Graphics/ForwardRenderQueue: Cleanup a bit
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33b10989e2
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@ -73,7 +73,7 @@ namespace Nz
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std::vector<BillboardData> billboards;
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};
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typedef std::map<const Material*, BatchedBillboardEntry, MaterialComparator> BatchedBillboardContainer;
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using BatchedBillboardContainer = std::map<const Material*, BatchedBillboardEntry, MaterialComparator>;
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struct BatchedBillboardPipelineEntry
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{
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@ -81,7 +81,7 @@ namespace Nz
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bool enabled = false;
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};
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typedef std::map<const MaterialPipeline*, BatchedBillboardPipelineEntry, MaterialPipelineComparator> BillboardPipelineBatches;
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using BillboardPipelineBatches = std::map<const MaterialPipeline*, BatchedBillboardPipelineEntry, MaterialPipelineComparator>;
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/// Sprites
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struct SpriteChain_XYZ_Color_UV
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@ -97,7 +97,7 @@ namespace Nz
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std::vector<SpriteChain_XYZ_Color_UV> spriteChains;
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};
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typedef std::map<const Texture*, BatchedSpriteEntry> SpriteOverlayBatches;
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using SpriteOverlayBatches = std::map<const Texture*, BatchedSpriteEntry>;
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struct BatchedBasicSpriteEntry
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{
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@ -107,7 +107,7 @@ namespace Nz
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bool enabled = false;
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};
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typedef std::map<const Material*, BatchedBasicSpriteEntry, MaterialComparator> SpriteMaterialBatches;
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using SpriteMaterialBatches = std::map<const Material*, BatchedBasicSpriteEntry, MaterialComparator>;
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struct BatchedSpritePipelineEntry
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{
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@ -115,7 +115,7 @@ namespace Nz
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bool enabled = false;
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};
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typedef std::map<const MaterialPipeline*, BatchedSpritePipelineEntry, MaterialPipelineComparator> SpritePipelineBatches;
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using SpritePipelineBatches = std::map<const MaterialPipeline*, BatchedSpritePipelineEntry, MaterialPipelineComparator>;
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/// Meshes
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struct MeshDataComparator
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@ -132,7 +132,7 @@ namespace Nz
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Spheref squaredBoundingSphere;
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};
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typedef std::map<MeshData, MeshInstanceEntry, MeshDataComparator> MeshInstanceContainer;
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using MeshInstanceContainer = std::map<MeshData, MeshInstanceEntry, MeshDataComparator>;
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struct BatchedModelEntry
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{
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@ -142,7 +142,7 @@ namespace Nz
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bool enabled = false;
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};
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typedef std::map<const Material*, BatchedModelEntry, MaterialComparator> MeshMaterialBatches;
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using MeshMaterialBatches = std::map<const Material*, BatchedModelEntry, MaterialComparator>;
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struct BatchedMaterialEntry
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{
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@ -150,7 +150,7 @@ namespace Nz
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MeshMaterialBatches materialMap;
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};
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typedef std::map<const MaterialPipeline*, BatchedMaterialEntry, MaterialPipelineComparator> MeshPipelineBatches;
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using MeshPipelineBatches = std::map<const MaterialPipeline*, BatchedMaterialEntry, MaterialPipelineComparator>;
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struct TransparentModelData
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{
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@ -160,7 +160,7 @@ namespace Nz
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const Material* material;
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};
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typedef std::vector<std::size_t> TransparentModelContainer;
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using TransparentModelContainer = std::vector<std::size_t>;
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struct Layer
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{
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