Graphics: Replace RenderFrame by RenderResources

This changes makes the whole rendering independent from the RenderFrame acquired from the Swapchain.
This may allow to do offscreen rendering (= without swapchain), or multi-window rendering in the future
This commit is contained in:
Lynix
2023-11-21 23:33:18 +01:00
parent d7d5c09428
commit 1e81b38c0f
66 changed files with 213 additions and 196 deletions

View File

@@ -25,7 +25,7 @@ namespace Nz
~RenderTexture() = default;
void OnBuildGraph(FrameGraph& graph, std::size_t attachmentIndex) const override;
void OnRenderEnd(RenderFrame& renderFrame, const BakedFrameGraph& frameGraph, std::size_t finalAttachment) const override;
void OnRenderEnd(RenderResources& resources, const BakedFrameGraph& frameGraph, std::size_t finalAttachment) const override;
const Vector2ui& GetSize() const override;