Graphics/MaterialPass: Fix shader option index
This commit is contained in:
@@ -142,7 +142,8 @@ namespace Nz
|
||||
if (!option.optionIndexByShader[shaderIndex].has_value())
|
||||
continue;
|
||||
|
||||
m_pipelineInfo.shaders[shaderIndex].optionValues[optionIndex] = m_optionValues[optionIndex];
|
||||
std::size_t shaderOptionIndex = *option.optionIndexByShader[shaderIndex];
|
||||
m_pipelineInfo.shaders[shaderIndex].optionValues[shaderOptionIndex] = m_optionValues[optionIndex];
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user