Graphics: Replace RenderFrame by RenderResources
This changes makes the whole rendering independent from the RenderFrame acquired from the Swapchain. This may allow to do offscreen rendering (= without swapchain), or multi-window rendering in the future
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@@ -39,8 +39,7 @@ namespace Nz
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const Vector2ui& GetSize() const;
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inline Swapchain* GetSwapchain();
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inline const Swapchain* GetSwapchain() const;
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inline TransientResources& Transient();
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inline RenderResources& GetTransientResources();
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WindowSwapchain& operator=(const WindowSwapchain&) = delete;
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WindowSwapchain& operator=(WindowSwapchain&& windowSwapchain) = delete;
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