Renderer: Add mipmaps generation support
This commit is contained in:
parent
3712b641f8
commit
1d32af53c5
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@ -8,7 +8,6 @@
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#define NAZARA_OPENGLRENDERER_OPENGLCOMMANDBUFFER_HPP
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#include <NazaraUtils/Prerequisites.hpp>
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#include <NazaraUtils/TypeList.hpp>
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#include <Nazara/Core/Color.hpp>
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#include <Nazara/Math/Rect.hpp>
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#include <Nazara/OpenGLRenderer/Config.hpp>
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@ -17,6 +16,7 @@
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#include <Nazara/OpenGLRenderer/OpenGLShaderBinding.hpp>
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#include <Nazara/Renderer/CommandBuffer.hpp>
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#include <Nazara/Renderer/CommandBufferBuilder.hpp>
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#include <NazaraUtils/TypeList.hpp>
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#include <optional>
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#include <variant>
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#include <vector>
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@ -46,8 +46,11 @@ namespace Nz
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inline void BindRenderPipeline(const OpenGLRenderPipeline* pipeline);
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inline void BindRenderShaderBinding(const OpenGLRenderPipelineLayout& pipelineLayout, UInt32 set, const OpenGLShaderBinding* binding);
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inline void BindVertexBuffer(UInt32 binding, GLuint vertexBuffer, UInt64 offset = 0);
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inline void BlitTexture(const OpenGLTexture& source, const Boxui& sourceBox, const OpenGLTexture& target, const Boxui& targetBox, SamplerFilter filter = SamplerFilter::Nearest);
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inline void BuildMipmaps(OpenGLTexture& texture, UInt8 baseLevel, UInt8 levelCount);
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inline void CopyBuffer(GLuint source, GLuint target, UInt64 size, UInt64 sourceOffset = 0, UInt64 targetOffset = 0);
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inline void CopyBuffer(const UploadPool::Allocation& allocation, GLuint target, UInt64 size, UInt64 sourceOffset = 0, UInt64 targetOffset = 0);
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inline void CopyTexture(const OpenGLTexture& source, const Boxui& sourceBox, const OpenGLTexture& target, const Vector3ui& targetPoint);
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@ -83,6 +86,7 @@ namespace Nz
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#define NAZARA_OPENGL_FOREACH_COMMANDS(cb, lastCb) \
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cb(BeginDebugRegionCommand) \
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cb(BlitTextureCommand) \
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cb(BuildTextureMipmapsCommand) \
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cb(CopyBufferCommand) \
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cb(CopyBufferFromMemoryCommand) \
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cb(CopyTextureCommand) \
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@ -112,6 +116,7 @@ namespace Nz
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inline void Execute(const GL::Context* context, const BeginDebugRegionCommand& command);
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inline void Execute(const GL::Context* context, const BlitTextureCommand& command);
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inline void Execute(const GL::Context* context, const BuildTextureMipmapsCommand& command);
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inline void Execute(const GL::Context* context, const CopyBufferCommand& command);
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inline void Execute(const GL::Context* context, const CopyBufferFromMemoryCommand& command);
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inline void Execute(const GL::Context* context, const CopyTextureCommand& command);
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@ -139,6 +144,13 @@ namespace Nz
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SamplerFilter filter;
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};
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struct BuildTextureMipmapsCommand
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{
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OpenGLTexture* texture;
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UInt8 baseLevel;
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UInt8 levelCount;
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};
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struct ComputeStates
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{
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const OpenGLComputePipeline* pipeline = nullptr;
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@ -88,6 +88,17 @@ namespace Nz
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m_commands.emplace_back(std::move(blitTexture));
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}
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inline void OpenGLCommandBuffer::BuildMipmaps(OpenGLTexture& texture, UInt8 baseLevel, UInt8 levelCount)
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{
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BuildTextureMipmapsCommand buildMipmaps = {
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&texture,
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baseLevel,
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levelCount
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};
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m_commands.emplace_back(std::move(buildMipmaps));
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}
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inline void OpenGLCommandBuffer::CopyBuffer(GLuint source, GLuint target, UInt64 size, UInt64 sourceOffset, UInt64 targetOffset)
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{
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CopyBufferCommand copyBuffer = {
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@ -38,6 +38,8 @@ namespace Nz
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void BlitTexture(const Texture& fromTexture, const Boxui& fromBox, TextureLayout fromLayout, const Texture& toTexture, const Boxui& toBox, TextureLayout toLayout, SamplerFilter filter) override;
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void BuildMipmaps(Texture& texture, UInt8 baseLevel, UInt8 maxLevel) override;
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void CopyBuffer(const RenderBufferView& source, const RenderBufferView& target, UInt64 size, UInt64 sourceOffset = 0, UInt64 targetOffset = 0) override;
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void CopyBuffer(const UploadPool::Allocation& allocation, const RenderBufferView& target, UInt64 size, UInt64 sourceOffset = 0, UInt64 targetOffset = 0) override;
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void CopyTexture(const Texture& fromTexture, const Boxui& fromBox, TextureLayout fromLayout, const Texture& toTexture, const Vector3ui& toPos, TextureLayout toLayout) override;
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@ -47,6 +47,7 @@ namespace Nz
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std::shared_ptr<ShaderModule> InstantiateShaderModule(nzsl::ShaderStageTypeFlags shaderStages, ShaderLanguage lang, const void* source, std::size_t sourceSize, const nzsl::ShaderWriter::States& states) override;
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std::shared_ptr<Swapchain> InstantiateSwapchain(WindowHandle windowHandle, const Vector2ui& windowSize, const SwapchainParameters& parameters) override;
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std::shared_ptr<Texture> InstantiateTexture(const TextureInfo& params) override;
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std::shared_ptr<Texture> InstantiateTexture(const TextureInfo& params, const void* initialData, bool buildMipmaps, unsigned int srcWidth = 0, unsigned int srcHeight = 0) override;
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std::shared_ptr<TextureSampler> InstantiateTextureSampler(const TextureSamplerInfo& params) override;
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bool IsTextureFormatSupported(PixelFormat format, TextureUsage usage) const override;
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@ -20,6 +20,7 @@ namespace Nz
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{
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public:
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OpenGLTexture(OpenGLDevice& device, const TextureInfo& textureInfo);
