Rename and move loaders, expose parsers

Former-commit-id: 932ae2aab020f956d3fdb91107f6842ff292aa08
This commit is contained in:
Lynix
2015-06-13 17:13:55 +02:00
parent d9c31636b9
commit 1a92fe331c
36 changed files with 569 additions and 51 deletions

View File

@@ -15,17 +15,17 @@
#include <Nazara/Utility/Config.hpp>
#include <Nazara/Utility/Font.hpp>
#include <Nazara/Utility/Image.hpp>
#include <Nazara/Utility/Loaders/FreeType.hpp>
#include <Nazara/Utility/Loaders/MD2.hpp>
#include <Nazara/Utility/Loaders/MD5Anim.hpp>
#include <Nazara/Utility/Loaders/MD5Mesh.hpp>
#include <Nazara/Utility/Loaders/PCX.hpp>
#include <Nazara/Utility/Loaders/STB.hpp>
#include <Nazara/Utility/Mesh.hpp>
#include <Nazara/Utility/PixelFormat.hpp>
#include <Nazara/Utility/Skeleton.hpp>
#include <Nazara/Utility/VertexDeclaration.hpp>
#include <Nazara/Utility/Window.hpp>
#include <Nazara/Utility/Formats/FreeTypeLoader.hpp>
#include <Nazara/Utility/Formats/MD2Loader.hpp>
#include <Nazara/Utility/Formats/MD5AnimLoader.hpp>
#include <Nazara/Utility/Formats/MD5MeshLoader.hpp>
#include <Nazara/Utility/Formats/PCXLoader.hpp>
#include <Nazara/Utility/Formats/STBLoader.hpp>
#include <Nazara/Utility/Debug.hpp>
bool NzUtility::Initialize()