Improve math module (#396)
* Improve math module - Mark almost everything constexpr - Equality (a == b) is now exact, down to the bit level. If you want approximate equality use the new ApproxEqual method/static method - Rename Nz::Extend to Nz::Extent - Removed Make[] and Set[] methods in favor of their static counterpart and operator=
This commit is contained in:
@@ -24,11 +24,11 @@ namespace Nz
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* \param X X component
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* \param Y Y component
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*/
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template<typename T>
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Vector2<T>::Vector2(T X, T Y)
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constexpr Vector2<T>::Vector2(T X, T Y) :
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x(X),
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y(Y)
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{
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Set(X, Y);
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}
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/*!
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@@ -36,11 +36,11 @@ namespace Nz
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*
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* \param scale X component = Y component
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*/
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template<typename T>
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Vector2<T>::Vector2(T scale)
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constexpr Vector2<T>::Vector2(T scale) :
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x(scale),
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y(scale)
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{
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Set(scale);
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}
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/*!
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@@ -48,12 +48,12 @@ namespace Nz
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*
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* \param vec Vector of type U to convert to type T
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*/
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template<typename T>
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template<typename U>
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Vector2<T>::Vector2(const Vector2<U>& vec)
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constexpr Vector2<T>::Vector2(const Vector2<U>& vec) :
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x(static_cast<T>(vec.x)),
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y(static_cast<T>(vec.y))
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{
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Set(vec);
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}
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/*!
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@@ -61,11 +61,11 @@ namespace Nz
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*
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* \param vec Vector3 where only the first two components are taken
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*/
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template<typename T>
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Vector2<T>::Vector2(const Vector3<T>& vec)
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constexpr Vector2<T>::Vector2(const Vector3<T>& vec) :
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x(vec.x),
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y(vec.y)
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{
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Set(vec);
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}
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/*!
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@@ -73,11 +73,11 @@ namespace Nz
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*
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* \param vec Vector4 where only the first two components are taken
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*/
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template<typename T>
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Vector2<T>::Vector2(const Vector4<T>& vec)
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constexpr Vector2<T>::Vector2(const Vector4<T>& vec) :
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x(vec.x),
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y(vec.y)
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{
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Set(vec);
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}
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/*!
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@@ -88,7 +88,6 @@ namespace Nz
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*
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* \see DotProduct
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*/
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template<typename T>
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T Vector2<T>::AbsDotProduct(const Vector2& vec) const
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{
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@@ -105,13 +104,18 @@ namespace Nz
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*
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* \see NormalizeAngle
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*/
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template<typename T>
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RadianAngle<T> Vector2<T>::AngleBetween(const Vector2& vec) const
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{
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return std::atan2(vec.y, vec.x) - std::atan2(y, x);
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}
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template<typename T>
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constexpr bool Vector2<T>::ApproxEqual(const Vector2& vec, T maxDifference) const
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{
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return NumberEquals(x, vec.x, maxDifference) && NumberEquals(y, vec.y, maxDifference);
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}
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/*!
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* \brief Calculates the distance between two vectors
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* \return The metric distance between two vectors with euclidean norm
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@@ -120,7 +124,6 @@ namespace Nz
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*
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* \see SquaredDistance
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*/
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template<typename T>
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template<typename U>
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U Vector2<T>::Distance(const Vector2& vec) const
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@@ -136,9 +139,8 @@ namespace Nz
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*
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* \see AbsDotProduct, DotProduct
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*/
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template<typename T>
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T Vector2<T>::DotProduct(const Vector2& vec) const
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constexpr T Vector2<T>::DotProduct(const Vector2& vec) const
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{
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return x*vec.x + y*vec.y;
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}
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@@ -149,22 +151,11 @@ namespace Nz
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*
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* \see GetSquaredLength
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*/
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template<typename T>
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template<typename U>
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T Vector2<T>::GetLength() const
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{
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return static_cast<T>(std::sqrt(GetSquaredLength()));
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}
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/*!
