Optimize Lua binding
Optimize binding by removing a useless extra indirection and allowing to move replying variables Former-commit-id: 76728df1c3ab9a38a4304ae2b9f2fc6a000e0ebb
This commit is contained in:
@@ -1,6 +1,7 @@
|
||||
// This file was automatically generated on 26 May 2014 at 01:05:31
|
||||
|
||||
#include <NDK/LuaBinding.hpp>
|
||||
#include <Nazara/Core/MemoryHelper.hpp>
|
||||
#include <NDK/LuaAPI.hpp>
|
||||
|
||||
namespace Ndk
|
||||
@@ -10,10 +11,7 @@ namespace Ndk
|
||||
/*********************************** Nz::Music **********************************/
|
||||
musicClass.Inherit(soundEmitter);
|
||||
|
||||
musicClass.SetConstructor([] (Nz::LuaInstance& lua) -> Nz::Music*
|
||||
{
|
||||
return new Nz::Music;
|
||||
});
|
||||
musicClass.BindDefaultConstructor();
|
||||
|
||||
//musicClass.SetMethod("Create", &Nz::Music::Create);
|
||||
//musicClass.SetMethod("Destroy", &Nz::Music::Destroy);
|
||||
@@ -51,10 +49,7 @@ namespace Ndk
|
||||
/*********************************** Nz::Sound **********************************/
|
||||
soundClass.Inherit(soundEmitter);
|
||||
|
||||
soundClass.SetConstructor([] (Nz::LuaInstance& lua) -> Nz::Sound*
|
||||
{
|
||||
return new Nz::Sound;
|
||||
});
|
||||
soundClass.BindDefaultConstructor();
|
||||
|
||||
soundClass.BindMethod("GetBuffer", &Nz::Sound::GetBuffer);
|
||||
|
||||
@@ -79,9 +74,10 @@ namespace Ndk
|
||||
});
|
||||
|
||||
/*********************************** Nz::SoundBuffer **********************************/
|
||||
soundBuffer.SetConstructor([] (Nz::LuaInstance& lua) -> Nz::SoundBufferRef*
|
||||
soundBuffer.SetConstructor([] (Nz::LuaInstance& lua, Nz::SoundBufferRef* instance)
|
||||
{
|
||||
return new Nz::SoundBufferRef(new Nz::SoundBuffer);
|
||||
Nz::PlacementNew(instance, Nz::SoundBuffer::New());
|
||||
return true;
|
||||
});
|
||||
|
||||
soundBuffer.BindMethod("Destroy", &Nz::SoundBuffer::Destroy);
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// This file was automatically generated on 26 May 2014 at 01:05:31
|
||||
|
||||
#include <NDK/LuaBinding.hpp>
|
||||
#include <Nazara/Core/MemoryHelper.hpp>
|
||||
#include <NDK/LuaAPI.hpp>
|
||||
|
||||
namespace Ndk
|
||||
@@ -8,10 +9,14 @@ namespace Ndk
|
||||
void LuaBinding::BindCore()
|
||||
{
|
||||
/*********************************** Nz::Clock **********************************/
|
||||
clockClass.SetConstructor([](Nz::LuaInstance& lua) -> Nz::Clock*
|
||||
clockClass.SetConstructor([](Nz::LuaInstance& lua, Nz::Clock* clock)
|
||||
{
|
||||
int argIndex = 1;
|
||||
return new Nz::Clock(lua.Check<Nz::Int64>(&argIndex, 0), lua.Check<bool>(&argIndex, false));
|
||||
Nz::Int64 startingValue = lua.Check<Nz::Int64>(&argIndex, 0);
|
||||
bool paused = lua.Check<bool>(&argIndex, false);
|
||||
|
||||
Nz::PlacementNew(clock, startingValue, paused);
|
||||
return true;
|
||||
});
|
||||
|
||||
