Sdk/Application: Fix after merge, allow for cursor handling

This commit is contained in:
Lynix 2017-01-20 20:32:54 +01:00
parent e8cb625e72
commit 19fdaa918b
1 changed files with 1 additions and 1 deletions

View File

@ -236,7 +236,7 @@ namespace Ndk
info.overlayWorld = std::make_unique<World>(false); //< No default system
if (info.window->IsValid())
info.canvas = std::make_unique<Canvas>(info.overlayWorld->CreateHandle(), info.window->GetEventHandler());
info.canvas = std::make_unique<Canvas>(info.overlayWorld->CreateHandle(), info.window->GetEventHandler(), info.window->GetCursorController().CreateHandle());
RenderSystem& renderSystem = info.overlayWorld->AddSystem<RenderSystem>();
renderSystem.ChangeRenderTechnique<Nz::ForwardRenderTechnique>();