XMake: Add options to disable tools/plugins and unit tests building

This commit is contained in:
Jérôme Leclercq 2022-01-18 06:15:51 +01:00
parent 025deb9ae1
commit 22c99bfd1d
6 changed files with 168 additions and 141 deletions

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@ -63,7 +63,7 @@ jobs:
# Setup compilation mode and install project dependencies
- name: Configure xmake and install dependencies
run: xmake config --arch=${{ matrix.arch }} --mode=${{ matrix.mode }} --verbose --yes
run: xmake config --shadernodes=y --arch=${{ matrix.arch }} --mode=${{ matrix.mode }} --verbose --yes
# Build the engine
- name: Build Nazara

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@ -72,7 +72,7 @@ jobs:
# Setup compilation mode and install project dependencies
- name: Configure xmake and install dependencies
run: xmake config --arch=${{ matrix.arch }} --mode=${{ matrix.mode }} --verbose --yes
run: xmake config --shadernodes=y --arch=${{ matrix.arch }} --mode=${{ matrix.mode }} --verbose --yes
# Build the engine
- name: Build Nazara

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@ -55,7 +55,7 @@ jobs:
# Setup compilation mode and install project dependencies
- name: Configure xmake and install dependencies
run: xmake.exe config --arch=${{ matrix.arch }} --mode=${{ matrix.mode }} --verbose --yes
run: xmake.exe config --shadernodes=y --arch=${{ matrix.arch }} --mode=${{ matrix.mode }} --verbose --yes
# Build the engine
- name: Build Nazara

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@ -1,13 +1,22 @@
add_requires("assimp")
option("assimp")
set_default(true)
set_showmenu(true)
set_description("Build Assimp plugin")
target("PluginAssimp")
set_kind("shared")
set_group("Plugins")
option_end()
add_deps("NazaraUtility")
add_packages("assimp")
if has_config("assimp") then
add_requires("assimp")
add_headerfiles("**.hpp")
add_headerfiles("**.inl")
add_includedirs(".")
add_files("**.cpp")
target("PluginAssimp")
set_kind("shared")
set_group("Plugins")
add_deps("NazaraUtility")
add_packages("assimp")
add_headerfiles("**.hpp")
add_headerfiles("**.inl")
add_includedirs(".")
add_files("**.cpp")
end

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@ -1,30 +1,39 @@
if is_mode("asan") then
add_defines("CATCH_CONFIG_NO_WINDOWS_SEH")
add_defines("CATCH_CONFIG_NO_POSIX_SIGNALS")
option("tests")
set_default(true)
set_showmenu(true)
set_description("Build unit tests")
option_end()
if has_config("tests") then
if is_mode("asan") then
add_defines("CATCH_CONFIG_NO_WINDOWS_SEH")
add_defines("CATCH_CONFIG_NO_POSIX_SIGNALS")
end
add_requires("catch2", "glslang", "spirv-tools")
-- Common config
set_group("Tests")
set_kind("binary")
add_deps("NazaraCore", "NazaraNetwork", "NazaraPhysics2D", "NazaraShader")
add_packages("catch2", "glslang", "spirv-tools")
add_headerfiles("Engine/**.hpp")
add_files("resources.cpp")
add_files("Engine/**.cpp")
add_includedirs(".")
--[[if xmake.version():ge("2.5.9") then
add_rules("c++.unity_build")
end]]
target("NazaraClientUnitTests")
add_deps("NazaraAudio")
add_files("main_client.cpp")
target("NazaraUnitTests")
add_files("main.cpp")
remove_headerfiles("Engine/Audio/**")
remove_files("Engine/Audio/**")
end
add_requires("catch2", "glslang", "spirv-tools")
-- Common config
set_group("Tests")
set_kind("binary")
add_deps("NazaraCore", "NazaraNetwork", "NazaraPhysics2D", "NazaraShader")
add_packages("catch2", "glslang", "spirv-tools")
add_headerfiles("Engine/**.hpp")
add_files("resources.cpp")
add_files("Engine/**.cpp")
add_includedirs(".")
--[[if xmake.version():ge("2.5.9") then
add_rules("c++.unity_build")
end]]
target("NazaraClientUnitTests")
add_deps("NazaraAudio")
add_files("main_client.cpp")
target("NazaraUnitTests")
add_files("main.cpp")
remove_headerfiles("Engine/Audio/**")
remove_files("Engine/Audio/**")