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* \brief Calculates the length (magnitude) of the vector
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* \return The length in float of the vector
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*/
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template<typename T>
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float Vector2<T>::GetLengthf() const
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{
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return std::sqrt(static_cast<float>(GetSquaredLength()));
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return static_cast<U>(std::sqrt(static_cast<U>(GetSquaredLength())));
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}
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/*!
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@@ -177,7 +168,6 @@ namespace Nz
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*
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* \see Normalize
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*/
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template<typename T>
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Vector2<T> Vector2<T>::GetNormal(T* length) const
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{
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@@ -193,65 +183,12 @@ namespace Nz
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*
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* \see GetLength
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*/
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template<typename T>
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T Vector2<T>::GetSquaredLength() const
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constexpr T Vector2<T>::GetSquaredLength() const
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{
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return x*x + y*y;
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}
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/*!
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* \brief Makes the vector (1, 1)
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* \return A reference to this vector with components (1, 1)
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*
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* \see Unit
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*/
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template<typename T>
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Vector2<T>& Vector2<T>::MakeUnit()
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{
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return Set(T(1.0), T(1.0));
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}
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/*!
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* \brief Makes the vector (1, 0)
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* \return A reference to this vector with components (1, 0)
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*
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* \see UnitX
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*/
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template<typename T>
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Vector2<T>& Vector2<T>::MakeUnitX()
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{
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return Set(T(1.0), T(0.0));
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}
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/*!
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* \brief Makes the vector (0, 1)
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* \return A reference to this vector with components (0, 1)
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*
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* \see UnitY
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*/
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template<typename T>
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Vector2<T>& Vector2<T>::MakeUnitY()
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{
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return Set(T(0.0), T(1.0));
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}
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/*!
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* \brief Makes the vector (0, 0)
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* \return A reference to this vector with components (0, 0)
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*
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* \see Zero
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*/
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template<typename T>
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Vector2<T>& Vector2<T>::MakeZero()
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{
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return Set(T(0.0), T(0.0));
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}
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/*!
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* \brief Sets this vector's components to the maximum of its own and other components
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* \return A reference to this vector with replaced values with the corresponding max value
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@@ -260,9 +197,8 @@ namespace Nz
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*
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* \see Minimize
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*/
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template<typename T>
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Vector2<T>& Vector2<T>::Maximize(const Vector2& vec)
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constexpr Vector2<T>& Vector2<T>::Maximize(const Vector2& vec)
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{
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if (vec.x > x)
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x = vec.x;
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@@ -281,9 +217,8 @@ namespace Nz
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*
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* \see Maximize
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*/
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template<typename T>
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Vector2<T>& Vector2<T>::Minimize(const Vector2& vec)
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constexpr Vector2<T>& Vector2<T>::Minimize(const Vector2& vec)
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{
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if (vec.x < x)
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x = vec.x;
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@@ -304,7 +239,6 @@ namespace Nz
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*
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* \see GetNormal
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*/
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template<typename T>
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Vector2<T>& Vector2<T>::Normalize(T* length)
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{
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@@ -322,103 +256,6 @@ namespace Nz
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return *this;
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}
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/*!
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* \brief Sets the components of the vector
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* \return A reference to this vector
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*
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* \param X X component
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* \param Y Y component
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*/
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template<typename T>
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Vector2<T>& Vector2<T>::Set(T X, T Y)
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{
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x = X;
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y = Y;
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return *this;
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}
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/*!
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* \brief Sets the components of the vector from a "scale"
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* \return A reference to this vector
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*
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* \param scale X component = Y component
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*/
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template<typename T>
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Vector2<T>& Vector2<T>::Set(T scale)
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{
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x = scale;
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y = scale;
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return *this;
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}
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/*!
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* \brief Sets the components of the vector from an array of two elements
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* \return A reference to this vector
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*
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* \param vec[2] vec[0] is X component and vec[1] is Y component
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*/
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template<typename T>
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Vector2<T>& Vector2<T>::Set(const T* vec)
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{
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x = vec[0];
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y = vec[1];
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return *this;
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}
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/*!
