCanvas();
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void SetParent(BaseWidget* widget);
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inline void UpdateCanvasIndex(std::size_t index);
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void UnregisterFromCanvas();
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void UpdatePositionAndSize();
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@ -37,8 +37,8 @@ namespace Nz
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void Layout() override;
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void OnMouseEnter() override;
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void OnMouseButtonPress(int x, int y, Mouse::Button button) override;
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void OnMouseButtonRelease(int x, int y, Mouse::Button button) override;
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bool OnMouseButtonPress(int x, int y, Mouse::Button button) override;
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bool OnMouseButtonRelease(int x, int y, Mouse::Button button) override;
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void OnMouseExit() override;
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void OnRenderLayerUpdated(int baseRenderLayer) override;
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@ -55,6 +55,8 @@ namespace Nz
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void UnregisterWidget(std::size_t index);
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private:
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template<typename F> void DispatchEvent(std::size_t widgetIndex, F&& functor);
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void OnEventMouseButtonPressed(const EventHandler* eventHandler, const WindowEvent::MouseButtonEvent& event);
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void OnEventMouseButtonRelease(const EventHandler* eventHandler, const WindowEvent::MouseButtonEvent& event);
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void OnEventMouseEntered(const EventHandler* eventHandler);
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@ -44,8 +44,8 @@ namespace Nz
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void Layout() override;
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void OnMouseEnter() override;
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void OnMouseButtonPress(int x, int y, Mouse::Button button) override;
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void OnMouseButtonRelease(int x, int y, Mouse::Button button) override;
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bool OnMouseButtonPress(int x, int y, Mouse::Button button) override;
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bool OnMouseButtonRelease(int x, int y, Mouse::Button button) override;
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void OnMouseExit() override;
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void OnRenderLayerUpdated(int baseRenderLayer) override;
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@ -52,8 +52,8 @@ namespace Nz
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void Layout() override;
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void OnMouseEnter() override;
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void OnMouseButtonPress(int x, int y, Mouse::Button button) override;
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void OnMouseButtonRelease(int x, int y, Mouse::Button button) override;
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bool OnMouseButtonPress(int x, int y, Mouse::Button button) override;
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bool OnMouseButtonRelease(int x, int y, Mouse::Button button) override;
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void OnMouseExit() override;
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void OnRenderLayerUpdated(int baseRenderLayer) override;
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@ -37,10 +37,10 @@ namespace Nz
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void Layout() override;
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void OnMouseEnter() override;
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void OnMouseButtonPress(int x, int y, Mouse::Button button) override;
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void OnMouseButtonRelease(int x, int y, Mouse::Button button) override;
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bool OnMouseButtonPress(int x, int y, Mouse::Button button) override;
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bool OnMouseButtonRelease(int x, int y, Mouse::Button button) override;
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void OnMouseExit() override;
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void OnMouseMoved(int x, int y, int deltaX, int deltaY) override;
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bool OnMouseMoved(int x, int y, int deltaX, int deltaY) override;
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void OnRenderLayerUpdated(int baseRenderLayer) override;
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@ -394,11 +394,7 @@ namespace Nz
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return false;
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}
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void AbstractTextAreaWidget::OnKeyReleased(const WindowEvent::KeyEvent& /*key*/)
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{
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}
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void AbstractTextAreaWidget::OnMouseButtonDoublePress(int x, int y, Mouse::Button button)
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bool AbstractTextAreaWidget::OnMouseButtonDoublePress(int x, int y, Mouse::Button button)
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{
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if (button == Mouse::Left)
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{
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@ -412,10 +408,13 @@ namespace Nz
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HandleWordSelection(hoveredGlyph);
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m_isMouseButtonDown = true;