clockClass.BindMethod("GetMicroseconds", &Nz::Clock::GetMicroseconds);
|
||||
@@ -35,7 +40,7 @@ namespace Ndk
|
||||
});
|
||||
|
||||
/********************************* Nz::Directory ********************************/
|
||||
directoryClass.SetConstructor([](Nz::LuaInstance& lua) -> Nz::Directory*
|
||||
directoryClass.SetConstructor([](Nz::LuaInstance& lua, Nz::Directory* directory)
|
||||
{
|
||||
unsigned int argCount = std::min(lua.GetStackTop(), 1U);
|
||||
|
||||
@@ -43,13 +48,15 @@ namespace Ndk
|
||||
switch (argCount)
|
||||
{
|
||||
case 0:
|
||||
return new Nz::Directory;
|
||||
Nz::PlacementNew(directory);
|
||||
return true;
|
||||
|
||||
case 1:
|
||||
return new Nz::Directory(lua.Check<Nz::String>(&argIndex));
|
||||
Nz::PlacementNew(directory, lua.Check<Nz::String>(&argIndex));
|
||||
return true;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
return false;
|
||||
});
|
||||
|
||||
directoryClass.BindMethod("Close", &Nz::Directory::Close);
|
||||
@@ -127,7 +134,7 @@ namespace Ndk
|
||||
/*********************************** Nz::File ***********************************/
|
||||
fileClass.Inherit(streamClass);
|
||||
|
||||
fileClass.SetConstructor([](Nz::LuaInstance& lua) -> Nz::File*
|
||||
fileClass.SetConstructor([](Nz::LuaInstance& lua, Nz::File* file)
|
||||
{
|
||||
unsigned int argCount = std::min(lua.GetStackTop(), 2U);
|
||||
|
||||
@@ -135,20 +142,29 @@ namespace Ndk
|
||||
switch (argCount)
|
||||
{
|
||||
case 0:
|
||||
return new Nz::File;
|
||||
Nz::PlacementNew(file);
|
||||
return true;
|
||||
|
||||
case 1:
|
||||
return new Nz::File(lua.Check<Nz::String>(&argIndex));
|
||||
{
|
||||
Nz::String filePath = lua.Check<Nz::String>(&argIndex);
|
||||
|
||||
Nz::PlacementNew(file, filePath);
|
||||
return true;
|
||||
}
|
||||
|
||||
case 2:
|
||||
{
|
||||
Nz::String filePath = lua.Check<Nz::String>(&argIndex);
|
||||
Nz::UInt32 openMode = lua.Check<Nz::UInt32>(&argIndex);
|
||||
return new Nz::File(filePath, openMode);
|
||||
|
||||
Nz::PlacementNew(file, filePath, openMode);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
lua.Error("No matching overload for File constructor");
|
||||
return false;
|
||||
});
|
||||
|
||||
fileClass.BindMethod("Close", &Nz::File::Close);
|
||||
|
||||
@@ -16,9 +16,10 @@ namespace Ndk
|
||||
return reinterpret_cast<Nz::InstancedRenderableRef*>(model); //TODO: Make a ObjectRefCast
|
||||
});
|
||||
|
||||
modelClass.SetConstructor([] (Nz::LuaInstance& lua) -> Nz::ModelRef*
|
||||
modelClass.SetConstructor([] (Nz::LuaInstance& lua, Nz::ModelRef* model)
|
||||
{
|
||||
return new Nz::ModelRef(new Nz::Model);
|
||||
Nz::PlacementNew(model, Nz::Model::New());
|
||||
return true;
|
||||
});
|
||||
|
||||
//modelClass.SetMethod("GetMaterial", &Nz::Model::GetMaterial);
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// This file was automatically generated on 26 May 2014 at 01:05:31
|
||||
|
||||
