Fixed MeshInfos not compiling
Former-commit-id: 3e3c840402eca5eb1e3fa5104a91e41d5d669139
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b2dd572cfd
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1dd25f4e73
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@ -1,6 +1,6 @@
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#include <Nazara/Core/Directory.hpp>
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#include <Nazara/Core/Directory.hpp>
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#include <Nazara/Core/File.hpp>
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#include <Nazara/Core/File.hpp>
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#include <Nazara/Math/Cube.hpp>
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#include <Nazara/Math/Box.hpp>
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#include <Nazara/Utility/Animation.hpp>
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#include <Nazara/Utility/Animation.hpp>
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#include <Nazara/Utility/Mesh.hpp>
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#include <Nazara/Utility/Mesh.hpp>
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#include <Nazara/Utility/Utility.hpp>
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#include <Nazara/Utility/Utility.hpp>
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@ -33,7 +33,7 @@ int main()
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while (resourceDirectory.NextResult())
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while (resourceDirectory.NextResult())
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{
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{
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NzString path = resourceDirectory.GetResultName();
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NzString path = resourceDirectory.GetResultName();
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NzString ext = path.SubstrFrom('.', -1, true); // Tout ce qui vient après le dernier '.' de la chaîne
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NzString ext = path.SubStringFrom('.', -1, true); // Tout ce qui vient après le dernier '.' de la chaîne
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if (NzMeshLoader::IsExtensionSupported(ext)) // L'extension est-elle supportée par le MeshLoader ?
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if (NzMeshLoader::IsExtensionSupported(ext)) // L'extension est-elle supportée par le MeshLoader ?
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models.push_back(path);
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models.push_back(path);
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}
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}
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@ -152,7 +152,7 @@ int main()
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std::cout << "It's animable but has no animation information" << std::endl;
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std::cout << "It's animable but has no animation information" << std::endl;
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}
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}
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NzCubef cube = mesh.GetAABB();
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NzBoxf cube = mesh.GetAABB();
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std::cout << "Mesh is " << cube.width << " units wide, " << cube.height << " units height and " << cube.depth << " units depth" << std::endl;
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std::cout << "Mesh is " << cube.width << " units wide, " << cube.height << " units height and " << cube.depth << " units depth" << std::endl;
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unsigned int materialCount = mesh.GetMaterialCount();
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unsigned int materialCount = mesh.GetMaterialCount();
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