Update shaders for new NZSL version
This commit is contained in:
@@ -6,7 +6,7 @@ import ViewerData from Engine.ViewerData;
|
||||
external
|
||||
{
|
||||
[binding(0)] viewerData: uniform[ViewerData],
|
||||
[binding(1)] skybox: samplerCube[f32]
|
||||
[binding(1)] skybox: sampler_cube[f32]
|
||||
}
|
||||
|
||||
struct VertOut
|
||||
|
||||
Reference in New Issue
Block a user