Graphics: Replace RenderFrame by RenderResources

This changes makes the whole rendering independent from the RenderFrame acquired from the Swapchain.
This may allow to do offscreen rendering (= without swapchain), or multi-window rendering in the future
This commit is contained in:
Lynix
2023-11-21 23:33:18 +01:00
parent d7d5c09428
commit 1e81b38c0f
66 changed files with 213 additions and 196 deletions

View File

@@ -22,7 +22,7 @@
namespace Nz
{
class RenderFrame;
class RenderResources;
class NAZARA_GRAPHICS_API BakedFrameGraph
{
@@ -34,12 +34,12 @@ namespace Nz
BakedFrameGraph(BakedFrameGraph&&) noexcept = default;
~BakedFrameGraph() = default;
void Execute(RenderFrame& renderFrame);
void Execute(RenderResources& renderResources);
const std::shared_ptr<Texture>& GetAttachmentTexture(std::size_t attachmentIndex) const;
const std::shared_ptr<RenderPass>& GetRenderPass(std::size_t passIndex) const;
bool Resize(RenderFrame& renderFrame, std::span<Vector2ui> viewerTargetSizes);
bool Resize(RenderResources& renderResources, std::span<Vector2ui> viewerTargetSizes);
BakedFrameGraph& operator=(const BakedFrameGraph&) = delete;
BakedFrameGraph& operator=(BakedFrameGraph&&) noexcept = default;