Optimize Lua binding
Optimize binding by removing a useless extra indirection and allowing to move replying variables Former-commit-id: 76728df1c3ab9a38a4304ae2b9f2fc6a000e0ebb
This commit is contained in:
@@ -271,25 +271,25 @@ namespace Nz
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inline int LuaImplReplyVal(const LuaInstance& instance, EulerAnglesd val, TypeTag<EulerAnglesd>)
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inline int LuaImplReplyVal(const LuaInstance& instance, EulerAnglesd&& val, TypeTag<EulerAnglesd>)
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{
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instance.PushInstance<EulerAnglesd>("EulerAngles", val);
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return 1;
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}
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inline int LuaImplReplyVal(const LuaInstance& instance, EulerAnglesf val, TypeTag<EulerAnglesf>)
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inline int LuaImplReplyVal(const LuaInstance& instance, EulerAnglesf&& val, TypeTag<EulerAnglesf>)
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{
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instance.PushInstance<EulerAnglesd>("EulerAngles", val);
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return 1;
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}
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inline int LuaImplReplyVal(const LuaInstance& instance, FontRef val, TypeTag<FontRef>)
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inline int LuaImplReplyVal(const LuaInstance& instance, FontRef&& val, TypeTag<FontRef>)
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{
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instance.PushInstance<FontRef>("Font", val);
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return 1;
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}
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inline int LuaImplReplyVal(const LuaInstance& instance, Font::SizeInfo val, TypeTag<Font::SizeInfo>)
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inline int LuaImplReplyVal(const LuaInstance& instance, Font::SizeInfo&& val, TypeTag<Font::SizeInfo>)
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{
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instance.PushTable();
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instance.PushField("LineHeight", val.lineHeight);
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@@ -300,55 +300,55 @@ namespace Nz
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return 1;
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}
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inline int LuaImplReplyVal(const LuaInstance& instance, Quaterniond val, TypeTag<Quaterniond>)
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inline int LuaImplReplyVal(const LuaInstance& instance, Quaterniond&& val, TypeTag<Quaterniond>)
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{
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instance.PushInstance<Quaterniond>("Quaternion", val);
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return 1;
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}
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inline int LuaImplReplyVal(const LuaInstance& instance, Quaternionf val, TypeTag<Quaternionf>)
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inline int LuaImplReplyVal(const LuaInstance& instance, Quaternionf&& val, TypeTag<Quaternionf>)
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{
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instance.PushInstance<Quaterniond>("Quaternion", val);
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return 1;
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}
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inline int LuaImplReplyVal(const LuaInstance& instance, IpAddress val, TypeTag<IpAddress>)
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inline int LuaImplReplyVal(const LuaInstance& instance, IpAddress&& val, TypeTag<IpAddress>)
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{
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instance.PushInstance<IpAddress>("IpAddress", val);
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return 1;
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}
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inline int LuaImplReplyVal(const LuaInstance& instance, Vector2d val, TypeTag<Vector2d>)
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inline int LuaImplReplyVal(const LuaInstance& instance, Vector2d&& val, TypeTag<Vector2d>)
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{
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instance.PushInstance<Vector2d>("Vector2", val);
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return 1;
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}
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inline int LuaImplReplyVal(const LuaInstance& instance, Vector2f val, TypeTag<Vector2f>)
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inline int LuaImplReplyVal(const LuaInstance& instance, Vector2f&& val, TypeTag<Vector2f>)
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{
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instance.PushInstance<Vector2d>("Vector2", val);
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return 1;
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}
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inline int LuaImplReplyVal(const LuaInstance& instance, Vector2ui val, TypeTag<Vector2ui>)
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inline int LuaImplReplyVal(const LuaInstance& instance, Vector2ui&& val, TypeTag<Vector2ui>)
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{
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instance.PushInstance<Vector2d>("Vector2", val);