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return true;
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}
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return false;
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}
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void AbstractTextAreaWidget::OnMouseButtonPress(int x, int y, Mouse::Button button)
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bool AbstractTextAreaWidget::OnMouseButtonPress(int x, int y, Mouse::Button button)
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{
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if (button == Mouse::Left)
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{
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@ -433,16 +432,24 @@ namespace Nz
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}
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m_isMouseButtonDown = true;
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return true;
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}
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return false;
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}
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void AbstractTextAreaWidget::OnMouseButtonRelease(int, int, Mouse::Button button)
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bool AbstractTextAreaWidget::OnMouseButtonRelease(int, int, Mouse::Button button)
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{
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if (button == Mouse::Left)
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{
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m_isMouseButtonDown = false;
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return true;
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}
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return false;
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}
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void AbstractTextAreaWidget::OnMouseButtonTriplePress(int x, int y, Mouse::Button button)
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bool AbstractTextAreaWidget::OnMouseButtonTriplePress(int x, int y, Mouse::Button button)
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{
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if (button == Mouse::Left)
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{
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@ -456,7 +463,10 @@ namespace Nz
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SetSelection(Vector2ui(0, hoveredGlyph.y), Vector2ui(std::numeric_limits<unsigned int>::max(), hoveredGlyph.y));
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m_isMouseButtonDown = true;
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return true;
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}
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return false;
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}
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void AbstractTextAreaWidget::OnMouseEnter()
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@ -465,10 +475,15 @@ namespace Nz
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m_isMouseButtonDown = false;
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}
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void AbstractTextAreaWidget::OnMouseMoved(int x, int y, int /*deltaX*/, int /*deltaY*/)
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bool AbstractTextAreaWidget::OnMouseMoved(int x, int y, int /*deltaX*/, int /*deltaY*/)
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{
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if (m_isMouseButtonDown)
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{
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SetSelection(m_selectionCursor, GetHoveredGlyph(float(x), float(y)));
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return true;
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}
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return false;
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}
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void AbstractTextAreaWidget::OnRenderLayerUpdated(int baseRenderLayer)
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@ -478,18 +493,19 @@ namespace Nz
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cursor.sprite->UpdateRenderLayer(baseRenderLayer + 1);
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}
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void AbstractTextAreaWidget::OnTextEntered(char32_t character, bool /*repeated*/)
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bool AbstractTextAreaWidget::OnTextEntered(char32_t character, bool /*repeated*/)
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{
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if (m_readOnly)
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return;
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return false;
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if (Unicode::GetCategory(character) == Unicode::Category_Other_Control || (m_characterFilter && !m_characterFilter(character)))
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return;
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return false;
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if (HasSelection())
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EraseSelection();
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Write(FromUtf32String(std::u32string_view(&character, 1)));
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return true;
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}
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void AbstractTextAreaWidget::RefreshCursor()
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@ -276,38 +276,43 @@ namespace Nz
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return false;
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}
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void BaseWidget::OnKeyReleased(const WindowEvent::KeyEvent& /*key*/)
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bool BaseWidget::OnKeyReleased(const WindowEvent::KeyEvent& /*key*/)
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{