#include <NDK/LuaBinding.hpp>
|
||||
#include <Nazara/Core/MemoryHelper.hpp>
|
||||
#include <NDK/LuaAPI.hpp>
|
||||
#include <cstring>
|
||||
|
||||
@@ -9,23 +10,26 @@ namespace Ndk
|
||||
void LuaBinding::BindMath()
|
||||
{
|
||||
/*********************************** Nz::EulerAngles **********************************/
|
||||
eulerAnglesClass.SetConstructor([] (Nz::LuaInstance& lua) -> Nz::EulerAnglesd*
|
||||
eulerAnglesClass.SetConstructor([] (Nz::LuaInstance& lua, Nz::EulerAnglesd* angles)
|
||||
{
|
||||
unsigned int argCount = std::min(lua.GetStackTop(), 3U);
|
||||
switch (argCount)
|
||||
{
|
||||
case 0:
|
||||
return new Nz::EulerAnglesd(0.0, 0.0, 0.0);
|
||||
Nz::PlacementNew(angles, Nz::EulerAnglesd::Zero());
|
||||
return true;
|
||||
|
||||
case 1:
|
||||
return new Nz::EulerAnglesd(*(*static_cast<Nz::EulerAnglesd**>(lua.CheckUserdata(1, "EulerAngles"))));
|
||||
Nz::PlacementNew(angles, *static_cast<Nz::EulerAnglesd*>(lua.CheckUserdata(1, "EulerAngles")));
|
||||
return true;
|
||||
|
||||
case 3:
|
||||
return new Nz::EulerAnglesd(lua.CheckNumber(1), lua.CheckNumber(2), lua.CheckNumber(3));
|
||||
Nz::PlacementNew(angles, lua.CheckNumber(1), lua.CheckNumber(2), lua.CheckNumber(3));
|
||||
return true;
|
||||
}
|
||||
|
||||
lua.Error("No matching overload for EulerAngles constructor");
|
||||
return nullptr;
|
||||
return false;
|
||||
});
|
||||
|
||||
eulerAnglesClass.BindMethod("__tostring", &Nz::EulerAnglesd::ToString);
|
||||
@@ -146,31 +150,38 @@ namespace Ndk
|
||||
});
|
||||
|
||||
/*********************************** Nz::Quaternion **********************************/
|
||||
quaternionClass.SetConstructor([] (Nz::LuaInstance& lua) -> Nz::Quaterniond*
|
||||
quaternionClass.SetConstructor([] (Nz::LuaInstance& lua, Nz::Quaterniond* quaternion)
|
||||
{
|
||||
unsigned int argCount = std::min(lua.GetStackTop(), 4U);
|
||||
switch (argCount)
|
||||
{
|
||||
case 0:
|
||||
return new Nz::Quaterniond(1.0, 0.0, 0.0, 0.0);
|
||||
Nz::PlacementNew(quaternion, Nz::Quaterniond::Zero());
|
||||
return true;
|
||||
|
||||
case 1:
|
||||
{
|
||||
if (lua.IsOfType(1, "EulerAngles"))
|
||||
return new Nz::Quaterniond(*(*static_cast<Nz::EulerAnglesd**>(lua.ToUserdata(1))));
|
||||
Nz::PlacementNew(quaternion, *static_cast<Nz::EulerAnglesd*>(lua.ToUserdata(1)));
|
||||
else if (lua.IsOfType(1, "Quaternion"))
|
||||
return new Nz::Quaterniond(*(*static_cast<Nz::Quaterniond**>(lua.ToUserdata(1))));
|
||||
Nz::PlacementNew(quaternion, *static_cast<Nz::Quaterniond*>(lua.ToUserdata(1)));
|
||||
else
|
||||
break;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
case 2:
|
||||
return new Nz::Quaterniond(lua.CheckNumber(1), *(*static_cast<Nz::Vector3d**>(lua.CheckUserdata(2, "Vector3"))));
|
||||
Nz::PlacementNew(quaternion, lua.CheckNumber(1), *(*static_cast<Nz::Vector3d**>(lua.CheckUserdata(2, "Vector3"))));
|
||||
return true;
|
||||
|
||||
