Improve math module (#396)

* Improve math module

- Mark almost everything constexpr
- Equality (a == b) is now exact, down to the bit level. If you want approximate equality use the new ApproxEqual method/static method
- Rename Nz::Extend to Nz::Extent
- Removed Make[] and Set[] methods in favor of their static counterpart and operator=
This commit is contained in:
Jérôme Leclercq
2023-06-02 22:30:51 +02:00
committed by GitHub
parent de88873c35
commit 1a55b550fb
64 changed files with 2200 additions and 3758 deletions

View File

@@ -196,7 +196,7 @@ SCENARIO("Angle", "[MATH][ANGLE]")
{
Nz::RadianAnglef expectedResult(Nz::Pi<float>);
CHECK(angle == expectedResult);
CHECK(angle.ApproxEqual(expectedResult));
}
}
}
@@ -213,7 +213,7 @@ SCENARIO("Angle", "[MATH][ANGLE]")
{
Nz::RadianAnglef expectedResult(0.f);
CHECK(angle == expectedResult);
CHECK(angle.ApproxEqual(expectedResult));
}
}
}
@@ -230,7 +230,7 @@ SCENARIO("Angle", "[MATH][ANGLE]")
{
Nz::TurnAnglef expectedResult(0.5f);
CHECK(angle == expectedResult);
CHECK(angle.ApproxEqual(expectedResult));
}
}
}