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return false;
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}
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void BaseWidget::OnMouseEnter()
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{
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}
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void BaseWidget::OnMouseMoved(int /*x*/, int /*y*/, int /*deltaX*/, int /*deltaY*/)
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bool BaseWidget::OnMouseMoved(int /*x*/, int /*y*/, int /*deltaX*/, int /*deltaY*/)
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{
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return false;
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}
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void BaseWidget::OnMouseButtonDoublePress(int x, int y, Mouse::Button button)
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bool BaseWidget::OnMouseButtonDoublePress(int x, int y, Mouse::Button button)
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{
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return OnMouseButtonPress(x, y, button);
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}
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void BaseWidget::OnMouseButtonPress(int /*x*/, int /*y*/, Mouse::Button /*button*/)
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bool BaseWidget::OnMouseButtonPress(int /*x*/, int /*y*/, Mouse::Button /*button*/)
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{
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return false;
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}
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void BaseWidget::OnMouseButtonRelease(int /*x*/, int /*y*/, Mouse::Button /*button*/)
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bool BaseWidget::OnMouseButtonRelease(int /*x*/, int /*y*/, Mouse::Button /*button*/)
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{
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return false;
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}
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void BaseWidget::OnMouseButtonTriplePress(int x, int y, Mouse::Button button)
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bool BaseWidget::OnMouseButtonTriplePress(int x, int y, Mouse::Button button)
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{
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return OnMouseButtonPress(x, y, button);
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}
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void BaseWidget::OnMouseWheelMoved(int /*x*/, int /*y*/, float /*delta*/)
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bool BaseWidget::OnMouseWheelMoved(int /*x*/, int /*y*/, float /*delta*/)
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{
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return false;
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}
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void BaseWidget::OnMouseExit()
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@ -322,12 +327,14 @@ namespace Nz
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{
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}
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void BaseWidget::OnTextEntered(char32_t /*character*/, bool /*repeated*/)
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bool BaseWidget::OnTextEntered(char32_t /*character*/, bool /*repeated*/)
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{
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return false;
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}
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void BaseWidget::OnTextEdited(const std::array<char, 32>& /*characters*/, int /*length*/)
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bool BaseWidget::OnTextEdited(const std::array<char, 32>& /*characters*/, int /*length*/)
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{
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return false;
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}
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void BaseWidget::ShowChildren(bool show)
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@ -360,6 +367,20 @@ namespace Nz
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m_canvasIndex = m_canvas->RegisterWidget(this);
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}
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void BaseWidget::SetParent(BaseWidget* widget)
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{
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Canvas* oldCanvas = m_canvas;
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Canvas* newCanvas = widget->GetCanvas();
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// Changing a widget canvas is a problem because of the canvas entities
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NazaraAssert(oldCanvas == newCanvas, "Transferring a widget between canvas is not yet supported");
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Node::SetParent(widget);
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m_widgetParent = widget;
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Layout();
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}
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void BaseWidget::UnregisterFromCanvas()
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{
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if (IsRegisteredToCanvas())
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@ -34,13 +34,18 @@ namespace Nz
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m_style->Layout(GetSize());
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}
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void ButtonWidget::OnMouseButtonPress(int /*x*/, int /*y*/, Mouse::Button button)
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bool ButtonWidget::OnMouseButtonPress(int /*x*/, int /*y*/, Mouse::Button button)
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{
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if (button == Mouse::Left)
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{
