Improve math module (#396)
* Improve math module - Mark almost everything constexpr - Equality (a == b) is now exact, down to the bit level. If you want approximate equality use the new ApproxEqual method/static method - Rename Nz::Extend to Nz::Extent - Removed Make[] and Set[] methods in favor of their static counterpart and operator=
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@@ -367,7 +367,7 @@ namespace Nz
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{
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EnsureDerivedUpdate();
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m_transformMatrix.MakeTransform(m_derivedPosition, m_derivedRotation, m_derivedScale);
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m_transformMatrix = Matrix4f::Transform(m_derivedPosition, m_derivedRotation, m_derivedScale);
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m_transformMatrixUpdated = true;
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}
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}
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