Graphics: Replace RenderFrame by RenderResources

This changes makes the whole rendering independent from the RenderFrame acquired from the Swapchain.
This may allow to do offscreen rendering (= without swapchain), or multi-window rendering in the future
This commit is contained in:
Lynix
2023-11-21 23:33:18 +01:00
parent d7d5c09428
commit 1e81b38c0f
66 changed files with 213 additions and 196 deletions

View File

@@ -24,15 +24,19 @@ namespace Nz
void Execute(const FunctionRef<void(CommandBufferBuilder& builder)>& callback, QueueTypeFlags queueTypeFlags) override;
UInt32 GetImageIndex() const override;
OpenGLUploadPool& GetUploadPool() override;
void Present() override;
inline void Reset(UInt32 imageIndex);
void SubmitCommandBuffer(CommandBuffer* commandBuffer, QueueTypeFlags queueTypeFlags) override;
private:
OpenGLSwapchain& m_owner;
OpenGLUploadPool m_uploadPool;
UInt32 m_imageIndex;
};
}