Improve math module (#396)

* Improve math module

- Mark almost everything constexpr
- Equality (a == b) is now exact, down to the bit level. If you want approximate equality use the new ApproxEqual method/static method
- Rename Nz::Extend to Nz::Extent
- Removed Make[] and Set[] methods in favor of their static counterpart and operator=
This commit is contained in:
Jérôme Leclercq
2023-06-02 22:30:51 +02:00
committed by GitHub
parent de88873c35
commit 1a55b550fb
64 changed files with 2200 additions and 3758 deletions

View File

@@ -56,7 +56,10 @@ SCENARIO("OrientedBox", "[MATH][ORIENTEDBOX]")
Nz::OrientedBoxf result(Nz::Boxf(Nz::Vector3f::Zero(), Nz::Vector3f::Unit() * 0.5f));
result.Update(Nz::Matrix4f::Identity());
REQUIRE(Nz::OrientedBoxf::Lerp(nullOrientedBox, centerAndUnit, 0.5f) == result);
Nz::OrientedBoxf lerpObb = Nz::OrientedBoxf::Lerp(nullOrientedBox, centerAndUnit, 0.5f);
lerpObb.Update(Nz::Vector3f::Zero());
REQUIRE(lerpObb.ApproxEqual(result));
}
}
}