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OpenGLTexture(OpenGLDevice& device, const TextureInfo& textureInfo, const void* initialData, bool buildMipmaps, unsigned int srcWidth = 0, unsigned int srcHeight = 0);
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OpenGLTexture(std::shared_ptr<OpenGLTexture> parentTexture, const TextureViewInfo& viewInfo);
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OpenGLTexture(const OpenGLTexture&) = delete;
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OpenGLTexture(OpenGLTexture&&) = delete;
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@ -28,6 +29,8 @@ namespace Nz
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bool Copy(const Texture& source, const Boxui& srcBox, const Vector3ui& dstPos) override;
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std::shared_ptr<Texture> CreateView(const TextureViewInfo& viewInfo) override;
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inline void GenerateMipmaps(UInt8 baseLevel, UInt8 levelCount);
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inline PixelFormat GetFormat() const override;
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inline UInt8 GetLevelCount() const override;
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inline OpenGLTexture* GetParentTexture() const override;
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@ -2,11 +2,42 @@
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// This file is part of the "Nazara Engine - OpenGL renderer"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Core/Error.hpp>
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#include <stdexcept>
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#include <Nazara/OpenGLRenderer/Debug.hpp>
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namespace Nz
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{
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inline void OpenGLTexture::GenerateMipmaps(UInt8 baseLevel, UInt8 levelCount)
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{
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NazaraAssert(baseLevel + levelCount < m_textureInfo.levelCount, "out of bounds");
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GL::Texture* targetTexture;
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if (RequiresTextureViewEmulation())
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{
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baseLevel += m_viewInfo->baseMipLevel;
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levelCount += m_viewInfo->baseMipLevel;
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targetTexture = &m_parentTexture->m_texture;
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}
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else
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targetTexture = &m_texture;
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if (baseLevel != 0)
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targetTexture->SetParameteri(GL_TEXTURE_BASE_LEVEL, baseLevel);
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if (levelCount != m_textureInfo.levelCount)
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targetTexture->SetParameteri(GL_TEXTURE_MAX_LEVEL, levelCount);
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targetTexture->GenerateMipmap();
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// Reset level config
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if (baseLevel != 0)
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targetTexture->SetParameteri(GL_TEXTURE_BASE_LEVEL, 0);
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if (levelCount != m_textureInfo.levelCount)
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targetTexture->SetParameteri(GL_TEXTURE_MAX_LEVEL, m_textureInfo.levelCount);
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}
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inline PixelFormat OpenGLTexture::GetFormat() const
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{
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return m_textureInfo.pixelFormat;
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@ -24,6 +24,8 @@ namespace Nz::GL
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Texture(Texture&&) noexcept = default;
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~Texture() = default;
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inline void GenerateMipmap();
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inline TextureTarget GetTarget() const;
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inline void SetParameterf(GLenum pname, GLfloat param);
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@ -7,6 +7,13 @@
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namespace Nz::GL
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{
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inline void Texture::GenerateMipmap()
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{
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const Context& context = EnsureDeviceContext();
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context.BindTexture(m_target, m_objectId);
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context.glGenerateMipmap(ToOpenGL(m_target));
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}
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inline TextureTarget Texture::GetTarget() const
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{
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return m_target;
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@ -54,6 +54,8 @@ namespace Nz
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virtual void BlitTexture(const Texture& fromTexture, const Boxui& fromBox, TextureLayout fromLayout, const Texture& toTexture, const Boxui& toBox, TextureLayout toLayout, SamplerFilter filter) = 0;
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virtual void BuildMipmaps(Texture& texture, UInt8 baseLevel, UInt8 maxLevel) = 0;
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inline void CopyBuffer(const RenderBufferView& source, const RenderBufferView& target);
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virtual void CopyBuffer(const RenderBufferView& source, const RenderBufferView& target, UInt64 size, UInt64 fromOffset = 0, UInt64 toOffset = 0) = 0;
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inline void CopyBuffer(const UploadPool::Allocation& allocation, const RenderBufferView& target);
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@ -53,6 +53,7 @@ namespace Nz
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std::shared_ptr<ShaderModule> InstantiateShaderModule(nzsl::ShaderStageTypeFlags shaderStages, ShaderLanguage lang, const std::filesystem::path& sourcePath, const nzsl::ShaderWriter::States& states);
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virtual std::shared_ptr<Swapchain> InstantiateSwapchain(WindowHandle windowHandle, const Vector2ui& windowSize, const SwapchainParameters& parameters) = 0;
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virtual std::shared_ptr<Texture> InstantiateTexture(const TextureInfo& params) = 0;
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virtual std::shared_ptr<Texture> InstantiateTexture(const TextureInfo& params, const void* initialData, bool buildMipmaps, unsigned int srcWidth = 0, unsigned int srcHeight = 0) = 0;
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virtual std::shared_ptr<TextureSampler> InstantiateTextureSampler(const TextureSamplerInfo& params) = 0;
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virtual bool IsTextureFormatSupported(PixelFormat format, TextureUsage usage) const = 0;
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@ -25,8 +25,8 @@ namespace Nz
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{
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PixelFormat pixelFormat;
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ImageType type;
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TextureUsageFlags usageFlags = TextureUsage::ShaderSampling | TextureUsage::TransferDestination;
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UInt8 levelCount = 1;
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TextureUsageFlags usageFlags = TextureUsage::ShaderSampling | TextureUsage::TransferDestination | TextureUsage::TransferSource;
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UInt8 levelCount = 0xFF;
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unsigned int layerCount = 1;
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unsigned int depth = 1;
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unsigned int height;
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@ -46,7 +46,8 @@ namespace Nz
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struct NAZARA_RENDERER_API TextureParams : ImageParams
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{
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std::shared_ptr<RenderDevice> renderDevice;
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TextureUsageFlags usageFlags = TextureUsage::ShaderSampling | TextureUsage::TransferDestination;