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return 1;
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}
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inline int LuaImplReplyVal(const LuaInstance& instance, Vector3d val, TypeTag<Vector3d>)
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inline int LuaImplReplyVal(const LuaInstance& instance, Vector3d&& val, TypeTag<Vector3d>)
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{
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instance.PushInstance<Vector3d>("Vector3", val);
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return 1;
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}
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inline int LuaImplReplyVal(const LuaInstance& instance, Vector3f val, TypeTag<Vector3f>)
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inline int LuaImplReplyVal(const LuaInstance& instance, Vector3f&& val, TypeTag<Vector3f>)
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{
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instance.PushInstance<Vector3d>("Vector3", val);
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return 1;
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}
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inline int LuaImplReplyVal(const LuaInstance& instance, Vector3ui val, TypeTag<Vector3ui>)
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inline int LuaImplReplyVal(const LuaInstance& instance, Vector3ui&& val, TypeTag<Vector3ui>)
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{
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instance.PushInstance<Vector3d>("Vector3", val);
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return 1;
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@@ -366,19 +366,19 @@ namespace Nz
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return 1;
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}
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inline int LuaImplReplyVal(const LuaInstance& instance, Ndk::EntityHandle handle, TypeTag<Ndk::EntityHandle>)
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inline int LuaImplReplyVal(const LuaInstance& instance, Ndk::EntityHandle&& handle, TypeTag<Ndk::EntityHandle>)
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{
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instance.PushInstance<Ndk::EntityHandle>("Entity", handle);
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return 1;
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}
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inline int LuaImplReplyVal(const LuaInstance& instance, Ndk::NodeComponentHandle handle, TypeTag<Ndk::NodeComponentHandle>)
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inline int LuaImplReplyVal(const LuaInstance& instance, Ndk::NodeComponentHandle&& handle, TypeTag<Ndk::NodeComponentHandle>)
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{
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instance.PushInstance<Ndk::NodeComponentHandle>("NodeComponent", handle);
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return 1;
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}
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inline int LuaImplReplyVal(const LuaInstance& instance, Ndk::VelocityComponentHandle handle, TypeTag<Ndk::VelocityComponentHandle>)
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inline int LuaImplReplyVal(const LuaInstance& instance, Ndk::VelocityComponentHandle&& handle, TypeTag<Ndk::VelocityComponentHandle>)
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{
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instance.PushInstance<Ndk::VelocityComponentHandle>("VelocityComponent", handle);
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return 1;
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@@ -390,20 +390,20 @@ namespace Nz
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return 1;
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}
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inline int LuaImplReplyVal(const LuaInstance& instance, Ndk::WorldHandle handle, TypeTag<Ndk::WorldHandle>)
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inline int LuaImplReplyVal(const LuaInstance& instance, Ndk::WorldHandle&& handle, TypeTag<Ndk::WorldHandle>)
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{
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instance.PushInstance<Ndk::WorldHandle>("World", handle);
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return 1;
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}
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#ifndef NDK_SERVER
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inline int LuaImplReplyVal(const LuaInstance& instance, Ndk::ConsoleHandle handle, TypeTag<Ndk::ConsoleHandle>)
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inline int LuaImplReplyVal(const LuaInstance& instance, Ndk::ConsoleHandle&& handle, TypeTag<Ndk::ConsoleHandle>)
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{
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instance.PushInstance<Ndk::ConsoleHandle>("Console", handle);
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return 1;
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}
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inline int LuaImplReplyVal(const LuaInstance& instance, Ndk::GraphicsComponentHandle handle, TypeTag<Ndk::GraphicsComponentHandle>)
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inline int LuaImplReplyVal(const LuaInstance& instance, Ndk::GraphicsComponentHandle&& handle, TypeTag<Ndk::GraphicsComponentHandle>)
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{
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instance.PushInstance<Ndk::GraphicsComponentHandle>("GraphicsComponent", handle);
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return 1;
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