Graphics/Material: Rename CreateInstance to Instantiate

This commit is contained in:
SirLynix
2022-11-05 00:14:16 +01:00
parent 4e631da7dc
commit 1205155466
11 changed files with 25 additions and 25 deletions

View File

@@ -35,11 +35,11 @@ namespace Nz
switch (parameters.lightingType)
{
case MaterialLightingType::Phong:
materialInstance = Graphics::Instance()->GetDefaultMaterials().phongMaterial->CreateInstance();
materialInstance = Graphics::Instance()->GetDefaultMaterials().phongMaterial->Instantiate();
break;
case MaterialLightingType::PhysicallyBased:
materialInstance = Graphics::Instance()->GetDefaultMaterials().pbrMaterial->CreateInstance();
materialInstance = Graphics::Instance()->GetDefaultMaterials().pbrMaterial->Instantiate();
break;
case MaterialLightingType::None:
@@ -47,7 +47,7 @@ namespace Nz
}
if (!materialInstance)
materialInstance = Graphics::Instance()->GetDefaultMaterials().basicMaterial->CreateInstance();
materialInstance = Graphics::Instance()->GetDefaultMaterials().basicMaterial->Instantiate();
if (hasAlphaTest && PixelFormatInfo::HasAlpha(texture->GetFormat()))
materialInstance->SetValueProperty("AlphaTest", true);