Renamed RenderClearFlags to RendererBufferFlags

Former-commit-id: 7821709bc7310820e877db9bb26d1fb50d7ba217
This commit is contained in:
Lynix
2014-01-11 10:12:06 +01:00
parent d902eea49e
commit 16578e728f
5 changed files with 11 additions and 11 deletions

View File

@@ -220,13 +220,13 @@ void NzRenderer::Clear(nzUInt32 flags)
GLenum mask = 0;
if (flags & nzRendererClear_Color)
if (flags & nzRendererBuffer_Color)
mask |= GL_COLOR_BUFFER_BIT;
if (flags & nzRendererClear_Depth)
if (flags & nzRendererBuffer_Depth)
mask |= GL_DEPTH_BUFFER_BIT;
if (flags & nzRendererClear_Stencil)
if (flags & nzRendererBuffer_Stencil)
mask |= GL_STENCIL_BUFFER_BIT;
glClear(mask);