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m_style->OnPress();
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return true;
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}
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return false;
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}
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void ButtonWidget::OnMouseButtonRelease(int x, int y, Mouse::Button button)
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bool ButtonWidget::OnMouseButtonRelease(int x, int y, Mouse::Button button)
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{
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if (button == Mouse::Left)
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{
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@ -50,7 +55,11 @@ namespace Nz
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// we don't want this to trigger the button, so double-check
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if (IsInside(float(x), float(y)))
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OnButtonTrigger(this);
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return true;
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}
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return false;
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}
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void ButtonWidget::OnMouseEnter()
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@ -90,23 +90,40 @@ namespace Nz
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m_widgetEntries.pop_back();
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}
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template<typename F>
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void Canvas::DispatchEvent(std::size_t widgetIndex, F&& functor)
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{
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for (;;)
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{
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WidgetEntry& targetWidget = m_widgetEntries[widgetIndex];
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if (functor(targetWidget))
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return;
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if (!targetWidget.widget->m_widgetParent)
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return;
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widgetIndex = targetWidget.widget->m_widgetParent->m_canvasIndex;
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}
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}
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void Canvas::OnEventMouseButtonPressed(const EventHandler* /*eventHandler*/, const WindowEvent::MouseButtonEvent& event)
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{
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UpdateHoveredWidget(event.x, event.y);
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if (std::size_t targetWidgetIndex = GetMouseEventTarget(); targetWidgetIndex != InvalidCanvasIndex)
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{
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WidgetEntry& targetWidget = m_widgetEntries[targetWidgetIndex];
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DispatchEvent(targetWidgetIndex, [&](WidgetEntry& widgetEntry)
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{
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int x = static_cast<int>(std::round(event.x - widgetEntry.box.x));
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int y = static_cast<int>(std::round(m_size.y - event.y - widgetEntry.box.y));
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int x = static_cast<int>(std::round(event.x - targetWidget.box.x));
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int y = static_cast<int>(std::round(m_size.y - event.y - targetWidget.box.y));
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if (event.clickCount == 2)
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targetWidget.widget->OnMouseButtonDoublePress(x, y, event.button);
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else if (event.clickCount == 3)
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targetWidget.widget->OnMouseButtonTriplePress(x, y, event.button);
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else
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targetWidget.widget->OnMouseButtonPress(x, y, event.button);
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if (event.clickCount == 2)
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return widgetEntry.widget->OnMouseButtonDoublePress(x, y, event.button);
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else if (event.clickCount == 3)
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return widgetEntry.widget->OnMouseButtonTriplePress(x, y, event.button);
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else
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return widgetEntry.widget->OnMouseButtonPress(x, y, event.button);
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});
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}
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SetMouseOwner(m_hoveredWidget);
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@ -117,12 +134,13 @@ namespace Nz
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{
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if (std::size_t targetWidgetIndex = GetMouseEventTarget(); targetWidgetIndex != InvalidCanvasIndex)
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{
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WidgetEntry& targetWidget = m_widgetEntries[targetWidgetIndex];
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DispatchEvent(targetWidgetIndex, [&](WidgetEntry& widgetEntry)
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{
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int x = static_cast<int>(std::round(event.x - widgetEntry.box.x));
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int y = static_cast<int>(std::round(m_size.y - event.y - widgetEntry.box.y));
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int x = static_cast<int>(std::round(event.x - targetWidget.box.x));
