Renderer: Add mipmaps generation support

This commit is contained in:
SirLynix
2023-05-14 18:55:41 +02:00
parent 3712b641f8
commit 1d32af53c5
33 changed files with 488 additions and 183 deletions

View File

@@ -16,15 +16,29 @@
namespace Nz
{
class VulkanBuffer;
class VulkanDevice;
namespace Vk
{
class CommandBuffer;
}
class NAZARA_VULKANRENDERER_API VulkanTexture final : public Texture
{
public:
VulkanTexture(Vk::Device& device, const TextureInfo& textureInfo);
VulkanTexture(VulkanDevice& device, const TextureInfo& textureInfo);
VulkanTexture(VulkanDevice& device, const TextureInfo& textureInfo, const void* initialData, bool buildMipmaps, unsigned int srcWidth = 0, unsigned int srcHeight = 0);
VulkanTexture(std::shared_ptr<VulkanTexture> parentTexture, const TextureViewInfo& viewInfo);
VulkanTexture(const VulkanTexture&) = delete;
VulkanTexture(VulkanTexture&&) = delete;
~VulkanTexture();
inline VkImageSubresourceLayers BuildSubresourceLayers(UInt32 level) const;
inline VkImageSubresourceLayers BuildSubresourceLayers(UInt32 level, UInt32 baseLayer, UInt32 layerCount) const;
inline VkImageSubresourceRange BuildSubresourceRange(UInt32 baseLevel, UInt32 levelCount) const;
inline VkImageSubresourceRange BuildSubresourceRange(UInt32 baseLevel, UInt32 levelCount, UInt32 baseLayer, UInt32 layerCount) const;
bool Copy(const Texture& source, const Boxui& srcBox, const Vector3ui& dstPos) override;
std::shared_ptr<Texture> CreateView(const TextureViewInfo& viewInfo) override;
@@ -40,6 +54,7 @@ namespace Nz
using Texture::Update;
bool Update(const void* ptr, const Boxui& box, unsigned int srcWidth, unsigned int srcHeight, UInt8 level) override;
bool Update(Vk::CommandBuffer& commandBuffer, std::unique_ptr<VulkanBuffer>& uploadBuffer, const void* ptr, const Boxui& box, unsigned int srcWidth, unsigned int srcHeight, UInt8 level);
void UpdateDebugName(std::string_view name) override;
@@ -51,12 +66,13 @@ namespace Nz
std::optional<TextureViewInfo> m_viewInfo;
std::shared_ptr<VulkanTexture> m_parentTexture;
VulkanDevice& m_device;
VkImage m_image;
VkImageSubresourceRange m_imageRange;
VkImageSubresourceRange m_subresourceRange;
VmaAllocation m_allocation;
Vk::Device& m_device;
Vk::ImageView m_imageView;
TextureInfo m_textureInfo;
TextureInfo m_textureViewInfo;
};
}