case 4:
|
||||
return new Nz::Quaterniond(lua.CheckNumber(1), lua.CheckNumber(2), lua.CheckNumber(3), lua.CheckNumber(4));
|
||||
Nz::PlacementNew(quaternion, lua.CheckNumber(1), lua.CheckNumber(2), lua.CheckNumber(3), lua.CheckNumber(4));
|
||||
return true;
|
||||
}
|
||||
|
||||
lua.Error("No matching overload for Quaternion constructor");
|
||||
return nullptr;
|
||||
return false;
|
||||
});
|
||||
|
||||
quaternionClass.BindMethod("__tostring", &Nz::Quaterniond::ToString);
|
||||
@@ -238,28 +249,31 @@ namespace Ndk
|
||||
});
|
||||
|
||||
/*********************************** Nz::Vector2 **********************************/
|
||||
vector2dClass.SetConstructor([](Nz::LuaInstance& lua) -> Nz::Vector2d*
|
||||
vector2dClass.SetConstructor([](Nz::LuaInstance& lua, Nz::Vector2d* vector)
|
||||
{
|
||||
unsigned int argCount = std::min(lua.GetStackTop(), 2U);
|
||||
switch (argCount)
|
||||
{
|
||||
case 0:
|
||||
case 2:
|
||||
return new Nz::Vector2d(lua.CheckNumber(1, 0.0), lua.CheckNumber(2, 0.0));
|
||||
Nz::PlacementNew(vector, lua.CheckNumber(1, 0.0), lua.CheckNumber(2, 0.0));
|
||||
return true;
|
||||
|
||||
case 1:
|
||||
{
|
||||
if (lua.IsOfType(1, Nz::LuaType_Number))
|
||||
return new Nz::Vector2d(lua.CheckNumber(1));
|
||||
Nz::PlacementNew(vector, lua.CheckNumber(1));
|
||||
else if (lua.IsOfType(1, "Vector2"))
|
||||
return new Nz::Vector2d(*(*static_cast<Nz::Vector2d**>(lua.ToUserdata(1))));
|
||||
Nz::PlacementNew(vector, *static_cast<Nz::Vector2d*>(lua.ToUserdata(1)));
|
||||
else
|
||||
break;
|
||||
|
||||
break;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
lua.Error("No matching overload for Vector2 constructor");
|
||||
return nullptr;
|
||||
return false;
|
||||
});
|
||||
|
||||
vector2dClass.BindMethod("__tostring", &Nz::Vector2d::ToString);
|
||||
@@ -345,40 +359,44 @@ namespace Ndk
|
||||
});
|
||||
|
||||
/*********************************** Nz::Vector3 **********************************/
|
||||
vector3dClass.SetConstructor([] (Nz::LuaInstance& lua) -> Nz::Vector3d*
|
||||
vector3dClass.SetConstructor([] (Nz::LuaInstance& lua, Nz::Vector3d* vector)
|
||||
{
|
||||
unsigned int argCount = std::min(lua.GetStackTop(), 3U);
|
||||
switch (argCount)
|
||||
{
|
||||
case 0:
|
||||
case 3:
|
||||
return new Nz::Vector3d(lua.CheckNumber(1, 0.0), lua.CheckNumber(2, 0.0), lua.CheckNumber(3, 0.0));
|
||||
Nz::PlacementNew(vector, lua.CheckNumber(1, 0.0), lua.CheckNumber(2, 0.0), lua.CheckNumber(3, 0.0));
|
||||
|
||||
case 1:
|
||||
{
|
||||
if (lua.IsOfType(1, Nz::LuaType_Number))
|
||||
return new Nz::Vector3d(lua.CheckNumber(1), *(*static_cast<Nz::Vector2d**>(lua.ToUserdata(1))));
|
||||
Nz::PlacementNew(vector, lua.CheckNumber(1), *static_cast<Nz::Vector2d*>(lua.ToUserdata(1)));
|
||||
else if (lua.IsOfType(1, "Vector2"))
|
||||
return new Nz::Vector3d(*(*static_cast<Nz::Vector2d**>(lua.ToUserdata(1))));
|
||||