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* \brief Sets the components of the vector from another type of Vector2
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* \return A reference to this vector
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*
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* \param vec Vector of type U to convert its components
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*/
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template<typename T>
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template<typename U>
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Vector2<T>& Vector2<T>::Set(const Vector2<U>& vec)
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{
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x = T(vec.x);
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y = T(vec.y);
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return *this;
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}
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/*!
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* \brief Sets the components of the vector from a Vector3
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* \return A reference to this vector
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*
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* \param vec Vector3 where only the first two components are taken
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*/
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template<typename T>
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Vector2<T>& Vector2<T>::Set(const Vector3<T>& vec)
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{
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x = vec.x;
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y = vec.y;
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return *this;
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}
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/*!
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* \brief Sets the components of the vector from a Vector4
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* \return A reference to this vector
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*
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* \param vec Vector4 where only the first two components are taken
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*/
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template<typename T>
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Vector2<T>& Vector2<T>::Set(const Vector4<T>& vec)
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{
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x = vec.x;
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y = vec.y;
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return *this;
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}
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/*!
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* \brief Calculates the squared distance between two vectors
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* \return The metric distance between two vectors with the squared euclidean norm
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@@ -427,9 +264,8 @@ namespace Nz
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*
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* \see Distance
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*/
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template<typename T>
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T Vector2<T>::SquaredDistance(const Vector2& vec) const
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constexpr T Vector2<T>::SquaredDistance(const Vector2& vec) const
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{
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return (*this - vec).GetSquaredLength();
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}
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@@ -450,7 +286,7 @@ namespace Nz
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* \return X, Y depending on index (0, 1)
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*/
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template<typename T>
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T& Vector2<T>::operator[](std::size_t i)
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constexpr T& Vector2<T>::operator[](std::size_t i)
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{
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NazaraAssert(i < 2, "index out of range");
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return *(&x + i);
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@@ -461,7 +297,7 @@ namespace Nz
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* \return X, Y depending on index (0, 1)
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*/
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template<typename T>
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T Vector2<T>::operator[](std::size_t i) const
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constexpr T Vector2<T>::operator[](std::size_t i) const
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{
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NazaraAssert(i < 2, "index out of range");
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return *(&x + i);
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@@ -471,9 +307,8 @@ namespace Nz
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* \brief Helps to represent the sign of the vector
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* \return A constant reference to this vector
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*/
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template<typename T>
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const Vector2<T>& Vector2<T>::operator+() const
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constexpr const Vector2<T>& Vector2<T>::operator+() const
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{
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return *this;
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}
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@@ -482,9 +317,8 @@ namespace Nz
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* \brief Negates the components of the vector
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* \return A constant reference to this vector with negate components
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*/
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template<typename T>
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Vector2<T> Vector2<T>::operator-() const
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constexpr Vector2<T> Vector2<T>::operator-() const
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{
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return Vector2(-x, -y);
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}
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@@ -495,9 +329,8 @@ namespace Nz
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*
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* \param vec The other vector to add components with
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*/
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template<typename T>
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Vector2<T> Vector2<T>::operator+(const Vector2& vec) const
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constexpr Vector2<T> Vector2<T>::operator+(const Vector2& vec) const
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{
