Graphics: Replace RenderFrame by RenderResources
This changes makes the whole rendering independent from the RenderFrame acquired from the Swapchain. This may allow to do offscreen rendering (= without swapchain), or multi-window rendering in the future
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@@ -31,7 +31,7 @@ namespace Nz
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inline Vk::Fence& GetInFlightFence();
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inline Vk::Semaphore& GetImageAvailableSemaphore();
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inline UInt32 GetImageIndex();
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UInt32 GetImageIndex() const override;
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inline Vk::Semaphore& GetRenderFinishedSemaphore();
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VulkanUploadPool& GetUploadPool() override;
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