UnitTests: Fix blocking case

Former-commit-id: 10d46cfff7380c1c98942a34386b462f41c8ccb7 [formerly fa3e8494f3c0912fcd6afed3eef746abbd7a38f0]
Former-commit-id: 8fca4ecb8466e1240c489eacdee5303ed461f24b
This commit is contained in:
Lynix 2016-07-29 13:38:00 +02:00
parent f9d6f27e92
commit 2203d57818
2 changed files with 6 additions and 1 deletions

View File

@ -9,8 +9,11 @@ SCENARIO("Model", "[GRAPHICS][MODEL]")
{
THEN("These results are expected")
{
Nz::ModelParameters params;
params.mesh.optimizeIndexBuffers = false;
Nz::ModelRef model = Nz::Model::New();
REQUIRE(model->LoadFromFile("resources/Engine/Graphics/dragon_recon/dragon_vrip_res4.obj"));
REQUIRE(model->LoadFromFile("resources/Engine/Graphics/dragon_recon/dragon_vrip_res4.obj", params));
REQUIRE(model->GetMaterialCount() == 2);
REQUIRE(model->GetSkin() == 0);

View File

@ -18,6 +18,8 @@ SCENARIO("TCP", "[NETWORK][TCP]")
Nz::UInt16 port = dis(gen);
Nz::TcpServer server;
server.EnableBlocking(false);
REQUIRE(server.Listen(Nz::NetProtocol_IPv4, port) == Nz::SocketState_Bound);
Nz::IpAddress serverIP = server.GetBoundAddress();
REQUIRE(serverIP.IsValid());