Graphics/Light: Add missing GetInnerAngleCosine() and GetInvRadius() implementation
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@ -32,6 +32,16 @@ namespace Nz
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return m_innerAngle;
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}
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inline float Light::GetInnerAngleCosine() const
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{
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return m_innerAngleCosine;
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}
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inline float Light::GetInvRadius() const
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{
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return m_invRadius;
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}
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inline LightType Light::GetLightType() const
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{
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return m_type;
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