Fixed RenderQueue not clearing generic drawables
Former-commit-id: d510f8c0e817a42e2ca4db755ca68b3a6d99ab9a
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@@ -89,6 +89,7 @@ bool NzRenderQueue::StaticMeshComparator::operator()(const NzStaticMesh* subMesh
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void NzRenderQueue::Clear()
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{
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directionnalLights.clear();
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otherDrawables.clear();
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visibleLights.clear();
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visibleSkeletalModels.clear();
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visibleStaticModels.clear();
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