SceneNode::VisiblityTest now use Camera instead of Frustum

Former-commit-id: 71199e3e80c5fbd6116d5fedb13276480f4e4731
This commit is contained in:
Lynix
2013-08-09 19:04:29 +02:00
parent d509fddc82
commit 13b505f91f
14 changed files with 27 additions and 27 deletions

View File

@@ -20,10 +20,8 @@ NzRenderTarget::~NzRenderTarget()
void NzRenderTarget::AddListener(Listener* listener, void* userdata) const
{
NazaraError("What the");
if (!m_listenersLocked)
m_listeners.insert(std::make_pair(listener, userdata));
NazaraError("What the");
}
bool NzRenderTarget::IsActive() const