Improve math module (#396)
* Improve math module - Mark almost everything constexpr - Equality (a == b) is now exact, down to the bit level. If you want approximate equality use the new ApproxEqual method/static method - Rename Nz::Extend to Nz::Extent - Removed Make[] and Set[] methods in favor of their static counterpart and operator=
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@@ -170,12 +170,11 @@ namespace Nz
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inline void RichTextDrawer::ClearGlyphs() const
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{
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m_bounds.MakeZero();
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m_bounds = Rectf::Zero(); //< Compute bounds as float to speedup bounds computation (as casting between floats and integers is costly)
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m_lastSeparatorGlyph = InvalidGlyph;
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m_lines.clear();
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m_glyphs.clear();
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m_glyphUpdated = true;
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m_bounds.MakeZero(); //< Compute bounds as float to speedup bounds computation (as casting between floats and integers is costly)
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}
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inline void RichTextDrawer::ConnectFontSlots()
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