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TextureUsageFlags usageFlags = TextureUsage::ShaderSampling | TextureUsage::TransferDestination | TextureUsage::TransferSource;
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bool buildMipmaps = true;
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bool IsValid() const;
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void Merge(const TextureParams& params);
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@ -62,8 +62,9 @@ namespace Nz
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Vertex,
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Storage,
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Uniform,
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Upload,
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Max = Uniform
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Max = Upload
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};
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enum class BufferUsage
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@ -110,9 +110,11 @@ namespace Nz
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Image& operator=(const Image& image);
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inline Image& operator=(Image&& image) noexcept;
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static inline void ArrayToRegion(ImageType type, unsigned int baseLayer, unsigned int layerCount, Boxui& region);
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static void Copy(UInt8* destination, const UInt8* source, PixelFormat format, unsigned int width, unsigned int height, unsigned int depth = 1, unsigned int dstWidth = 0, unsigned int dstHeight = 0, unsigned int srcWidth = 0, unsigned int srcHeight = 0);
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static UInt8 GetMaxLevel(unsigned int width, unsigned int height, unsigned int depth = 1);
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static UInt8 GetMaxLevel(ImageType type, unsigned int width, unsigned int height, unsigned int depth = 1);
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static inline Boxui RegionToArray(ImageType type, Boxui region, unsigned int& baseLayer, unsigned int& layerCount);
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// Load
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static std::shared_ptr<Image> LoadFromFile(const std::filesystem::path& filePath, const ImageParams& params = ImageParams());
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@ -18,6 +18,70 @@ namespace Nz
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return *this;
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}
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inline void Image::ArrayToRegion(ImageType type, unsigned int baseLayer, unsigned int layerCount, Boxui& region)
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{
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switch (type)
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{
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case ImageType::E1D_Array:
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region.y = baseLayer;
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region.height = layerCount;
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break;
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case ImageType::Cubemap:
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case ImageType::E2D_Array:
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region.z = baseLayer;
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region.depth = layerCount;
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break;
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case ImageType::E1D:
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NazaraAssert(baseLayer == 0, "out of bounds");
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NazaraAssert(layerCount <= 1, "out of bounds");
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case ImageType::E2D:
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NazaraAssert(baseLayer == 0, "out of bounds");
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NazaraAssert(layerCount <= 1, "out of bounds");
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case ImageType::E3D:
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region.z = 0;
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region.depth = 1;
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break;
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}
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}
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inline Boxui Image::RegionToArray(ImageType type, Boxui region, unsigned int& baseLayer, unsigned int& layerCount)
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{
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switch (type)
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{
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case ImageType::E1D_Array:
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baseLayer = region.y;
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layerCount = region.height;
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region.y = 0;
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region.height = 1;
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break;
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case ImageType::Cubemap:
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case ImageType::E2D_Array:
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baseLayer = region.z;
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layerCount = region.depth;
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region.z = 0;
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region.depth = 1;
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break;
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case ImageType::E1D:
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NazaraAssert(region.y == 0, "out of bounds");
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NazaraAssert(region.height <= 1, "out of bounds");
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case ImageType::E2D:
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NazaraAssert(region.z == 0, "out of bounds");
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NazaraAssert(region.depth <= 1, "out of bounds");
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case ImageType::E3D:
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baseLayer = 0;
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layerCount = 1;
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break;
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}
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return region;
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}
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}
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#include <Nazara/Utility/DebugOff.hpp>
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{
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switch (bufferType)
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{
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case BufferType::Index: return VK_BUFFER_USAGE_INDEX_BUFFER_BIT;
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case BufferType::Index: return VK_BUFFER_USAGE_INDEX_BUFFER_BIT;
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case BufferType::Storage: return VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
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case BufferType::Vertex: return VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
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case BufferType::Vertex: return VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
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case BufferType::Uniform: return VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
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case BufferType::Upload: return VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
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}
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NazaraError("Unhandled BufferType 0x" + NumberToString(UnderlyingCast(bufferType), 16));
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void BlitTexture(const Texture& fromTexture, const Boxui& fromBox, TextureLayout fromLayout, const Texture& toTexture, const Boxui& toBox, TextureLayout toLayout, SamplerFilter filter) override;
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void BuildMipmaps(Texture& texture, UInt8 baseLevel, UInt8 maxLevel) override;
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void CopyBuffer(const RenderBufferView& source, const RenderBufferView& target, UInt64 size, UInt64 sourceOffset = 0, UInt64 targetOffset = 0) override;
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void CopyBuffer(const UploadPool::Allocation& allocation, const RenderBufferView& target, UInt64 size, UInt64 sourceOffset = 0, UInt64 targetOffset = 0) override;
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void CopyTexture(const Texture& fromTexture, const Boxui& fromBox, TextureLayout fromLayout, const Texture& toTexture, const Vector3ui& toPos, TextureLayout toLayout) override;