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@ -1,108 +1,117 @@
option("shadernodes")
set_default(false)
set_showmenu(true)
set_description("Build ShaderNodes tool")
add_requires("nodeeditor", "qt5core", "qt5gui", "qt5widgets", {debug = is_mode("debug"), optional = true})
option_end()
rule("qt5.env")
after_load(function (target)
-- retrieve qtbase
local qtdir
if has_config("shadernodes") then
add_requires("nodeeditor", "qt5core", "qt5gui", "qt5widgets", {debug = is_mode("debug")})
local qtbase = target:pkg("qt5base")
if qtbase then
qtdir = assert(qtbase:get("qtdir"))
else
local qtcore = target:pkg("qt5core")
if not qtcore then
os.raise("target " .. target:name() .. " does not use qt5")
end
qtdir = assert(qtcore:get("qtdir"))
end
rule("qt5.env")
after_load(function (target)
-- retrieve qtbase
local qtdir
target:data_set("qt", qtdir)
end)
rule("qt5.moc")
add_deps("qt5.env")
set_extensions(".h", ".hpp")
before_buildcmd_file(function (target, batchcmds, sourcefile, opt)
local qtbase = target:dep("qt5core")
local qt = assert(qtbase:fetch().qtbase, "qt not found!")
-- imports
import("core.tool.compiler")
-- get moc
local moc = path.join(qt.bindir, is_host("windows") and "moc.exe" or "moc")
if not os.isexec(moc) and qt.libexecdir then
moc = path.join(qt.libexecdir, is_host("windows") and "moc.exe" or "moc")
end
assert(moc and os.isexec(moc), "moc not found!")
-- get c++ source file for moc
--
-- add_files("mainwindow.h") -> moc_MainWindow.cpp
-- add_files("mainwindow.cpp", {rules = "qt.moc"}) -> mainwindow.moc, @see https://github.com/xmake-io/xmake/issues/750
--
local basename = path.basename(sourcefile)
local filename_moc = "moc_" .. basename .. ".cpp"
if sourcefile:endswith(".cpp") then
filename_moc = basename .. ".moc"
end
local sourcefile_moc = path.join(target:autogendir(), "rules", "qt", "moc", filename_moc)
-- add objectfile
local objectfile = target:objectfile(sourcefile_moc)
table.insert(target:objectfiles(), objectfile)
-- add commands
batchcmds:show_progress(opt.progress, "${color.build.object}compiling.qt.moc %s", sourcefile)
-- generate c++ source file for moc
local flags = {}
table.join2(flags, compiler.map_flags("cxx", "define", target:get("defines")))
table.join2(flags, compiler.map_flags("cxx", "includedir", target:get("includedirs")))
table.join2(flags, compiler.map_flags("cxx", "includedir", target:get("sysincludedirs"))) -- for now, moc process doesn't support MSVC external includes flags and will fail
table.join2(flags, compiler.map_flags("cxx", "frameworkdir", target:get("frameworkdirs")))
batchcmds:mkdir(path.directory(sourcefile_moc))
batchcmds:vrunv(moc, table.join(flags, sourcefile, "-o", sourcefile_moc))
-- we need compile this moc_xxx.cpp file if exists Q_PRIVATE_SLOT, @see https://github.com/xmake-io/xmake/issues/750
local mocdata = io.readfile(sourcefile)
if mocdata and mocdata:find("Q_PRIVATE_SLOT") or sourcefile_moc:endswith(".moc") then
-- add includedirs of sourcefile_moc
target:add("includedirs", path.directory(sourcefile_moc))
-- remove the object file of sourcefile_moc
local objectfiles = target:objectfiles()
for idx, objectfile in ipairs(objectfiles) do
if objectfile == target:objectfile(sourcefile_moc) then
table.remove(objectfiles, idx)
break
local qtbase = target:pkg("qt5base")
if qtbase then
qtdir = assert(qtbase:get("qtdir"))
else
local qtcore = target:pkg("qt5core")
if not qtcore then
os.raise("target " .. target:name() .. " does not use qt5")
end
qtdir = assert(qtcore:get("qtdir"))
end
else
-- compile c++ source file for moc
batchcmds:compile(sourcefile_moc, objectfile)
