Minor fixes

This commit is contained in:
SirLynix
2023-11-26 11:25:52 +01:00
parent 1ac992b5c7
commit 2622951144
13 changed files with 68 additions and 84 deletions

View File

@@ -107,7 +107,7 @@ namespace Nz
m_commandBuffer.BlitTextureToWindow(glTexture, fromBox, Boxui(0, 0, 0, swapchainSize.x, swapchainSize.y, 1), SamplerFilter::Linear);
}
void OpenGLCommandBufferBuilder::BuildMipmaps(Texture& texture, UInt8 baseLevel, UInt8 levelCount, PipelineStageFlags srcStageMask, PipelineStageFlags /*dstStageMask*/, MemoryAccessFlags /*srcAccessMask*/, MemoryAccessFlags /*dstAccessMask*/, TextureLayout /*oldLayout*/, TextureLayout /*newLayout*/)
void OpenGLCommandBufferBuilder::BuildMipmaps(Texture& texture, UInt8 baseLevel, UInt8 levelCount, PipelineStageFlags /*srcStageMask*/, PipelineStageFlags /*dstStageMask*/, MemoryAccessFlags /*srcAccessMask*/, MemoryAccessFlags /*dstAccessMask*/, TextureLayout /*oldLayout*/, TextureLayout /*newLayout*/)
{
OpenGLTexture& glTexture = SafeCast<OpenGLTexture&>(texture);