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@ -37,6 +37,7 @@ namespace Nz
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std::shared_ptr<ShaderModule> InstantiateShaderModule(nzsl::ShaderStageTypeFlags stages, ShaderLanguage lang, const void* source, std::size_t sourceSize, const nzsl::ShaderWriter::States& states) override;
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std::shared_ptr<Swapchain> InstantiateSwapchain(WindowHandle windowHandle, const Vector2ui& windowSize, const SwapchainParameters& parameters) override;
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std::shared_ptr<Texture> InstantiateTexture(const TextureInfo& params) override;
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std::shared_ptr<Texture> InstantiateTexture(const TextureInfo& params, const void* initialData, bool buildMipmaps, unsigned int srcWidth = 0, unsigned int srcHeight = 0) override;
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std::shared_ptr<TextureSampler> InstantiateTextureSampler(const TextureSamplerInfo& params) override;
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bool IsTextureFormatSupported(PixelFormat format, TextureUsage usage) const override;
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namespace Nz
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{
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class VulkanBuffer;
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class VulkanDevice;
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namespace Vk
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{
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class CommandBuffer;
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}
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class NAZARA_VULKANRENDERER_API VulkanTexture final : public Texture
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{
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public:
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VulkanTexture(Vk::Device& device, const TextureInfo& textureInfo);
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VulkanTexture(VulkanDevice& device, const TextureInfo& textureInfo);
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VulkanTexture(VulkanDevice& device, const TextureInfo& textureInfo, const void* initialData, bool buildMipmaps, unsigned int srcWidth = 0, unsigned int srcHeight = 0);
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VulkanTexture(std::shared_ptr<VulkanTexture> parentTexture, const TextureViewInfo& viewInfo);
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VulkanTexture(const VulkanTexture&) = delete;
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VulkanTexture(VulkanTexture&&) = delete;
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~VulkanTexture();
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inline VkImageSubresourceLayers BuildSubresourceLayers(UInt32 level) const;
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inline VkImageSubresourceLayers BuildSubresourceLayers(UInt32 level, UInt32 baseLayer, UInt32 layerCount) const;
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inline VkImageSubresourceRange BuildSubresourceRange(UInt32 baseLevel, UInt32 levelCount) const;
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inline VkImageSubresourceRange BuildSubresourceRange(UInt32 baseLevel, UInt32 levelCount, UInt32 baseLayer, UInt32 layerCount) const;
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bool Copy(const Texture& source, const Boxui& srcBox, const Vector3ui& dstPos) override;
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std::shared_ptr<Texture> CreateView(const TextureViewInfo& viewInfo) override;
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@ -40,6 +54,7 @@ namespace Nz
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using Texture::Update;
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bool Update(const void* ptr, const Boxui& box, unsigned int srcWidth, unsigned int srcHeight, UInt8 level) override;
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bool Update(Vk::CommandBuffer& commandBuffer, std::unique_ptr<VulkanBuffer>& uploadBuffer, const void* ptr, const Boxui& box, unsigned int srcWidth, unsigned int srcHeight, UInt8 level);
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||||
|
||||
void UpdateDebugName(std::string_view name) override;
|
||||
|
||||
|
|
@ -51,12 +66,13 @@ namespace Nz
|
|||
|
||||
std::optional<TextureViewInfo> m_viewInfo;
|
||||
std::shared_ptr<VulkanTexture> m_parentTexture;
|
||||
VulkanDevice& m_device;
|
||||
VkImage m_image;
|
||||
VkImageSubresourceRange m_imageRange;
|
||||
VkImageSubresourceRange m_subresourceRange;
|
||||
VmaAllocation m_allocation;
|
||||
Vk::Device& m_device;
|
||||
Vk::ImageView m_imageView;
|
||||
TextureInfo m_textureInfo;
|
||||
TextureInfo m_textureViewInfo;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -2,13 +2,53 @@
|
|||
// This file is part of the "Nazara Engine - Vulkan renderer"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Core/Error.hpp>
|
||||
#include <Nazara/VulkanRenderer/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
inline VkImageSubresourceLayers VulkanTexture::BuildSubresourceLayers(UInt32 level) const
|
||||
{
|
||||
return BuildSubresourceLayers(level, 0, m_textureViewInfo.layerCount);
|
||||
}
|
||||
|
||||
inline VkImageSubresourceLayers VulkanTexture::BuildSubresourceLayers(UInt32 level, UInt32 baseLayer, UInt32 layerCount) const
|
||||
{
|
||||
NazaraAssert(m_subresourceRange.baseMipLevel + level < m_textureInfo.levelCount, "mipmap level out of bounds");
|
||||
NazaraAssert(m_subresourceRange.baseArrayLayer + baseLayer + layerCount <= m_textureInfo.layerCount, "mipmap level out of bounds");
|
||||
|
||||
VkImageSubresourceLayers subresourceLayers;
|
||||
subresourceLayers.aspectMask = m_subresourceRange.aspectMask;
|
||||
subresourceLayers.mipLevel = m_subresourceRange.baseMipLevel + level;
|
||||
subresourceLayers.baseArrayLayer = baseLayer;
|
||||
subresourceLayers.layerCount = layerCount;
|
||||
|
||||
return subresourceLayers;
|
||||
}
|
||||
|
||||
inline VkImageSubresourceRange VulkanTexture::BuildSubresourceRange(UInt32 baseLevel, UInt32 levelCount) const
|
||||
{
|
||||
return BuildSubresourceRange(baseLevel, levelCount, 0, m_textureInfo.layerCount);
|
||||
}
|
||||
|
||||
inline VkImageSubresourceRange VulkanTexture::BuildSubresourceRange(UInt32 baseLevel, UInt32 levelCount, UInt32 baseLayer, UInt32 layerCount) const
|
||||
{
|
||||
VkImageSubresourceLayers subresourceLayers = BuildSubresourceLayers(baseLevel, baseLayer, layerCount);
|
||||
|
||||
NazaraAssert(subresourceLayers.mipLevel + levelCount <= m_textureInfo.levelCount, "mipmap level out of bounds");
|
||||
|
||||
return {
|
||||
subresourceLayers.aspectMask,
|
||||
subresourceLayers.mipLevel,
|
||||
levelCount,
|
||||
subresourceLayers.baseArrayLayer,
|
||||
subresourceLayers.layerCount
|
||||
};
|
||||
}
|
||||
|
||||
inline PixelFormat VulkanTexture::GetFormat() const
|
||||
{
|
||||
return m_textureInfo.pixelFormat;
|
||||
return m_textureViewInfo.pixelFormat;
|
||||
}
|
||||
|
||||
inline VkImage VulkanTexture::GetImage() const
|
||||
|
|
@ -23,7 +63,7 @@ namespace Nz
|
|||
|
||||
inline UInt8 VulkanTexture::GetLevelCount() const
|
||||
{
|
||||
return m_textureInfo.levelCount;
|
||||
return m_textureViewInfo.levelCount;
|
||||
}
|
||||
|
||||
inline VulkanTexture* VulkanTexture::GetParentTexture() const
|
||||
|
|
@ -33,22 +73,22 @@ namespace Nz
|
|||
|
||||
inline Vector3ui VulkanTexture::GetSize(UInt8 level) const
|
||||
{
|
||||
return Vector3ui(GetLevelSize(m_textureInfo.width, level), GetLevelSize(m_textureInfo.height, level), GetLevelSize(m_textureInfo.depth, level));
|
||||
return Vector3ui(GetLevelSize(m_textureViewInfo.width, level), GetLevelSize(m_textureViewInfo.height, level), GetLevelSize(m_textureViewInfo.depth, level));
|
||||
}
|
||||
|
||||
inline const VkImageSubresourceRange& VulkanTexture::GetSubresourceRange() const
|
||||
{
|
||||
return m_imageRange;
|
||||
return m_subresourceRange;
|
||||
}
|
||||
|
||||
inline const TextureInfo& VulkanTexture::GetTextureInfo() const
|
||||
{
|
||||
return m_textureInfo;
|
||||
return m_textureViewInfo;
|
||||
}
|
||||
|
||||
inline ImageType VulkanTexture::GetType() const
|
||||
{
|
||||
return m_textureInfo.type;
|
||||
return m_textureViewInfo.type;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -168,6 +168,7 @@ namespace Nz
|
|||
textureCreationParams.type = textureData.type;
|
||||
textureCreationParams.usageFlags = textureData.usage;
|
||||
textureCreationParams.pixelFormat = textureData.format;
|
||||
textureCreationParams.levelCount = 1;
|
||||
|
||||
if (textureCreationParams.type == ImageType::Cubemap)
|
||||
textureCreationParams.layerCount = 6;
|
||||
|
|
|
|||
|
|
@ -361,8 +361,7 @@ namespace Nz
|
|||
|
||||
texInfo.layerCount = (texInfo.type == ImageType::Cubemap) ? 6 : 1;
|
||||
|
||||
m_defaultTextures.depthTextures[i] = m_renderDevice->InstantiateTexture(texInfo);
|
||||
m_defaultTextures.depthTextures[i]->Update(whitePixels.data());
|
||||