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return Vector2(x + vec.x, y + vec.y);
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}
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@@ -508,9 +341,8 @@ namespace Nz
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*
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* \param vec The other vector to substract components with
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*/
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template<typename T>
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Vector2<T> Vector2<T>::operator-(const Vector2& vec) const
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constexpr Vector2<T> Vector2<T>::operator-(const Vector2& vec) const
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{
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return Vector2(x - vec.x, y - vec.y);
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}
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@@ -521,9 +353,8 @@ namespace Nz
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*
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* \param vec The other vector to multiply components with
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*/
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template<typename T>
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Vector2<T> Vector2<T>::operator*(const Vector2& vec) const
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constexpr Vector2<T> Vector2<T>::operator*(const Vector2& vec) const
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{
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return Vector2(x * vec.x, y * vec.y);
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}
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@@ -534,9 +365,8 @@ namespace Nz
|
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*
|
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* \param scale The scalar to multiply components with
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*/
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template<typename T>
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Vector2<T> Vector2<T>::operator*(T scale) const
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constexpr Vector2<T> Vector2<T>::operator*(T scale) const
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{
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return Vector2(x * scale, y * scale);
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}
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@@ -547,9 +377,8 @@ namespace Nz
|
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*
|
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* \param vec The other vector to divide components with
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*/
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template<typename T>
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Vector2<T> Vector2<T>::operator/(const Vector2& vec) const
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constexpr Vector2<T> Vector2<T>::operator/(const Vector2& vec) const
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{
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return Vector2(x / vec.x, y / vec.y);
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}
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@@ -560,9 +389,8 @@ namespace Nz
|
||||
*
|
||||
* \param scale The scalar to divide components with
|
||||
*/
|
||||
|
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template<typename T>
|
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Vector2<T> Vector2<T>::operator/(T scale) const
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||||
constexpr Vector2<T> Vector2<T>::operator/(T scale) const
|
||||
{
|
||||
return Vector2(x / scale, y / scale);
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}
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@@ -573,9 +401,8 @@ namespace Nz
|
||||
*
|
||||
* \param vec The other vector to add components with
|
||||
*/
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|
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template<typename T>
|
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Vector2<T>& Vector2<T>::operator+=(const Vector2& vec)
|
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constexpr Vector2<T>& Vector2<T>::operator+=(const Vector2& vec)
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{
|
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x += vec.x;
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y += vec.y;
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@@ -589,9 +416,8 @@ namespace Nz
|
||||
*
|
||||
* \param vec The other vector to substract components with
|
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*/
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|
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template<typename T>
|
||||
Vector2<T>& Vector2<T>::operator-=(const Vector2& vec)
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constexpr Vector2<T>& Vector2<T>::operator-=(const Vector2& vec)
|
||||
{
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||||
x -= vec.x;
|
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y -= vec.y;
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@@ -605,9 +431,8 @@ namespace Nz
|
||||
*
|
||||
* \param vec The other vector to multiply components with
|
||||
*/
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||||
|
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template<typename T>
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Vector2<T>& Vector2<T>::operator*=(const Vector2& vec)
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constexpr Vector2<T>& Vector2<T>::operator*=(const Vector2& vec)
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||||
{
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x *= vec.x;
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y *= vec.y;
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@@ -621,9 +446,8 @@ namespace Nz
|
||||
*
|
||||
* \param scale The scalar to multiply components with
|
||||
*/
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||||
|
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template<typename T>
|
||||
Vector2<T>& Vector2<T>::operator*=(T scale)
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||||
constexpr Vector2<T>& Vector2<T>::operator*=(T scale)
|
||||
{
|
||||
x *= scale;
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||||
y *= scale;
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||||
@@ -637,9 +461,8 @@ namespace Nz
|
||||
*
|
||||
* \param vec The other vector to multiply components with
|
||||
*/
|
||||
|
||||
template<typename T>
|
||||
Vector2<T>& Vector2<T>::operator/=(const Vector2& vec)
|
||||
constexpr Vector2<T>& Vector2<T>::operator/=(const Vector2& vec)
|
||||
{
|
||||
x /= vec.x;
|
||||
y /= vec.y;
|
||||
@@ -653,9 +476,8 @@ namespace Nz
|
||||
*
|
||||
* \param scale The scalar to divide components with
|
||||
*/
|
||||
|
||||
template<typename T>
|
||||
Vector2<T>& Vector2<T>::operator/=(T scale)
|
||||
constexpr Vector2<T>& Vector2<T>::operator/=(T scale)
|
||||
{
|
||||
x /= scale;
|
||||
y /= scale;
|
||||
@@ -669,12 +491,10 @@ namespace Nz
|
||||
*
|
||||
* \param vec Other vector to compare with
|
||||
*/
|
||||
|
||||
template<typename T>
|
||||
bool Vector2<T>::operator==(const Vector2& vec) const
|
||||
constexpr bool Vector2<T>::operator==(const Vector2& vec) const
|
||||
{
|
||||
return NumberEquals(x, vec.x) &&
|
||||
NumberEquals(y, vec.y);
|
||||
return x == vec.x && y == vec.y;
|
||||
}
|
||||
|
||||
/*!
