Renamed Background to AbstractBackground
Former-commit-id: c99ed2e48c4d82fb1100f412a85468c698142815
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@@ -23,8 +23,8 @@ struct NzSceneImpl
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{
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}
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std::unique_ptr<NzAbstractBackground> background;
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std::unique_ptr<NzAbstractRenderTechnique> renderTechnique;
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std::unique_ptr<NzBackground> background;
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std::vector<NzUpdatable*> updateList;
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std::vector<NzUpdatable*> visibleUpdateList;
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NzClock updateClock;
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@@ -92,7 +92,7 @@ NzColor NzScene::GetAmbientColor() const
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return m_impl->ambientColor;
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}
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NzBackground* NzScene::GetBackground() const
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NzAbstractBackground* NzScene::GetBackground() const
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{
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return m_impl->background.get();
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}
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@@ -135,7 +135,7 @@ void NzScene::SetAmbientColor(const NzColor& color)
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m_impl->ambientColor = color;
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}
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void NzScene::SetBackground(NzBackground* background)
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void NzScene::SetBackground(NzAbstractBackground* background)
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{
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m_impl->background.reset(background);
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}
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