m_defaultTextures.depthTextures[i] = m_renderDevice->InstantiateTexture(texInfo, whitePixels.data(), false);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -379,8 +378,7 @@ namespace Nz
|
|||
texInfo.type = static_cast<ImageType>(i);
|
||||
texInfo.layerCount = (texInfo.type == ImageType::Cubemap) ? 6 : 1;
|
||||
|
||||
m_defaultTextures.whiteTextures[i] = m_renderDevice->InstantiateTexture(texInfo);
|
||||
m_defaultTextures.whiteTextures[i]->Update(whitePixels.data());
|
||||
m_defaultTextures.whiteTextures[i] = m_renderDevice->InstantiateTexture(texInfo, whitePixels.data(), false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -20,6 +20,7 @@ namespace Nz
|
|||
{
|
||||
case BufferType::Index:
|
||||
case BufferType::Vertex:
|
||||
case BufferType::Upload:
|
||||
break; // TODO
|
||||
|
||||
case BufferType::Storage:
|
||||
|
|
|
|||
|
|
@ -8,6 +8,7 @@
|
|||
#include <Nazara/OpenGLRenderer/OpenGLFboFramebuffer.hpp>
|
||||
#include <Nazara/OpenGLRenderer/OpenGLRenderPass.hpp>
|
||||
#include <Nazara/OpenGLRenderer/OpenGLRenderPipelineLayout.hpp>
|
||||
#include <Nazara/OpenGLRenderer/OpenGLTexture.hpp>
|
||||
#include <Nazara/OpenGLRenderer/OpenGLVaoCache.hpp>
|
||||
#include <Nazara/OpenGLRenderer/Wrapper/Context.hpp>
|
||||
#include <Nazara/OpenGLRenderer/Wrapper/VertexArray.hpp>
|
||||
|
|
@ -145,6 +146,11 @@ namespace Nz
|
|||
context->BlitTexture(*command.source, *command.target, command.sourceBox, command.targetBox, command.filter);
|
||||
}
|
||||
|
||||
inline void OpenGLCommandBuffer::Execute(const GL::Context* /*context*/, const BuildTextureMipmapsCommand& command)
|
||||
{
|
||||
command.texture->GenerateMipmaps(command.baseLevel, command.levelCount);
|
||||
}
|
||||
|
||||
inline void OpenGLCommandBuffer::Execute(const GL::Context* context, const CopyBufferCommand& command)
|
||||
{
|
||||
context->BindBuffer(GL::BufferTarget::CopyRead, command.source);
|
||||
|
|
@ -197,7 +203,7 @@ namespace Nz
|
|||
context->glDrawElementsInstanced(ToOpenGL(command.states.pipeline->GetPipelineInfo().primitiveMode), command.indexCount, ToOpenGL(command.states.indexBufferType), origin, command.instanceCount);
|
||||
}
|
||||
|
||||
inline void OpenGLCommandBuffer::Execute(const GL::Context* context, const EndDebugRegionCommand& command)
|
||||
inline void OpenGLCommandBuffer::Execute(const GL::Context* context, const EndDebugRegionCommand& /*command*/)
|
||||
{
|
||||
if (context->glPopDebugGroup)
|
||||
context->glPopDebugGroup();
|
||||
|
|
|
|||
|
|
@ -93,6 +93,13 @@ namespace Nz
|
|||
m_commandBuffer.BlitTexture(sourceTexture, fromBox, targetTexture, toBox, filter);
|
||||
}
|
||||
|
||||
void OpenGLCommandBufferBuilder::BuildMipmaps(Texture& texture, UInt8 baseLevel, UInt8 maxLevel)
|
||||
{
|
||||
OpenGLTexture& glTexture = static_cast<OpenGLTexture&>(texture);
|
||||
|
||||
glTexture.GenerateMipmaps(baseLevel, maxLevel);
|
||||
}
|
||||
|
||||
void OpenGLCommandBufferBuilder::CopyBuffer(const RenderBufferView& source, const RenderBufferView& target, UInt64 size, UInt64 sourceOffset, UInt64 targetOffset)
|
||||
{
|
||||
OpenGLBuffer& sourceBuffer = *static_cast<OpenGLBuffer*>(source.GetBuffer());
|
||||
|
|
|
|||
|
|
@ -221,6 +221,11 @@ namespace Nz
|
|||
return std::make_shared<OpenGLTexture>(*this, params);
|
||||
}
|
||||
|
||||
std::shared_ptr<Texture> OpenGLDevice::InstantiateTexture(const TextureInfo& params, const void* initialData, bool buildMipmaps, unsigned int srcWidth, unsigned int srcHeight)
|
||||
{
|
||||
return std::make_shared<OpenGLTexture>(*this, params, initialData, buildMipmaps, srcWidth, srcHeight);
|
||||
}
|
||||
|
||||
std::shared_ptr<TextureSampler> OpenGLDevice::InstantiateTextureSampler(const TextureSamplerInfo& params)
|
||||
{
|
||||
return std::make_shared<OpenGLTextureSampler>(*this, params);
|
||||
|
|
|
|||
|
|
@ -13,6 +13,8 @@ namespace Nz
|
|||
OpenGLTexture::OpenGLTexture(OpenGLDevice& device, const TextureInfo& textureInfo) :
|
||||
m_textureInfo(textureInfo)
|
||||
{
|
||||
m_textureInfo.levelCount = std::min(m_textureInfo.levelCount, Image::GetMaxLevel(m_textureInfo.type, m_textureInfo.width, m_textureInfo.height, m_textureInfo.depth));
|
||||
|
||||
if (!m_texture.Create(device))
|
||||
throw std::runtime_error("failed to create texture object");
|
||||
|
||||
|
|
@ -71,6 +73,16 @@ namespace Nz
|
|||
#endif
|
||||
}
|
||||
|
||||
OpenGLTexture::OpenGLTexture(OpenGLDevice& device, const TextureInfo& textureInfo, const void* initialData, bool buildMipmaps, unsigned int srcWidth, unsigned int srcHeight) :
|
||||
OpenGLTexture(device, textureInfo)
|
||||
{
|
||||
NazaraAssert(initialData, "missing initial data");
|
||||
|
||||
Update(initialData, srcWidth, srcHeight, 0);
|
||||
if (buildMipmaps && m_textureInfo.levelCount > 1)
|
||||
m_texture.GenerateMipmap();
|
||||
}
|
||||
|
||||
OpenGLTexture::OpenGLTexture(std::shared_ptr<OpenGLTexture> parentTexture, const TextureViewInfo& viewInfo) :
|
||||
m_parentTexture(std::move(parentTexture))
|
||||
{
|
||||
|
|
|
|||
|
|
@ -46,8 +46,7 @@ namespace Nz
|
|||
{
|
||||
NazaraAssert(params.IsValid(), "Invalid TextureParams");
|
||||
|
||||
Nz::TextureInfo texParams;
|
||||
texParams.height = image.GetHeight();
|
||||
TextureInfo texParams;
|
||||
texParams.pixelFormat = image.GetFormat();
|
||||
texParams.type = image.GetType();
|
||||
texParams.width = image.GetWidth();
|
||||
|
|
@ -56,32 +55,38 @@ namespace Nz
|
|||
switch (image.GetType())
|
||||
{
|
||||
case ImageType::E1D:
|
||||
texParams.height = 1;
|
||||
break;
|
||||
|
||||
case ImageType::E2D:
|
||||
texParams.height = image.GetHeight();
|
||||
break;
|
||||
|
||||
case ImageType::E3D:
|
||||
texParams.height = image.GetHeight();
|
||||
texParams.depth = image.GetDepth();
|
||||
break;
|
||||
|
||||
case ImageType::E1D_Array:
|
||||
texParams.height = 1;
|
||||
texParams.layerCount = image.GetHeight();
|
||||
break;
|
||||
|
||||
case ImageType::E2D_Array:
|
||||
texParams.height = image.GetHeight();
|
||||
texParams.layerCount = image.GetDepth();
|
||||
break;
|
||||
|
||||
case ImageType::Cubemap:
|
||||
texParams.height = image.GetHeight();
|
||||
texParams.layerCount = 6;
|
||||
break;
|
||||
}
|
||||
|
||||
std::shared_ptr<Texture> texture = params.renderDevice->InstantiateTexture(texParams);
|
||||
if (!texture->Update(image.GetConstPixels()))
|
||||
{
|
||||
NazaraError("failed to update texture");
|
||||
return {};
|
||||
}
|
||||
std::shared_ptr<Texture> texture = params.renderDevice->InstantiateTexture(texParams, image.GetConstPixels(), params.buildMipmaps);
|
||||
|
||||
texture->SetFilePath(image.GetFilePath());
|
||||
if (std::string debugName = image.GetFilePath().generic_u8string(); !debugName.empty())
|
||||
if (std::string debugName = texture->GetFilePath().generic_u8string(); !debugName.empty())
|
||||
texture->UpdateDebugName(debugName);
|
||||
|
||||
return texture;
|
||||
|
|
|
|||
|
|
@ -1351,7 +1351,7 @@ namespace Nz
|
|||
UInt8 Image::GetMaxLevel(unsigned int width, unsigned int height, unsigned int depth)
|
||||
{
|
||||
// Le niveau maximal est le niveau requis pour la plus grande taille
|
||||
return SafeCast<UInt8>(std::max(IntegralLog2(std::max({width, height, depth})), 1U));
|
||||
return SafeCast<UInt8>(std::max(IntegralLog2(std::max({ width, height, depth })), 1U));
|
||||
}
|
||||
|
||||
UInt8 Image::GetMaxLevel(ImageType type, unsigned int width, unsigned int height, unsigned int depth)
|
||||
|
|
|
|||
|
|
@ -28,7 +28,9 @@ namespace Nz
|
|||
|
||||
//TODO: Update for VMA 3.0
|
||||
VmaAllocationCreateInfo allocInfo = {};
|
||||
if (usage & BufferUsage::DeviceLocal)
|
||||
if (type == BufferType::Upload)
|
||||
allocInfo.usage = VMA_MEMORY_USAGE_CPU_TO_GPU;
|
||||
else if (usage & BufferUsage::DeviceLocal)
|
||||
{
|
||||
if (usage & BufferUsage::DirectMapping)
|
||||
allocInfo.usage = VMA_MEMORY_USAGE_CPU_TO_GPU;
|
||||
|
|
|
|||
|
|
@ -141,15 +141,14 @@ namespace Nz
|
|||
const VulkanTexture& vkFromTexture = static_cast<const VulkanTexture&>(fromTexture);
|
||||
const VulkanTexture& vkToTexture = static_cast<const VulkanTexture&>(toTexture);
|
||||
|
||||
VkImageSubresourceLayers todo = {
|
||||
VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
1,
|
||||
0,
|
||||
1
|
||||
};
|
||||
unsigned int fromBaseLayer, fromLayerCount;
|
||||
Image::RegionToArray(vkFromTexture.GetType(), fromBox, fromBaseLayer, fromLayerCount);
|
||||
|
||||
unsigned int toBaseLayer, toLayerCount;
|
||||
Image::RegionToArray(vkToTexture.GetType(), toBox, toBaseLayer, toLayerCount);
|
||||
|
||||
VkImageBlit region = {
|
||||
todo,
|
||||
vkFromTexture.BuildSubresourceLayers(0, fromBaseLayer, fromLayerCount),
|
||||
{
|
||||
{
|
||||
SafeCast<Int32>(fromBox.x),
|
||||
|
|
@ -162,7 +161,7 @@ namespace Nz
|
|||
SafeCast<Int32>(fromBox.z + fromBox.depth)
|
||||
}
|
||||
},
|
||||
todo,
|
||||
vkToTexture.BuildSubresourceLayers(0, toBaseLayer, toLayerCount),
|
||||
{
|
||||
{
|
||||
SafeCast<Int32>(toBox.x),
|
||||
|
|
@ -180,6 +179,13 @@ namespace Nz
|
|||
m_commandBuffer.BlitImage(vkFromTexture.GetImage(), ToVulkan(fromLayout), vkToTexture.GetImage(), ToVulkan(toLayout), region, ToVulkan(filter));
|
||||
}
|
||||
|
||||
void VulkanCommandBufferBuilder::BuildMipmaps(Texture& texture, UInt8 baseLevel, UInt8 maxLevel)
|
||||
{
|
||||
VulkanTexture& vkTexture = static_cast<VulkanTexture&>(texture);
|