|
||||
@@ -683,9 +503,8 @@ namespace Nz
|
||||
*
|
||||
* \param vec Other vector to compare with
|
||||
*/
|
||||
|
||||
template<typename T>
|
||||
bool Vector2<T>::operator!=(const Vector2& vec) const
|
||||
constexpr bool Vector2<T>::operator!=(const Vector2& vec) const
|
||||
{
|
||||
return !operator==(vec);
|
||||
}
|
||||
@@ -696,14 +515,13 @@ namespace Nz
|
||||
*
|
||||
* \param vec Other vector to compare with
|
||||
*/
|
||||
|
||||
template<typename T>
|
||||
bool Vector2<T>::operator<(const Vector2& vec) const
|
||||
constexpr bool Vector2<T>::operator<(const Vector2& vec) const
|
||||
{
|
||||
if (x == vec.x)
|
||||
return y < vec.y;
|
||||
else
|
||||
if (x != vec.x)
|
||||
return x < vec.x;
|
||||
|
||||
return y < vec.y;
|
||||
}
|
||||
|
||||
/*!
|
||||
@@ -712,14 +530,13 @@ namespace Nz
|
||||
*
|
||||
* \param vec Other vector to compare with
|
||||
*/
|
||||
|
||||
template<typename T>
|
||||
bool Vector2<T>::operator<=(const Vector2& vec) const
|
||||
constexpr bool Vector2<T>::operator<=(const Vector2& vec) const
|
||||
{
|
||||
if (x == vec.x)
|
||||
return y <= vec.y;
|
||||
else
|
||||
if (x != vec.x)
|
||||
return x < vec.x;
|
||||
|
||||
return y <= vec.y;
|
||||
}
|
||||
|
||||
/*!
|
||||
@@ -728,11 +545,13 @@ namespace Nz
|
||||
*
|
||||
* \param vec Other vector to compare with
|
||||
*/
|
||||
|
||||
template<typename T>
|
||||
bool Vector2<T>::operator>(const Vector2& vec) const
|
||||
constexpr bool Vector2<T>::operator>(const Vector2& vec) const
|
||||
{
|
||||
return !operator<=(vec);
|
||||
if (x != vec.x)
|
||||
return x > vec.x;
|
||||
|
||||
return y > vec.y;
|
||||
}
|
||||
|
||||
/*!
|
||||
@@ -741,11 +560,19 @@ namespace Nz
|
||||
*
|
||||
* \param vec Other vector to compare with
|
||||
*/
|
||||
template<typename T>
|
||||
constexpr bool Vector2<T>::operator>=(const Vector2& vec) const
|
||||
{
|
||||
if (x != vec.x)
|
||||
return x > vec.x;
|
||||
|
||||
return y >= vec.y;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
bool Vector2<T>::operator>=(const Vector2& vec) const
|
||||
constexpr bool Vector2<T>::ApproxEqual(const Vector2& lhs, const Vector2& rhs, T maxDifference)
|
||||
{
|
||||
return !operator<(vec);
|
||||
return lhs.ApproxEqual(rhs, maxDifference);
|
||||
}
|
||||
|
||||
/*!
|
||||
@@ -775,9 +602,8 @@ namespace Nz
|
||||
*
|
||||
* \see AbsDotProduct, DotProduct
|
||||
*/
|
||||
|
||||
template<typename T>
|
||||
T Vector2<T>::DotProduct(const Vector2& vec1, const Vector2& vec2)
|
||||
constexpr T Vector2<T>::DotProduct(const Vector2& vec1, const Vector2& vec2)
|
||||
{
|
||||
return vec1.DotProduct(vec2);
|
||||
}
|
||||
@@ -794,9 +620,8 @@ namespace Nz
|
||||
*
|
||||
* \see Lerp
|
||||
*/
|
||||
|
||||
template<typename T>
|
||||
Vector2<T> Vector2<T>::Lerp(const Vector2& from, const Vector2& to, T interpolation)
|
||||
constexpr Vector2<T> Vector2<T>::Lerp(const Vector2& from, const Vector2& to, T interpolation)
|
||||
{
|
||||
Vector2 dummy;
|
||||
dummy.x = Nz::Lerp(from.x, to.x, interpolation);
|
||||
@@ -815,7 +640,6 @@ namespace Nz
|
||||
*
|
||||
* \see GetNormal
|
||||
*/
|
||||
|
||||
template<typename T>
|
||||
Vector2<T> Vector2<T>::Normalize(const Vector2& vec)
|
||||
{
|
||||
@@ -825,63 +649,41 @@ namespace Nz
|
||||
/*!
