Graphics: Replace RenderFrame by RenderResources
This changes makes the whole rendering independent from the RenderFrame acquired from the Swapchain. This may allow to do offscreen rendering (= without swapchain), or multi-window rendering in the future
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@@ -8,14 +8,14 @@
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#define NAZARA_RENDERER_RENDERIMAGE_HPP
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#include <NazaraUtils/Prerequisites.hpp>
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#include <Nazara/Renderer/TransientResources.hpp>
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#include <Nazara/Renderer/RenderResources.hpp>
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namespace Nz
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{
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class NAZARA_RENDERER_API RenderImage : public TransientResources
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class NAZARA_RENDERER_API RenderImage : public RenderResources
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{
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public:
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using TransientResources::TransientResources;
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using RenderResources::RenderResources;
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virtual void Present() = 0;
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};
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