||||
|
||||
// TODO
|
||||
}
|
||||
|
||||
void VulkanCommandBufferBuilder::CopyBuffer(const RenderBufferView& source, const RenderBufferView& target, UInt64 size, UInt64 sourceOffset, UInt64 targetOffset)
|
||||
{
|
||||
VulkanBuffer& sourceBuffer = *static_cast<VulkanBuffer*>(source.GetBuffer());
|
||||
|
|
@ -201,21 +207,20 @@ namespace Nz
|
|||
const VulkanTexture& vkFromTexture = static_cast<const VulkanTexture&>(fromTexture);
|
||||
const VulkanTexture& vkToTexture = static_cast<const VulkanTexture&>(toTexture);
|
||||
|
||||
VkImageSubresourceLayers todo = {
|
||||
VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
1,
|
||||
0,
|
||||
1
|
||||
};
|
||||
unsigned int fromBaseLayer, fromLayerCount;
|
||||
Image::RegionToArray(vkFromTexture.GetType(), fromBox, fromBaseLayer, fromLayerCount);
|
||||
|
||||
unsigned int toBaseLayer, toLayerCount;
|
||||
Image::RegionToArray(vkToTexture.GetType(), Boxui(toPos.x, toPos.y, toPos.z, fromBox.width, fromBox.height, fromBox.depth), toBaseLayer, toLayerCount);
|
||||
|
||||
VkImageCopy region = {
|
||||
todo,
|
||||
vkFromTexture.BuildSubresourceLayers(0, fromBaseLayer, fromLayerCount),
|
||||
{
|
||||
SafeCast<Int32>(fromBox.x),
|
||||
SafeCast<Int32>(fromBox.y),
|
||||
SafeCast<Int32>(fromBox.z)
|
||||
},
|
||||
todo,
|
||||
vkToTexture.BuildSubresourceLayers(0, toBaseLayer, toLayerCount),
|
||||
{
|
||||
SafeCast<Int32>(toPos.x),
|
||||
SafeCast<Int32>(toPos.y),
|
||||
|
|
|
|||
|
|
@ -96,6 +96,11 @@ namespace Nz
|
|||
return std::make_shared<VulkanTexture>(*this, params);
|
||||
}
|
||||
|
||||
std::shared_ptr<Texture> VulkanDevice::InstantiateTexture(const TextureInfo& params, const void* initialData, bool buildMipmaps, unsigned int srcWidth, unsigned int srcHeight)
|
||||
{
|
||||
return std::make_shared<VulkanTexture>(*this, params, initialData, buildMipmaps, srcWidth, srcHeight);
|
||||
}
|
||||
|
||||
std::shared_ptr<TextureSampler> VulkanDevice::InstantiateTextureSampler(const TextureSamplerInfo& params)
|
||||
{
|
||||
return std::make_shared<VulkanTextureSampler>(*this, params);
|
||||
|
|
|
|||
|
|
@ -4,6 +4,8 @@
|
|||
|
||||
#include <Nazara/VulkanRenderer/VulkanTexture.hpp>
|
||||
#include <Nazara/Utility/PixelFormat.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanBuffer.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanDevice.hpp>
|
||||
#include <Nazara/VulkanRenderer/Wrapper/CommandBuffer.hpp>
|
||||
#include <Nazara/VulkanRenderer/Wrapper/QueueHandle.hpp>
|
||||
#include <NazaraUtils/CallOnExit.hpp>
|
||||
|
|
@ -13,15 +15,18 @@
|
|||
|
||||
namespace Nz
|
||||
{
|
||||
VulkanTexture::VulkanTexture(Vk::Device& device, const TextureInfo& textureInfo) :
|
||||
VulkanTexture::VulkanTexture(VulkanDevice& device, const TextureInfo& textureInfo) :
|
||||
m_device(device),
|
||||
m_image(VK_NULL_HANDLE),
|
||||
m_allocation(nullptr),
|
||||
m_device(device),
|
||||
m_textureInfo(textureInfo)
|
||||
m_textureInfo(textureInfo),
|
||||
m_textureViewInfo(textureInfo)
|
||||
{
|
||||
m_textureInfo.levelCount = std::min(m_textureInfo.levelCount, Image::GetMaxLevel(m_textureInfo.type, m_textureInfo.width, m_textureInfo.height, m_textureInfo.depth));
|
||||
|
||||
VkImageViewCreateInfo createInfoView = {};
|
||||
createInfoView.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
||||
InitViewForFormat(textureInfo.pixelFormat, createInfoView);
|
||||
InitViewForFormat(m_textureInfo.pixelFormat, createInfoView);
|
||||
|
||||
VkImageCreateInfo createInfo = {};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
|
||||
|
|
@ -29,65 +34,65 @@ namespace Nz
|
|||
createInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
createInfo.samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
createInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
|
||||
createInfo.usage = ToVulkan(textureInfo.usageFlags);
|
||||
createInfo.usage = ToVulkan(m_textureInfo.usageFlags);
|
||||
|
||||
switch (textureInfo.type)
|
||||
switch (m_textureInfo.type)
|
||||
{
|
||||
case ImageType::E1D:
|
||||
NazaraAssert(textureInfo.width > 0, "Width must be over zero");
|
||||
NazaraAssert(textureInfo.height == 1, "Height must be one");
|
||||
NazaraAssert(textureInfo.depth == 1, "Depth must be one");
|
||||
NazaraAssert(textureInfo.layerCount == 1, "Array count must be one");
|
||||
NazaraAssert(m_textureInfo.width > 0, "Width must be over zero");
|
||||
NazaraAssert(m_textureInfo.height == 1, "Height must be one");
|
||||
NazaraAssert(m_textureInfo.depth == 1, "Depth must be one");
|
||||
NazaraAssert(m_textureInfo.layerCount == 1, "Array count must be one");
|
||||
|
||||
createInfo.imageType = VK_IMAGE_TYPE_1D;
|
||||
createInfoView.viewType = VK_IMAGE_VIEW_TYPE_1D;
|
||||
break;
|
||||
|
||||
case ImageType::E1D_Array:
|
||||
NazaraAssert(textureInfo.width > 0, "Width must be over zero");
|
||||
NazaraAssert(textureInfo.height == 1, "Height must be one");
|
||||
NazaraAssert(textureInfo.depth == 1, "Depth must be one");
|
||||
NazaraAssert(textureInfo.layerCount > 0, "Array count must be over zero");
|
||||
NazaraAssert(m_textureInfo.width > 0, "Width must be over zero");
|
||||
NazaraAssert(m_textureInfo.height == 1, "Height must be one");
|
||||
NazaraAssert(m_textureInfo.depth == 1, "Depth must be one");
|
||||
NazaraAssert(m_textureInfo.layerCount > 0, "Array count must be over zero");
|
||||
|
||||
createInfo.imageType = VK_IMAGE_TYPE_1D;
|
||||
createInfoView.viewType = VK_IMAGE_VIEW_TYPE_1D_ARRAY;
|
||||
break;
|
||||
|
||||
case ImageType::E2D:
|
||||
NazaraAssert(textureInfo.width > 0, "Width must be over zero");
|
||||
NazaraAssert(textureInfo.height > 0, "Height must be over zero");
|
||||
NazaraAssert(textureInfo.depth == 1, "Depth must be one");
|
||||
NazaraAssert(textureInfo.layerCount == 1, "Array count must be one");
|
||||
NazaraAssert(m_textureInfo.width > 0, "Width must be over zero");
|
||||
NazaraAssert(m_textureInfo.height > 0, "Height must be over zero");
|
||||
NazaraAssert(m_textureInfo.depth == 1, "Depth must be one");
|
||||
NazaraAssert(m_textureInfo.layerCount == 1, "Array count must be one");
|
||||
|
||||
createInfo.imageType = VK_IMAGE_TYPE_2D;
|
||||
createInfoView.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
||||
break;
|
||||
|
||||
case ImageType::E2D_Array:
|
||||
NazaraAssert(textureInfo.width > 0, "Width must be over zero");
|
||||
NazaraAssert(textureInfo.height > 0, "Height must be over zero");
|
||||
NazaraAssert(textureInfo.depth == 1, "Depth must be one");
|
||||
NazaraAssert(textureInfo.layerCount > 0, "Array count must be over zero");
|
||||
NazaraAssert(m_textureInfo.width > 0, "Width must be over zero");
|
||||
NazaraAssert(m_textureInfo.height > 0, "Height must be over zero");
|
||||
NazaraAssert(m_textureInfo.depth == 1, "Depth must be one");
|
||||
NazaraAssert(m_textureInfo.layerCount > 0, "Array count must be over zero");
|
||||
|
||||
createInfo.imageType = VK_IMAGE_TYPE_2D;
|
||||
createInfoView.viewType = VK_IMAGE_VIEW_TYPE_2D_ARRAY;
|
||||
break;
|
||||
|
||||
case ImageType::E3D:
|
||||
NazaraAssert(textureInfo.width > 0, "Width must be over zero");
|
||||
NazaraAssert(textureInfo.height > 0, "Height must be over zero");
|
||||
NazaraAssert(textureInfo.depth > 0, "Depth must be over zero");
|
||||
NazaraAssert(textureInfo.layerCount == 1, "Array count must be one");
|
||||
NazaraAssert(m_textureInfo.width > 0, "Width must be over zero");
|
||||
NazaraAssert(m_textureInfo.height > 0, "Height must be over zero");
|
||||
NazaraAssert(m_textureInfo.depth > 0, "Depth must be over zero");
|
||||
NazaraAssert(m_textureInfo.layerCount == 1, "Array count must be one");
|
||||
|
||||
createInfo.imageType = VK_IMAGE_TYPE_3D;
|
||||
createInfoView.viewType = VK_IMAGE_VIEW_TYPE_3D;
|
||||
break;
|
||||
|
||||
case ImageType::Cubemap:
|
||||
NazaraAssert(textureInfo.width > 0, "Width must be over zero");
|
||||
NazaraAssert(textureInfo.height > 0, "Height must be over zero");
|
||||
NazaraAssert(textureInfo.depth == 1, "Depth must be one");
|
||||
NazaraAssert(textureInfo.layerCount > 0 && textureInfo.layerCount % 6 == 0, "Array count must be a multiple of 6");
|
||||
NazaraAssert(m_textureInfo.width > 0, "Width must be over zero");
|
||||
NazaraAssert(m_textureInfo.height > 0, "Height must be over zero");
|
||||
NazaraAssert(m_textureInfo.depth == 1, "Depth must be one");
|
||||
NazaraAssert(m_textureInfo.layerCount > 0 && m_textureInfo.layerCount % 6 == 0, "Array count must be a multiple of 6");
|
||||
|
||||
createInfo.flags |= VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
|
||||
createInfo.imageType = VK_IMAGE_TYPE_2D;
|
||||
|
|
@ -95,11 +100,11 @@ namespace Nz
|
|||
break;
|
||||
}
|
||||
|
||||
createInfo.extent.width = textureInfo.width;
|
||||
createInfo.extent.height = textureInfo.height;
|
||||
createInfo.extent.depth = textureInfo.depth;
|
||||
createInfo.arrayLayers = textureInfo.layerCount;
|
||||
createInfo.mipLevels = textureInfo.levelCount;
|
||||
createInfo.extent.width = m_textureInfo.width;
|
||||
createInfo.extent.height = m_textureInfo.height;
|
||||
createInfo.extent.depth = m_textureInfo.depth;
|
||||
createInfo.arrayLayers = m_textureInfo.layerCount;
|
||||
createInfo.mipLevels = m_textureInfo.levelCount;
|
||||
|
||||
VmaAllocationCreateInfo allocInfo = {};
|
||||
allocInfo.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