|
||||
* \brief Shorthand for the vector (1, 1)
|
||||
* \return A vector with components (1, 1)
|
||||
*
|
||||
* \see MakeUnit
|
||||
*/
|
||||
|
||||
template<typename T>
|
||||
Vector2<T> Vector2<T>::Unit()
|
||||
constexpr Vector2<T> Vector2<T>::Unit()
|
||||
{
|
||||
Vector2 vector;
|
||||
vector.MakeUnit();
|
||||
|
||||
return vector;
|
||||
return Vector2(1, 1);
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Shorthand for the vector (1, 0)
|
||||
* \return A vector with components (1, 0)
|
||||
*
|
||||
* \see MakeUnitX
|
||||
*/
|
||||
|
||||
template<typename T>
|
||||
Vector2<T> Vector2<T>::UnitX()
|
||||
constexpr Vector2<T> Vector2<T>::UnitX()
|
||||
{
|
||||
Vector2 vector;
|
||||
vector.MakeUnitX();
|
||||
|
||||
return vector;
|
||||
return Vector2(1, 0);
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Shorthand for the vector (0, 1)
|
||||
* \return A vector with components (0, 1)
|
||||
*
|
||||
* \see MakeUnitY
|
||||
*/
|
||||
template<typename T>
|
||||
Vector2<T> Vector2<T>::UnitY()
|
||||
constexpr Vector2<T> Vector2<T>::UnitY()
|
||||
{
|
||||
Vector2 vector;
|
||||
vector.MakeUnitY();
|
||||
|
||||
return vector;
|
||||
return Vector2(0, 1);
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Shorthand for the vector (0, 0)
|
||||
* \return A vector with components (0, 0)
|
||||
*
|
||||
* \see MakeZero
|
||||
*/
|
||||
template<typename T>
|
||||
Vector2<T> Vector2<T>::Zero()
|
||||
constexpr Vector2<T> Vector2<T>::Zero()
|
||||
{
|
||||
Vector2 vector;
|
||||
vector.MakeZero();
|
||||
|
||||
return vector;
|
||||
return Vector2(0, 0);
|
||||
}
|
||||
|
||||
/*!
|
||||
@@ -904,7 +706,7 @@ namespace Nz
|
||||
* \param scale The scalar to multiply components with
|
||||
*/
|
||||
template<typename T>
|
||||
Vector2<T> operator*(T scale, const Vector2<T>& vec)
|
||||
constexpr Vector2<T> operator*(T scale, const Vector2<T>& vec)
|
||||
{
|
||||
return Vector2<T>(scale * vec.x, scale * vec.y);
|
||||
}
|
||||
@@ -916,7 +718,7 @@ namespace Nz
|
||||
* \param scale The scalar to divide components with
|
||||
*/
|
||||
template<typename T>
|
||||
Vector2<T> operator/(T scale, const Vector2<T>& vec)
|
||||
constexpr Vector2<T> operator/(T scale, const Vector2<T>& vec)
|
||||
{
|
||||
return Vector2<T>(scale / vec.x, scale / vec.y);
|
||||
}
|
||||
@@ -984,3 +786,4 @@ namespace std
|
||||
}
|
||||
|
||||
#include <Nazara/Core/DebugOff.hpp>
|
||||
#include "Vector2.hpp"
|
||||
|
||||
Reference in New Issue
Block a user