Nz::PlacementNew(vector, *static_cast<Nz::Vector2d*>(lua.ToUserdata(1)));
|
||||
else if (lua.IsOfType(1, "Vector3"))
|
||||
return new Nz::Vector3d(*(*static_cast<Nz::Vector3d**>(lua.ToUserdata(1))));
|
||||
Nz::PlacementNew(vector, *static_cast<Nz::Vector3d*>(lua.ToUserdata(1)));
|
||||
else
|
||||
break;
|
||||
|
||||
break;
|
||||
return true;
|
||||
}
|
||||
|
||||
case 2:
|
||||
{
|
||||
if (lua.IsOfType(1, Nz::LuaType_Number))
|
||||
return new Nz::Vector3d(lua.CheckNumber(1), *(*static_cast<Nz::Vector2d**>(lua.CheckUserdata(1, "Vector2"))));
|
||||
Nz::PlacementNew(vector, lua.CheckNumber(1), *static_cast<Nz::Vector2d*>(lua.CheckUserdata(1, "Vector2")));
|
||||
else if (lua.IsOfType(1, "Vector2"))
|
||||
return new Nz::Vector3d(*(*static_cast<Nz::Vector2d**>(lua.ToUserdata(1))), lua.CheckNumber(2));
|
||||
Nz::PlacementNew(vector, *static_cast<Nz::Vector2d*>(lua.ToUserdata(1)), lua.CheckNumber(2));
|
||||
else
|
||||
break;
|
||||
|
||||
break;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
lua.Error("No matching overload for constructor");
|
||||
return nullptr;
|
||||
return false;
|
||||
});
|
||||
|
||||
vector3dClass.BindMethod("__tostring", &Nz::Vector3d::ToString);
|
||||
|
||||
@@ -17,7 +17,7 @@ namespace Ndk
|
||||
abstractSocketClass.BindMethod("QueryAvailableBytes", &Nz::AbstractSocket::QueryAvailableBytes);
|
||||
|
||||
/*********************************** Nz::IpAddress **********************************/
|
||||
ipAddressClass.SetConstructor([] (Nz::LuaInstance& lua) -> Nz::IpAddress*
|
||||
ipAddressClass.SetConstructor([] (Nz::LuaInstance& lua, Nz::IpAddress* address)
|
||||
{
|
||||
unsigned int argCount = std::min(lua.GetStackTop(), 9U);
|
||||
|
||||
@@ -25,30 +25,54 @@ namespace Ndk
|
||||
switch (argCount)
|
||||
{
|
||||
case 0:
|
||||
return new Nz::IpAddress;
|
||||
Nz::PlacementNew(address);
|
||||
return true;
|
||||
|
||||
case 1:
|
||||
return new Nz::IpAddress(lua.CheckString(argIndex));
|
||||
Nz::PlacementNew(address, lua.CheckString(argIndex));
|
||||
return true;
|
||||
|
||||
case 4:
|
||||
case 5:
|
||||
return new Nz::IpAddress(lua.Check<Nz::UInt8>(&argIndex), lua.Check<Nz::UInt8>(&argIndex), lua.Check<Nz::UInt8>(&argIndex), lua.Check<Nz::UInt8>(&argIndex), lua.Check<Nz::UInt16>(&argIndex, 0));
|
||||
{
|
||||
Nz::UInt8 a = lua.Check<Nz::UInt8>(&argIndex);
|
||||
Nz::UInt8 b = lua.Check<Nz::UInt8>(&argIndex);
|
||||
Nz::UInt8 c = lua.Check<Nz::UInt8>(&argIndex);
|
||||
Nz::UInt8 d = lua.Check<Nz::UInt8>(&argIndex);
|
||||
Nz::UInt16 port = lua.Check<Nz::UInt16>(&argIndex, 0);
|
||||
|
||||
Nz::PlacementNew(address, a, b, c, d, port);
|
||||
return true;
|
||||
}
|
||||
|
||||
case 8:
|
||||
case 9:
|
||||
return new Nz::IpAddress(lua.Check<Nz::UInt16>(&argIndex), lua.Check<Nz::UInt16>(&argIndex), lua.Check<Nz::UInt16>(&argIndex), lua.Check<Nz::UInt16>(&argIndex),
|
||||
