Improve math module (#396)

* Improve math module

- Mark almost everything constexpr
- Equality (a == b) is now exact, down to the bit level. If you want approximate equality use the new ApproxEqual method/static method
- Rename Nz::Extend to Nz::Extent
- Removed Make[] and Set[] methods in favor of their static counterpart and operator=
This commit is contained in:
Jérôme Leclercq
2023-06-02 22:30:51 +02:00
committed by GitHub
parent de88873c35
commit 1a55b550fb
64 changed files with 2200 additions and 3758 deletions

View File

@@ -300,7 +300,7 @@ namespace Nz
inline void Node::SetInitialPosition(float positionX, float positionY, float positionZ, Invalidation invalidation)
{
m_initialPosition.Set(positionX, positionY, positionZ);
m_initialPosition = Vector3f(positionX, positionY, positionZ);
Invalidate(invalidation);
}
@@ -321,14 +321,14 @@ namespace Nz
inline void Node::SetInitialScale(float scale, Invalidation invalidation)
{
m_initialScale.Set(scale);
m_initialScale = Vector3f(scale);
Invalidate(invalidation);
}
inline void Node::SetInitialScale(float scaleX, float scaleY, float scaleZ, Invalidation invalidation)
{
m_initialScale.Set(scaleX, scaleY, scaleZ);
m_initialScale = Vector3f(scaleX, scaleY, scaleZ);
Invalidate(invalidation);
}