Renamed RenderClearFlags to RendererBufferFlags
Former-commit-id: 7821709bc7310820e877db9bb26d1fb50d7ba217
This commit is contained in:
@@ -220,13 +220,13 @@ void NzRenderer::Clear(nzUInt32 flags)
|
||||
|
||||
GLenum mask = 0;
|
||||
|
||||
if (flags & nzRendererClear_Color)
|
||||
if (flags & nzRendererBuffer_Color)
|
||||
mask |= GL_COLOR_BUFFER_BIT;
|
||||
|
||||
if (flags & nzRendererClear_Depth)
|
||||
if (flags & nzRendererBuffer_Depth)
|
||||
mask |= GL_DEPTH_BUFFER_BIT;
|
||||
|
||||
if (flags & nzRendererClear_Stencil)
|
||||
if (flags & nzRendererBuffer_Stencil)
|
||||
mask |= GL_STENCIL_BUFFER_BIT;
|
||||
|
||||
glClear(mask);
|
||||
|
||||
Reference in New Issue
Block a user