Fix some more warnings

Former-commit-id: d5a845b6a2c468c08e1c40ccbcfc87b2a49f67be [formerly 8829226909d7280607fcdf6bba6b2b79ca0eec1d]
Former-commit-id: af76bbeec9543055d14ec142726cc4b85afa1985
This commit is contained in:
Lynix 2016-06-17 22:30:29 +02:00
parent d90a735372
commit 108a6af39f
2 changed files with 7 additions and 7 deletions

View File

@ -51,7 +51,7 @@ namespace Ndk
BaseComponent& component = *m_components[index].get();
component.SetEntity(this);
for (unsigned int i = m_componentBits.FindFirst(); i != m_componentBits.npos; i = m_componentBits.FindNext(i))
for (std::size_t i = m_componentBits.FindFirst(); i != m_componentBits.npos; i = m_componentBits.FindNext(i))
{
if (i != index)
m_components[i]->OnComponentAttached(component);
@ -73,8 +73,8 @@ namespace Ndk
void Entity::RemoveAllComponents()
{
for (unsigned int i = m_componentBits.FindFirst(); i != m_componentBits.npos; i = m_componentBits.FindNext(i))
RemoveComponent(i);
for (std::size_t i = m_componentBits.FindFirst(); i != m_componentBits.npos; i = m_componentBits.FindNext(i))
RemoveComponent(static_cast<ComponentIndex>(i));
NazaraAssert(m_componentBits.TestNone(), "All components should be gone");
@ -90,7 +90,7 @@ namespace Ndk
{
// On récupère le component et on informe les composants du détachement
BaseComponent& component = *m_components[index].get();
for (unsigned int i = m_componentBits.FindFirst(); i != m_componentBits.npos; i = m_componentBits.FindNext(i))
for (std::size_t i = m_componentBits.FindFirst(); i != m_componentBits.npos; i = m_componentBits.FindNext(i))
{
if (i != index)
m_components[i]->OnComponentDetached(component);
@ -114,7 +114,7 @@ namespace Ndk
void Entity::Destroy()
{
// On informe chaque système
for (SystemIndex index = m_systemBits.FindFirst(); index != m_systemBits.npos; index = m_systemBits.FindNext(index))
for (std::size_t index = m_systemBits.FindFirst(); index != m_systemBits.npos; index = m_systemBits.FindNext(index))
{
if (m_world->HasSystem(index))
{

View File

@ -94,7 +94,7 @@ namespace Ndk
void World::Update()
{
// Gestion des entités tuées depuis le dernier appel
for (unsigned int i = m_killedEntities.FindFirst(); i != m_killedEntities.npos; i = m_killedEntities.FindNext(i))
for (std::size_t i = m_killedEntities.FindFirst(); i != m_killedEntities.npos; i = m_killedEntities.FindNext(i))
{
EntityBlock& block = m_entities[i];
Entity& entity = block.entity;
@ -127,7 +127,7 @@ namespace Ndk
m_killedEntities.Reset();
// Gestion des entités nécessitant une mise à jour de leurs systèmes
for (unsigned int i = m_dirtyEntities.FindFirst(); i != m_dirtyEntities.npos; i = m_dirtyEntities.FindNext(i))
for (std::size_t i = m_dirtyEntities.FindFirst(); i != m_dirtyEntities.npos; i = m_dirtyEntities.FindNext(i))
{
NazaraAssert(i < m_entities.size(), "Entity index out of range");