|
||||
|
|
@ -111,8 +116,8 @@ namespace Nz
|
|||
CallOnExit releaseImage([&]{ vmaDestroyImage(m_device.GetMemoryAllocator(), m_image, m_allocation); });
|
||||
|
||||
// Create default view (viewing the whole texture)
|
||||
m_imageRange = {
|
||||
ToVulkan(PixelFormatInfo::GetContent(textureInfo.pixelFormat)),
|
||||
m_subresourceRange = {
|
||||
ToVulkan(PixelFormatInfo::GetContent(m_textureInfo.pixelFormat)),
|
||||
0, //< baseMipLevel
|
||||
createInfo.mipLevels, //< levelCount
|
||||
0, //< baseArrayLayer
|
||||
|
|
@ -120,7 +125,7 @@ namespace Nz
|
|||
};
|
||||
|
||||
createInfoView.image = m_image;
|
||||
createInfoView.subresourceRange = m_imageRange;
|
||||
createInfoView.subresourceRange = m_subresourceRange;
|
||||
|
||||
if (!m_imageView.Create(m_device, createInfoView))
|
||||
throw std::runtime_error("Failed to create default image view: " + TranslateVulkanError(m_imageView.GetLastErrorCode()));
|
||||
|
|
@ -128,19 +133,91 @@ namespace Nz
|
|||
releaseImage.Reset();
|
||||
}
|
||||
|
||||
VulkanTexture::VulkanTexture(VulkanDevice& device, const TextureInfo& textureInfo, const void* initialData, bool buildMipmaps, unsigned int srcWidth, unsigned int srcHeight) :
|
||||
VulkanTexture(device, textureInfo)
|
||||
{
|
||||
Vk::AutoCommandBuffer initCommandBuffer = m_device.AllocateCommandBuffer(QueueType::Graphics);
|
||||
if (!initCommandBuffer->Begin(VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT))
|
||||
throw std::runtime_error("failed to allocate command buffer");
|
||||
|
||||
initCommandBuffer->SetImageLayout(m_image, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, BuildSubresourceRange(0, m_textureInfo.levelCount, 0, m_textureInfo.layerCount));
|
||||
|
||||
std::unique_ptr<VulkanBuffer> uploadBuffer;
|
||||
|
||||
Boxui wholeRegion(0, 0, 0, m_textureInfo.width, m_textureInfo.height, m_textureInfo.depth);
|
||||
Image::ArrayToRegion(m_textureInfo.type, 0, m_textureInfo.layerCount, wholeRegion);
|
||||
|
||||
Update(initCommandBuffer, uploadBuffer, initialData, wholeRegion, srcWidth, srcHeight, 0);
|
||||
|
||||
if (buildMipmaps && m_textureInfo.levelCount > 1)
|
||||
{
|
||||
Vector3i32 mipSize(SafeCast<Int32>(m_textureInfo.width), SafeCast<Int32>(m_textureInfo.height), SafeCast<Int32>(m_textureInfo.depth));
|
||||
Vector3i32 prevMipSize = mipSize;
|
||||
|
||||
for (UInt32 i = 1; i < m_textureInfo.levelCount; ++i)
|
||||
{
|
||||
mipSize /= 2;
|
||||
mipSize.Maximize({ 1, 1, 1 });
|
||||
|
||||
VkImageBlit blitRegion = {
|
||||
BuildSubresourceLayers(i - 1),
|
||||
{ //< srcOffsets
|
||||
{ 0, 0, 0 },
|
||||
{ prevMipSize.x, prevMipSize.y, prevMipSize.z }
|
||||
},
|
||||
BuildSubresourceLayers(i),
|
||||
{ //< dstOffsets
|
||||
{ 0, 0, 0 },
|
||||
{ mipSize.x, mipSize.y, mipSize.z }
|
||||
},
|
||||
};
|
||||
|
||||
VkImageSubresourceRange prevMipmapRange = BuildSubresourceRange(i - 1, 1, 0, m_textureInfo.layerCount);
|
||||
|
||||
initCommandBuffer->SetImageLayout(m_image, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, prevMipmapRange);
|
||||
|
||||
initCommandBuffer->BlitImage(m_image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, m_image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, blitRegion, VK_FILTER_LINEAR);
|
||||
|
||||
initCommandBuffer->SetImageLayout(m_image, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, prevMipmapRange);
|
||||
|
||||
prevMipSize = mipSize;
|
||||
}
|
||||
|
||||
VkImageSubresourceRange lastMipmapRange = BuildSubresourceRange(m_textureInfo.levelCount - 1, 1, 0, m_textureInfo.layerCount);
|
||||
|
||||
initCommandBuffer->SetImageLayout(m_image, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, lastMipmapRange);
|
||||
}
|
||||
else
|
||||
{
|
||||
VkImageSubresourceRange subresourceRange = BuildSubresourceRange(0, m_textureInfo.levelCount, 0, m_textureInfo.layerCount);
|
||||
|
||||
initCommandBuffer->SetImageLayout(m_image, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, subresourceRange);
|
||||
}
|
||||
|
||||
if (!initCommandBuffer->End())
|
||||
throw std::runtime_error("failed to end command buffer");
|
||||
|
||||
Vk::QueueHandle transferQueue = m_device.GetQueue(m_device.GetDefaultFamilyIndex(QueueType::Graphics), 0);
|
||||
if (!transferQueue.Submit(initCommandBuffer))
|
||||
throw std::runtime_error("failed to submit command buffer");
|
||||
|
||||
transferQueue.WaitIdle();
|
||||
}
|
||||
|
||||
VulkanTexture::VulkanTexture(std::shared_ptr<VulkanTexture> parentTexture, const TextureViewInfo& viewInfo) :
|
||||
m_parentTexture(std::move(parentTexture)),
|
||||
m_device(m_parentTexture->m_device),
|
||||
m_image(m_parentTexture->m_image),
|
||||
m_allocation(nullptr),
|
||||
m_device(m_parentTexture->m_device)
|
||||
m_textureInfo(m_parentTexture->m_textureInfo)
|
||||
{
|
||||
m_textureInfo = ApplyView(m_parentTexture->m_textureInfo, viewInfo);
|
||||
m_textureViewInfo = ApplyView(m_parentTexture->m_textureViewInfo, viewInfo);
|
||||
|
||||
NazaraAssert(viewInfo.layerCount <= m_parentTexture->m_textureInfo.layerCount - viewInfo.baseArrayLayer, "layer count exceeds number of layers");
|
||||
NazaraAssert(viewInfo.levelCount <= m_parentTexture->m_textureInfo.levelCount - viewInfo.baseMipLevel, "level count exceeds number of levels");
|
||||
NazaraAssert(viewInfo.layerCount <= m_parentTexture->m_textureViewInfo.layerCount - viewInfo.baseArrayLayer, "layer count exceeds number of layers");
|
||||
NazaraAssert(viewInfo.levelCount <= m_parentTexture->m_textureViewInfo.levelCount - viewInfo.baseMipLevel, "level count exceeds number of levels");
|
||||
|
||||
m_viewInfo = viewInfo;
|
||||
m_imageRange = {
|
||||
m_subresourceRange = {
|
||||
ToVulkan(PixelFormatInfo::GetContent(viewInfo.reinterpretFormat)),
|
||||
viewInfo.baseMipLevel,
|
||||
viewInfo.levelCount,
|
||||
|
|
@ -151,60 +228,60 @@ namespace Nz
|
|||
VkImageViewCreateInfo createInfoView = {};
|
||||
createInfoView.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
||||
createInfoView.image = m_image;
|
||||
createInfoView.subresourceRange = m_imageRange;
|
||||
createInfoView.subresourceRange = m_subresourceRange;
|
||||
|
||||
switch (m_textureInfo.type)
|
||||
switch (m_textureViewInfo.type)
|
||||
{
|
||||
case ImageType::E1D:
|
||||
NazaraAssert(m_textureInfo.width > 0, "Width must be over zero");
|
||||
NazaraAssert(m_textureInfo.height == 1, "Height must be one");
|
||||
NazaraAssert(m_textureInfo.depth == 1, "Depth must be one");
|
||||
NazaraAssert(m_textureInfo.layerCount == 1, "Array count must be one");
|
||||
NazaraAssert(m_textureViewInfo.width > 0, "Width must be over zero");
|
||||
NazaraAssert(m_textureViewInfo.height == 1, "Height must be one");
|
||||
NazaraAssert(m_textureViewInfo.depth == 1, "Depth must be one");
|
||||
NazaraAssert(m_textureViewInfo.layerCount == 1, "Array count must be one");
|
||||
|
||||
createInfoView.viewType = VK_IMAGE_VIEW_TYPE_1D;
|
||||
break;
|
||||
|
||||
case ImageType::E1D_Array:
|
||||
NazaraAssert(m_textureInfo.width > 0, "Width must be over zero");
|
||||
NazaraAssert(m_textureInfo.height == 1, "Height must be one");
|
||||
NazaraAssert(m_textureInfo.depth == 1, "Depth must be one");
|
||||
NazaraAssert(m_textureInfo.layerCount > 0, "Array count must be over zero");
|
||||
NazaraAssert(m_textureViewInfo.width > 0, "Width must be over zero");
|
||||
NazaraAssert(m_textureViewInfo.height == 1, "Height must be one");
|
||||
NazaraAssert(m_textureViewInfo.depth == 1, "Depth must be one");
|
||||
NazaraAssert(m_textureViewInfo.layerCount > 0, "Array count must be over zero");
|
||||
|
||||
createInfoView.viewType = VK_IMAGE_VIEW_TYPE_1D_ARRAY;
|
||||
break;
|
||||
|
||||
case ImageType::E2D:
|
||||
NazaraAssert(m_textureInfo.width > 0, "Width must be over zero");
|
||||
NazaraAssert(m_textureInfo.height > 0, "Height must be over zero");
|
||||
NazaraAssert(m_textureInfo.depth == 1, "Depth must be one");
|
||||
NazaraAssert(m_textureInfo.layerCount == 1, "Array count must be one");
|
||||
NazaraAssert(m_textureViewInfo.width > 0, "Width must be over zero");
|
||||
NazaraAssert(m_textureViewInfo.height > 0, "Height must be over zero");
|
||||
NazaraAssert(m_textureViewInfo.depth == 1, "Depth must be one");
|
||||
NazaraAssert(m_textureViewInfo.layerCount == 1, "Array count must be one");
|
||||
|
||||
createInfoView.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
||||
break;
|
||||
|
||||
case ImageType::E2D_Array:
|
||||
NazaraAssert(m_textureInfo.width > 0, "Width must be over zero");
|
||||
NazaraAssert(m_textureInfo.height > 0, "Height must be over zero");
|
||||
NazaraAssert(m_textureInfo.depth == 1, "Depth must be one");
|
||||
NazaraAssert(m_textureInfo.layerCount > 0, "Array count must be over zero");
|
||||
NazaraAssert(m_textureViewInfo.width > 0, "Width must be over zero");
|
||||
NazaraAssert(m_textureViewInfo.height > 0, "Height must be over zero");
|
||||
NazaraAssert(m_textureViewInfo.depth == 1, "Depth must be one");
|
||||
NazaraAssert(m_textureViewInfo.layerCount > 0, "Array count must be over zero");
|
||||
|
||||
createInfoView.viewType = VK_IMAGE_VIEW_TYPE_2D_ARRAY;
|
||||
break;
|
||||
|
||||
case ImageType::E3D:
|
||||
NazaraAssert(m_textureInfo.width > 0, "Width must be over zero");
|
||||
NazaraAssert(m_textureInfo.height > 0, "Height must be over zero");