lua.Check<Nz::UInt16>(&argIndex), lua.Check<Nz::UInt16>(&argIndex), lua.Check<Nz::UInt16>(&argIndex), lua.Check<Nz::UInt16>(&argIndex), lua.Check<Nz::UInt16>(&argIndex, 0));
|
||||
{
|
||||
Nz::UInt16 a = lua.Check<Nz::UInt16>(&argIndex);
|
||||
Nz::UInt16 b = lua.Check<Nz::UInt16>(&argIndex);
|
||||
Nz::UInt16 c = lua.Check<Nz::UInt16>(&argIndex);
|
||||
Nz::UInt16 d = lua.Check<Nz::UInt16>(&argIndex);
|
||||
Nz::UInt16 e = lua.Check<Nz::UInt16>(&argIndex);
|
||||
Nz::UInt16 f = lua.Check<Nz::UInt16>(&argIndex);
|
||||
Nz::UInt16 g = lua.Check<Nz::UInt16>(&argIndex);
|
||||
Nz::UInt16 h = lua.Check<Nz::UInt16>(&argIndex);
|
||||
Nz::UInt16 port = lua.Check<Nz::UInt16>(&argIndex, 0);
|
||||
|
||||
Nz::PlacementNew(address, a, b, c, d, e, f, g, h, port);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
lua.Error("No matching overload for constructor");
|
||||
return false;
|
||||
});
|
||||
|
||||
ipAddressClass.BindMethod("GetPort", &Nz::IpAddress::GetPort);
|
||||
ipAddressClass.BindMethod("GetPort", &Nz::IpAddress::GetPort);
|
||||
ipAddressClass.BindMethod("GetProtocol", &Nz::IpAddress::GetProtocol);
|
||||
ipAddressClass.BindMethod("IsLoopback", &Nz::IpAddress::IsLoopback);
|
||||
ipAddressClass.BindMethod("IsValid", &Nz::IpAddress::IsValid);
|
||||
ipAddressClass.BindMethod("ToUInt32", &Nz::IpAddress::ToUInt32);
|
||||
ipAddressClass.BindMethod("__tostring", &Nz::IpAddress::ToString);
|
||||
ipAddressClass.BindMethod("IsLoopback", &Nz::IpAddress::IsLoopback);
|
||||
ipAddressClass.BindMethod("IsValid", &Nz::IpAddress::IsValid);
|
||||
ipAddressClass.BindMethod("ToUInt32", &Nz::IpAddress::ToUInt32);
|
||||
ipAddressClass.BindMethod("__tostring", &Nz::IpAddress::ToString);
|
||||
|
||||
ipAddressClass.BindStaticMethod("ResolveAddress", [] (Nz::LuaInstance& instance) -> int
|
||||
{
|
||||
@@ -79,7 +103,7 @@ namespace Ndk
|
||||
int argIndex = 1;
|
||||
Nz::NetProtocol protocol = instance.Check<Nz::NetProtocol>(&argIndex);
|
||||
Nz::String hostname = instance.Check<Nz::String>(&argIndex);
|
||||
Nz::String service = instance.Check<Nz::String>(&argIndex, "http");
|
||||
Nz::String service = instance.Check<Nz::String>(&argIndex, "http");
|
||||
|
||||
std::vector<Nz::HostnameInfo> addresses = Nz::IpAddress::ResolveHostname(protocol, hostname, service, &error);
|
||||
if (error == Nz::ResolveError_NoError)
|
||||
|
||||
@@ -89,9 +89,10 @@ namespace Ndk
|
||||
});
|
||||
|
||||
/*********************************** Nz::Font **********************************/
|
||||
fontClass.SetConstructor([] (Nz::LuaInstance& lua) -> Nz::FontRef*
|
||||
fontClass.SetConstructor([] (Nz::LuaInstance& lua, Nz::FontRef* font)
|
||||
{
|
||||
return new Nz::FontRef(new Nz::Font);
|
||||
Nz::PlacementNew(font, Nz::Font::New());
|
||||
return true;
|
||||
});
|
||||
|
||||
fontClass.BindMethod("ClearGlyphCache", &Nz::Font::ClearGlyphCache);
|
||||
|
||||
Reference in New Issue
Block a user