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int y = static_cast<int>(std::round(m_size.y - event.y - targetWidget.box.y));
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targetWidget.widget->OnMouseButtonRelease(x, y, event.button);
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return widgetEntry.widget->OnMouseButtonRelease(x, y, event.button);
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});
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}
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m_mouseOwnerButtons[event.button] = false;
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@ -187,12 +205,13 @@ namespace Nz
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{
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if (std::size_t targetWidgetIndex = GetMouseEventTarget(); targetWidgetIndex != InvalidCanvasIndex)
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{
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WidgetEntry& targetWidget = m_widgetEntries[targetWidgetIndex];
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DispatchEvent(targetWidgetIndex, [&](WidgetEntry& widgetEntry)
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{
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int x = static_cast<int>(std::round(event.x - widgetEntry.box.x));
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int y = static_cast<int>(std::round(m_size.y - event.y - widgetEntry.box.y));
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int x = static_cast<int>(std::round(event.x - targetWidget.box.x));
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int y = static_cast<int>(std::round(m_size.y - event.y - targetWidget.box.y));
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targetWidget.widget->OnMouseWheelMoved(x, y, event.delta);
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return widgetEntry.widget->OnMouseWheelMoved(x, y, event.delta);
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});
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}
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}
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@ -278,19 +297,22 @@ namespace Nz
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{
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std::size_t bestEntry = InvalidCanvasIndex;
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float bestEntryArea = std::numeric_limits<float>::infinity();
|
||||
int bestEntryLayer = std::numeric_limits<int>::min();
|
||||
|
||||
Vector3f mousePos(float(x), m_size.y - float(y), 0.f);
|
||||
for (std::size_t i = 0; i < m_widgetEntries.size(); ++i)
|
||||
{
|
||||
const Boxf& box = m_widgetEntries[i].box;
|
||||
int layer = m_widgetEntries[i].widget->GetBaseRenderLayer();
|
||||
|
||||
if (box.Contains(mousePos))
|
||||
{
|
||||
float area = box.width * box.height;
|
||||
if (area < bestEntryArea)
|
||||
if (area < bestEntryArea && layer >= bestEntryLayer)
|
||||
{
|
||||
bestEntry = i;
|
||||
bestEntryArea = area;
|
||||
bestEntryLayer = layer;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -41,13 +41,18 @@ namespace Nz
|
|||
m_style->Layout(GetSize());
|
||||
}
|
||||
|
||||
void CheckboxWidget::OnMouseButtonPress(int /*x*/, int /*y*/, Mouse::Button button)
|
||||
bool CheckboxWidget::OnMouseButtonPress(int /*x*/, int /*y*/, Mouse::Button button)
|
||||
{
|
||||
if (button == Mouse::Left)
|
||||
{
|
||||
m_style->OnPress();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void CheckboxWidget::OnMouseButtonRelease(int x, int y, Mouse::Button button)
|
||||
bool CheckboxWidget::OnMouseButtonRelease(int x, int y, Mouse::Button button)
|
||||
{
|
||||
if (button == Mouse::Left)
|
||||
{
|
||||
|
|
@ -57,7 +62,11 @@ namespace Nz
|
|||
// we don't want this to trigger the button, so double-check
|
||||
if (IsInside(x, y))
|
||||
SwitchToNextState();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void CheckboxWidget::OnMouseEnter()
|
||||
|
|
|
|||
|
|
@ -32,13 +32,18 @@ namespace Nz
|
|||
m_style->Layout(GetSize());
|
||||
}
|
||||
|
||||
void ImageButtonWidget::OnMouseButtonPress(int /*x*/, int /*y*/, Mouse::Button button)
|
||||
bool ImageButtonWidget::OnMouseButtonPress(int /*x*/, int /*y*/, Mouse::Button button)
|
||||
{
|
||||
if (button == Mouse::Left)
|
||||
{
|
||||
m_style->OnPress();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void ImageButtonWidget::OnMouseButtonRelease(int x, int y, Mouse::Button button)
|
||||
bool ImageButtonWidget::OnMouseButtonRelease(int x, int y, Mouse::Button button)
|
||||
{
|
||||
if (button == Mouse::Left)
|
||||
{
|
||||
|
|
@ -48,7 +53,11 @@ namespace Nz
|
|||
// we don't want this to trigger the button, so double-check
|
||||
if (IsInside(float(x), float(y)))
|
||||
OnButtonTrigger(this);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void ImageButtonWidget::OnMouseEnter()
|
||||
|
|
|
|||
|
|
@ -23,7 +23,7 @@ namespace Nz
|
|||
m_style->Layout(GetSize());
|
||||
}
|
||||
|
||||
void ScrollbarButtonWidget::OnMouseButtonPress(int x, int y, Mouse::Button button)
|
||||
bool ScrollbarButtonWidget::OnMouseButtonPress(int x, int y, Mouse::Button button)
|
||||
{
|
||||
if (button == Mouse::Left)
|
||||
{
|
||||
|
|
@ -31,10 +31,13 @@ namespace Nz
|
|||
OnButtonGrabbed(this, x, y);
|
||||
|
||||
m_style->OnGrab();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void ScrollbarButtonWidget::OnMouseButtonRelease(int x, int y, Mouse::Button button)
|
||||
bool ScrollbarButtonWidget::OnMouseButtonRelease(int x, int y, Mouse::Button button)
|
||||
{
|
||||
if (button == Mouse::Left)
|
||||
{
|
||||
|
|
@ -42,7 +45,10 @@ namespace Nz
|
|||
OnButtonReleased(this);
|
||||
|
||||
m_style->OnRelease();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void ScrollbarButtonWidget::OnMouseEnter()
|
||||
|
|
@ -55,10 +61,15 @@ namespace Nz
|
|||
m_style->OnHoverEnd();
|
||||
}
|
||||
|
||||
void ScrollbarButtonWidget::OnMouseMoved(int x, int y, int /*deltaX*/, int /*deltaY*/)
|
||||
bool ScrollbarButtonWidget::OnMouseMoved(int x, int y, int /*deltaX*/, int /*deltaY*/)
|
||||
{
|
||||
if (m_isGrabbed)
|
||||
{
|
||||
OnButtonMoved(this, x, y);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void ScrollbarButtonWidget::OnRenderLayerUpdated(int baseRenderLayer)
|
||||
|
|
|
|||
Loading…
Reference in New Issue