Renderer: Add mipmaps generation support

This commit is contained in:
SirLynix
2023-05-14 18:55:41 +02:00
parent 3712b641f8
commit 1d32af53c5
33 changed files with 488 additions and 183 deletions

View File

@@ -38,6 +38,8 @@ namespace Nz
void BlitTexture(const Texture& fromTexture, const Boxui& fromBox, TextureLayout fromLayout, const Texture& toTexture, const Boxui& toBox, TextureLayout toLayout, SamplerFilter filter) override;
void BuildMipmaps(Texture& texture, UInt8 baseLevel, UInt8 maxLevel) override;
void CopyBuffer(const RenderBufferView& source, const RenderBufferView& target, UInt64 size, UInt64 sourceOffset = 0, UInt64 targetOffset = 0) override;
void CopyBuffer(const UploadPool::Allocation& allocation, const RenderBufferView& target, UInt64 size, UInt64 sourceOffset = 0, UInt64 targetOffset = 0) override;
void CopyTexture(const Texture& fromTexture, const Boxui& fromBox, TextureLayout fromLayout, const Texture& toTexture, const Vector3ui& toPos, TextureLayout toLayout) override;