SceneNode::VisiblityTest now use Camera instead of Frustum

Former-commit-id: 71199e3e80c5fbd6116d5fedb13276480f4e4731
This commit is contained in:
Lynix
2013-08-09 19:04:29 +02:00
parent d509fddc82
commit 13b505f91f
14 changed files with 27 additions and 27 deletions

View File

@@ -41,9 +41,9 @@ void NzSceneRoot::Unregister()
NazaraInternalError("SceneNode::Unregister() called on SceneRoot");
}
bool NzSceneRoot::VisibilityTest(const NzFrustumf& frustum)
bool NzSceneRoot::VisibilityTest(const NzCamera* camera)
{
NazaraUnused(frustum);
NazaraUnused(camera);
return true; // Toujours visible
}