Graphics: Replace RenderFrame by RenderResources

This changes makes the whole rendering independent from the RenderFrame acquired from the Swapchain.
This may allow to do offscreen rendering (= without swapchain), or multi-window rendering in the future
This commit is contained in:
Lynix
2023-11-21 23:33:18 +01:00
parent d7d5c09428
commit 1e81b38c0f
66 changed files with 213 additions and 196 deletions

View File

@@ -82,7 +82,7 @@ namespace Nz
bool HasPass(std::string_view passName) const;
inline bool HasPass(std::size_t passIndex) const;
void OnTransfer(RenderFrame& renderFrame, CommandBufferBuilder& builder) override;
void OnTransfer(RenderResources& renderResources, CommandBufferBuilder& builder) override;
inline void SetTextureProperty(std::string_view propertyName, std::shared_ptr<Texture> texture);
inline void SetTextureProperty(std::string_view propertyName, std::shared_ptr<Texture> texture, const TextureSamplerInfo& samplerInfo);