Improve math module (#396)

* Improve math module

- Mark almost everything constexpr
- Equality (a == b) is now exact, down to the bit level. If you want approximate equality use the new ApproxEqual method/static method
- Rename Nz::Extend to Nz::Extent
- Removed Make[] and Set[] methods in favor of their static counterpart and operator=
This commit is contained in:
Jérôme Leclercq
2023-06-02 22:30:51 +02:00
committed by GitHub
parent de88873c35
commit 1a55b550fb
64 changed files with 2200 additions and 3758 deletions

View File

@@ -56,8 +56,8 @@ namespace Nz
textDrawer.Clear();
UpdateTextSprite();
m_cursorPositionBegin.MakeZero();
m_cursorPositionEnd.MakeZero();
m_cursorPositionBegin = Vector2ui::Zero();
m_cursorPositionEnd = Vector2ui::Zero();
RefreshCursor();
}

View File

@@ -33,8 +33,8 @@ namespace Nz
UInt32 renderMask = GetRenderMask();
SlicedSprite::Corner corner;
corner.size.Set(config.cornerSize);
corner.textureCoords.Set(config.cornerTexCoords);
corner.size = Vector2f(config.cornerSize);
corner.textureCoords = Vector2f(config.cornerTexCoords);
m_sprite = std::make_shared<SlicedSprite>(m_material);
m_sprite->SetCorners(corner, corner);
@@ -122,8 +122,8 @@ namespace Nz
UInt32 renderMask = GetRenderMask();
SlicedSprite::Corner corner;
corner.size.Set(config.backgroundCornerSize);
corner.textureCoords.Set(config.backgroundCornerTexCoords);
corner.size = Vector2f(config.backgroundCornerSize);
corner.textureCoords = Vector2f(config.backgroundCornerTexCoords);
m_backgroundSprite = std::make_shared<SlicedSprite>(m_material);
m_backgroundSprite->SetCorners(corner, corner);
@@ -447,8 +447,8 @@ namespace Nz
UInt32 renderMask = GetRenderMask();
SlicedSprite::Corner corner;
corner.size.Set(config.cornerSize);
corner.textureCoords.Set(config.cornerTexCoords);
corner.size = Vector2f(config.cornerSize);
corner.textureCoords = Vector2f(config.cornerTexCoords);
m_sprite = std::make_shared<SlicedSprite>(m_material);
m_sprite->SetCorners(corner, corner);