|
||||
NazaraAssert(m_textureInfo.depth > 0, "Depth must be over zero");
|
||||
NazaraAssert(m_textureInfo.layerCount == 1, "Array count must be one");
|
||||
NazaraAssert(m_textureViewInfo.width > 0, "Width must be over zero");
|
||||
NazaraAssert(m_textureViewInfo.height > 0, "Height must be over zero");
|
||||
NazaraAssert(m_textureViewInfo.depth > 0, "Depth must be over zero");
|
||||
NazaraAssert(m_textureViewInfo.layerCount == 1, "Array count must be one");
|
||||
|
||||
createInfoView.viewType = VK_IMAGE_VIEW_TYPE_3D;
|
||||
break;
|
||||
|
||||
case ImageType::Cubemap:
|
||||
NazaraAssert(m_textureInfo.width > 0, "Width must be over zero");
|
||||
NazaraAssert(m_textureInfo.height > 0, "Height must be over zero");
|
||||
NazaraAssert(m_textureInfo.depth == 1, "Depth must be one");
|
||||
NazaraAssert(m_textureInfo.layerCount > 0 && m_textureInfo.layerCount % 6 == 0, "Array count must be a multiple of 6");
|
||||
NazaraAssert(m_textureViewInfo.width > 0, "Width must be over zero");
|
||||
NazaraAssert(m_textureViewInfo.height > 0, "Height must be over zero");
|
||||
NazaraAssert(m_textureViewInfo.depth == 1, "Depth must be one");
|
||||
NazaraAssert(m_textureViewInfo.layerCount > 0 && m_textureViewInfo.layerCount % 6 == 0, "Array count must be a multiple of 6");
|
||||
|
||||
createInfoView.viewType = VK_IMAGE_VIEW_TYPE_CUBE;
|
||||
break;
|
||||
|
|
@ -296,34 +373,40 @@ namespace Nz
|
|||
|
||||
bool VulkanTexture::Update(const void* ptr, const Boxui& box, unsigned int srcWidth, unsigned int srcHeight, UInt8 level)
|
||||
{
|
||||
std::size_t textureSize = box.width * box.height * box.depth * PixelFormatInfo::GetBytesPerPixel(m_textureInfo.pixelFormat);
|
||||
if (m_textureInfo.type == ImageType::Cubemap)
|
||||
textureSize *= 6;
|
||||
|
||||
VkBufferCreateInfo createInfo = {};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
||||
createInfo.size = textureSize;
|
||||
createInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
|
||||
|
||||
VmaAllocationCreateInfo allocInfo = {};
|
||||
allocInfo.flags = VMA_ALLOCATION_CREATE_MAPPED_BIT;
|
||||
allocInfo.usage = VMA_MEMORY_USAGE_CPU_TO_GPU;
|
||||
|
||||
VmaAllocationInfo allocationInfo;
|
||||
|
||||
VkBuffer stagingBuffer;
|
||||
VmaAllocation stagingAllocation;
|
||||
|
||||
VkResult result = vmaCreateBuffer(m_device.GetMemoryAllocator(), &createInfo, &allocInfo, &stagingBuffer, &stagingAllocation, &allocationInfo);
|
||||
if (result != VK_SUCCESS)
|
||||
{
|
||||
NazaraError("Failed to allocate staging buffer: " + TranslateVulkanError(result));
|
||||
Vk::AutoCommandBuffer copyCommandBuffer = m_device.AllocateCommandBuffer(QueueType::Graphics);
|
||||
if (!copyCommandBuffer->Begin(VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT))
|
||||
return false;
|
||||
}
|
||||
|
||||
CallOnExit freeStaging([&] {
|
||||
vmaDestroyBuffer(m_device.GetMemoryAllocator(), stagingBuffer, stagingAllocation);
|
||||
});
|
||||
unsigned int baseLayer, layerCount;
|
||||
Image::RegionToArray(m_textureViewInfo.type, box, baseLayer, layerCount);
|
||||
|
||||
VkImageSubresourceRange subresourceRange = BuildSubresourceRange(level, 1, baseLayer, layerCount);
|
||||
|
||||
copyCommandBuffer->SetImageLayout(m_image, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, subresourceRange);
|
||||
|
||||
std::unique_ptr<VulkanBuffer> uploadBuffer;
|
||||
Update(copyCommandBuffer, uploadBuffer, ptr, box, srcWidth, srcHeight, level);
|
||||
|
||||
copyCommandBuffer->SetImageLayout(m_image, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, subresourceRange);
|
||||
|
||||
if (!copyCommandBuffer->End())
|
||||
return false;
|
||||
|
||||
Vk::QueueHandle transferQueue = m_device.GetQueue(m_device.GetDefaultFamilyIndex(QueueType::Graphics), 0);
|
||||
if (!transferQueue.Submit(copyCommandBuffer))
|
||||
return false;
|
||||
|
||||
transferQueue.WaitIdle();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool VulkanTexture::Update(Vk::CommandBuffer& commandBuffer, std::unique_ptr<VulkanBuffer>& uploadBuffer, const void* ptr, const Boxui& box, unsigned int srcWidth, unsigned int srcHeight, UInt8 level)
|
||||
{
|
||||
std::size_t memorySize = box.width * box.height * box.depth * PixelFormatInfo::GetBytesPerPixel(m_textureViewInfo.pixelFormat);
|
||||
|
||||
uploadBuffer = std::make_unique<VulkanBuffer>(m_device, BufferType::Upload, memorySize, BufferUsage::DirectMapping);
|
||||
void* mappedUploadBuffer = uploadBuffer->Map(0, memorySize);
|
||||
|
||||
if (srcWidth == 0)
|
||||
srcWidth = box.width;
|
||||
|
|
@ -332,13 +415,13 @@ namespace Nz
|
|||
srcHeight = box.height;
|
||||
|
||||
if (srcWidth == box.width && srcHeight == box.height)
|
||||
std::memcpy(allocationInfo.pMappedData, ptr, textureSize);
|
||||
std::memcpy(mappedUploadBuffer, ptr, memorySize);
|
||||
else
|
||||
{
|
||||
unsigned int dstWidth = box.width;
|
||||
unsigned int dstHeight = box.height;
|
||||
|
||||
unsigned int bpp = PixelFormatInfo::GetBytesPerPixel(m_textureInfo.pixelFormat);
|
||||
unsigned int bpp = PixelFormatInfo::GetBytesPerPixel(m_textureViewInfo.pixelFormat);
|
||||
unsigned int lineStride = box.width * bpp;
|
||||
unsigned int dstLineStride = dstWidth * bpp;
|
||||
unsigned int dstFaceStride = dstLineStride * dstHeight;
|
||||
|
|
@ -346,7 +429,7 @@ namespace Nz
|
|||
unsigned int srcFaceStride = srcLineStride * srcHeight;
|
||||
|
||||
const UInt8* source = static_cast<const UInt8*>(ptr);
|
||||
UInt8* destination = static_cast<UInt8*>(allocationInfo.pMappedData);
|
||||
UInt8* destination = static_cast<UInt8*>(mappedUploadBuffer);
|
||||
for (unsigned int i = 0; i < box.depth; ++i)
|
||||
{
|
||||
UInt8* dstFacePtr = destination;
|
||||
|
|
@ -364,28 +447,12 @@ namespace Nz
|
|||
}
|
||||
}
|
||||
|
||||
Vk::AutoCommandBuffer copyCommandBuffer = m_device.AllocateCommandBuffer(QueueType::Graphics);
|
||||
if (!copyCommandBuffer->Begin(VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT))
|
||||
return false;
|
||||
uploadBuffer->Unmap();
|
||||
|
||||
VkImageAspectFlags aspect = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
if (PixelFormatInfo::GetContent(m_textureInfo.pixelFormat) == PixelFormatContent::Depth)
|
||||
aspect = VK_IMAGE_ASPECT_DEPTH_BIT;
|
||||
unsigned int baseLayer, layerCount;
|
||||
Boxui copyBox = Image::RegionToArray(m_textureViewInfo.type, box, baseLayer, layerCount);
|
||||
|
||||
VkImageSubresourceLayers subresourceLayers = { //< FIXME
|
||||
aspect,
|
||||
level, //< mipLevel
|
||||
m_imageRange.baseArrayLayer, //< baseArrayLayer
|
||||
UInt32((m_textureInfo.type == ImageType::Cubemap) ? 6 : 1) //< layerCount
|
||||
};
|
||||
|
||||
VkImageSubresourceRange subresourceRange = { //< FIXME
|
||||
aspect,
|
||||
m_imageRange.baseMipLevel, //< baseMipLevel
|
||||
1, //< levelCount
|
||||
subresourceLayers.baseArrayLayer, //< baseArrayLayer
|
||||
subresourceLayers.layerCount //< layerCount
|
||||
};
|
||||
VkImageSubresourceLayers subresourceLayers = BuildSubresourceLayers(level, baseLayer, layerCount);
|
||||
|
||||
VkBufferImageCopy region = {
|
||||
0,
|
||||
|
|
@ -393,34 +460,24 @@ namespace Nz
|
|||
0,
|
||||
subresourceLayers,
|
||||
{ // imageOffset
|
||||
SafeCast<Int32>(box.x), SafeCast<Int32>(box.y), SafeCast<Int32>(box.z)
|
||||
SafeCast<Int32>(copyBox.x), SafeCast<Int32>(copyBox.y), SafeCast<Int32>(copyBox.z)
|
||||
},
|
||||
{ // imageExtent
|
||||
box.width, box.height, box.depth
|
||||
copyBox.width, copyBox.height, copyBox.depth
|
||||
}
|
||||
};
|
||||
|
||||
copyCommandBuffer->SetImageLayout(m_image, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, subresourceRange);
|
||||
|
||||
copyCommandBuffer->CopyBufferToImage(stagingBuffer, m_image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, region);
|
||||
|
||||
copyCommandBuffer->SetImageLayout(m_image, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, subresourceRange);
|
||||
|
||||
if (!copyCommandBuffer->End())
|
||||
return false;
|
||||
|
||||
Vk::QueueHandle transferQueue = m_device.GetQueue(m_device.GetDefaultFamilyIndex(QueueType::Graphics), 0);
|
||||
if (!transferQueue.Submit(copyCommandBuffer))
|
||||
return false;
|
||||
|
||||
transferQueue.WaitIdle();
|
||||
commandBuffer.CopyBufferToImage(uploadBuffer->GetBuffer(), m_image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, region);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void VulkanTexture::UpdateDebugName(std::string_view name)
|
||||
{
|
||||
return m_device.SetDebugName(VK_OBJECT_TYPE_IMAGE, VulkanHandleToInteger(m_image), name);
|
||||
if (!m_parentTexture)
|
||||
m_device.SetDebugName(VK_OBJECT_TYPE_IMAGE, VulkanHandleToInteger(m_image), name);
|
||||
|
||||
m_device.SetDebugName(VK_OBJECT_TYPE_IMAGE_VIEW, VulkanHandleToInteger(static_cast<VkImageView>(m_imageView)), name);
|
||||
}
|
||||
|
||||
void VulkanTexture::InitViewForFormat(PixelFormat pixelFormat, VkImageViewCreateInfo& createImageView)
|
||||
|
|
|
|||
|
|
@ -24,6 +24,7 @@ namespace Nz
|
|||
createInfo.mipmapMode = ToVulkan(samplerInfo.mipmapMode);
|
||||
createInfo.compareEnable = samplerInfo.depthCompare;
|
||||
createInfo.compareOp = ToVulkan(samplerInfo.depthComparison);
|
||||
createInfo.maxLod = VK_LOD_CLAMP_NONE;
|
||||
|
||||
if (samplerInfo.anisotropyLevel > 1.f)
|
||||
{
|
||||
|
|
|
|||
Loading…
Reference in New Issue