target:data_set("qt", qtdir)
end)
rule("qt5.moc")
add_deps("qt5.env")
set_extensions(".h", ".hpp")
before_buildcmd_file(function (target, batchcmds, sourcefile, opt)
local qtbase = target:dep("qt5core")
local qt = assert(qtbase:fetch().qtbase, "qt not found!")
-- imports
import("core.tool.compiler")
-- get moc
local moc = path.join(qt.bindir, is_host("windows") and "moc.exe" or "moc")
if not os.isexec(moc) and qt.libexecdir then
moc = path.join(qt.libexecdir, is_host("windows") and "moc.exe" or "moc")
end
assert(moc and os.isexec(moc), "moc not found!")
-- get c++ source file for moc
--
-- add_files("mainwindow.h") -> moc_MainWindow.cpp
-- add_files("mainwindow.cpp", {rules = "qt.moc"}) -> mainwindow.moc, @see https://github.com/xmake-io/xmake/issues/750
--
local basename = path.basename(sourcefile)
local filename_moc = "moc_" .. basename .. ".cpp"
if sourcefile:endswith(".cpp") then
filename_moc = basename .. ".moc"
end
local sourcefile_moc = path.join(target:autogendir(), "rules", "qt", "moc", filename_moc)
-- add objectfile
local objectfile = target:objectfile(sourcefile_moc)
table.insert(target:objectfiles(), objectfile)
-- add commands
batchcmds:show_progress(opt.progress, "${color.build.object}compiling.qt.moc %s", sourcefile)
-- generate c++ source file for moc
local flags = {}
table.join2(flags, compiler.map_flags("cxx", "define", target:get("defines")))
table.join2(flags, compiler.map_flags("cxx", "includedir", target:get("includedirs")))
table.join2(flags, compiler.map_flags("cxx", "includedir", target:get("sysincludedirs"))) -- for now, moc process doesn't support MSVC external includes flags and will fail
table.join2(flags, compiler.map_flags("cxx", "frameworkdir", target:get("frameworkdirs")))
batchcmds:mkdir(path.directory(sourcefile_moc))
batchcmds:vrunv(moc, table.join(flags, sourcefile, "-o", sourcefile_moc))
-- we need compile this moc_xxx.cpp file if exists Q_PRIVATE_SLOT, @see https://github.com/xmake-io/xmake/issues/750
local mocdata = io.readfile(sourcefile)
if mocdata and mocdata:find("Q_PRIVATE_SLOT") or sourcefile_moc:endswith(".moc") then
-- add includedirs of sourcefile_moc
target:add("includedirs", path.directory(sourcefile_moc))
-- remove the object file of sourcefile_moc
local objectfiles = target:objectfiles()
for idx, objectfile in ipairs(objectfiles) do
if objectfile == target:objectfile(sourcefile_moc) then
table.remove(objectfiles, idx)
break
end
end
else
-- compile c++ source file for moc
batchcmds:compile(sourcefile_moc, objectfile)
end
-- add deps
batchcmds:add_depfiles(sourcefile)
batchcmds:set_depmtime(os.mtime(objectfile))
batchcmds:set_depcache(target:dependfile(objectfile))
end)
target("NazaraShaderNodes")
set_group("Tools")
set_kind("binary")
add_rules("qt5.moc")
add_deps("NazaraShader")
add_packages("nodeeditor")
add_packages("qt5core", "qt5gui", "qt5widgets")
if not is_plat("windows") then
add_cxflags("-fPIC")
end
-- add deps
batchcmds:add_depfiles(sourcefile)
batchcmds:set_depmtime(os.mtime(objectfile))
batchcmds:set_depcache(target:dependfile(objectfile))
end)
add_includedirs("../src")
add_headerfiles("../src/ShaderNode/**.hpp", "../src/ShaderNode/**.inl")
add_files("../src/ShaderNode/**.cpp")
target("NazaraShaderNodes")
set_group("Tools")
set_kind("binary")
add_rules("qt5.moc")
add_deps("NazaraShader")
add_packages("nodeeditor")
add_packages("qt5core", "qt5gui", "qt5widgets")
if not is_plat("windows") then
add_cxflags("-fPIC")
end
add_includedirs("../src")
add_headerfiles("../src/ShaderNode/**.hpp", "../src/ShaderNode/**.inl")
add_files("../src/ShaderNode/**.cpp")
end